/external/deqp/modules/gles2/functional/ |
es2fDepthRangeTests.cpp | 164 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color"); 194 glUniform4f(colorLoc, 0.0f, 0.0f, 1.0f, 1.0f); 218 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 314 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color"); 339 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 365 glUniform4fv(colorLoc, 1, color.getPtr());
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es2fDepthStencilClearTests.cpp | 279 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); 346 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f); 382 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
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es2fRasterizationTests.cpp | 194 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); 203 gl.enableVertexAttribArray (colorLoc); 204 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]); 208 gl.disableVertexAttribArray (colorLoc); [all...] |
es2fPolygonOffsetTests.cpp | 370 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); 397 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 406 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f); 498 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); 515 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 617 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); 645 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 651 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 662 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 668 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 0.0f, 1.0f) [all...] |
es2fShaderInvarianceTests.cpp | 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); 319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); 330 gl.uniform4fv (colorLoc, 1, color.getPtr()); [all...] |
es2fClippingTests.cpp | 544 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); 554 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 682 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); 690 ctx.enableVertexAttribArray (colorLoc); 692 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0); 696 ctx.disableVertexAttribArray (colorLoc); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilClearTests.cpp | 282 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); 349 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f); 385 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
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es3fFragDepthTests.cpp | 371 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color"); 391 gl.uniform4fv(colorLoc, 1, color.getPtr());
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es3fPixelBufferObjectTests.cpp | 304 GLuint colorLoc = (GLuint)-1; 315 colorLoc = glGetAttribLocation(m_program->getProgram(), "a_color"); 316 TCU_CHECK(colorLoc != (GLuint)-1); 318 GLU_CHECK_CALL(glEnableVertexAttribArray(colorLoc)); 322 GLU_CHECK_CALL(glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, colors)); 326 GLU_CHECK_CALL(glDisableVertexAttribArray(colorLoc));
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es3fPolygonOffsetTests.cpp | 373 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); 400 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 409 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f); 501 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); 518 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 620 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); 648 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 654 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 665 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 671 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 0.0f, 1.0f) [all...] |
es3fShaderInvarianceTests.cpp | 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); 319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); 330 gl.uniform4fv (colorLoc, 1, color.getPtr()); [all...] |
es3fClippingTests.cpp | 547 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); 557 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 685 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); 693 ctx.enableVertexAttribArray (colorLoc); 695 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0); 699 ctx.disableVertexAttribArray (colorLoc); [all...] |
/external/deqp/modules/gles31/stress/ |
es31sVertexAttributeBindingTests.cpp | 316 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); 338 gl.glVertexAttribBinding(colorLoc, 3); 339 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset); 340 gl.glEnableVertexAttribArray(colorLoc);
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/external/deqp/modules/gles31/functional/ |
es31fAdvancedBlendTests.cpp | 413 const int colorLoc = gl.getAttribLocation(program, "a_color"); 428 TCU_CHECK(posLoc >= 0 && colorLoc >= 0); 447 gl.enableVertexAttribArray(colorLoc); 448 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
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es31fVertexAttributeBindingTests.cpp | 322 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); 344 gl.glVertexAttribBinding(colorLoc, 3); 345 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset); 346 gl.glEnableVertexAttribArray(colorLoc); 618 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); 638 gl.glEnableVertexAttribArray(colorLoc); 642 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, 0); 646 gl.glVertexAttribBinding(colorLoc, colorOffsetBinding); 892 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); 920 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_NULL) [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 504 GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color"); 505 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color"); 539 GLU_CHECK_GLW_CALL(gl, uniform4f(colorLoc, color.x(), color.y(), color.z(), color.w())); 628 GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color"); 629 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color"); 660 GLU_CHECK_GLW_CALL(gl, uniform4f(colorLoc, color.x(), color.y(), color.z(), color.w())); [all...] |
/external/skia/src/effects/gradients/ |
SkGradientShader.cpp | 691 SkColor* colorLoc; 696 colorLoc = colorStorage.get(); 698 FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorCount); 700 colorLoc = fOrigColors; 704 memcpy(info->fColors, colorLoc, fColorCount * sizeof(SkColor)); [all...] |