Home | History | Annotate | Download | only in commands
      1 // Copyright 2015 The Weave Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_
      6 #define LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_
      7 
      8 #include <map>
      9 #include <memory>
     10 #include <queue>
     11 #include <string>
     12 #include <utility>
     13 #include <vector>
     14 
     15 #include <base/callback.h>
     16 #include <base/macros.h>
     17 #include <base/time/default_clock.h>
     18 #include <base/time/time.h>
     19 #include <weave/device.h>
     20 #include <weave/provider/task_runner.h>
     21 
     22 #include "src/commands/command_instance.h"
     23 
     24 namespace weave {
     25 
     26 class CommandQueue final {
     27  public:
     28   CommandQueue(provider::TaskRunner* task_runner, base::Clock* clock);
     29 
     30   // TODO: Remove AddCommandAddedCallback and AddCommandRemovedCallback.
     31   using CommandCallback = base::Callback<void(Command* command)>;
     32 
     33   // Adds notifications callback for a new command is added to the queue.
     34   void AddCommandAddedCallback(const CommandCallback& callback);
     35 
     36   // Adds notifications callback for a command is removed from the queue.
     37   void AddCommandRemovedCallback(const CommandCallback& callback);
     38 
     39   void AddCommandHandler(const std::string& component_path,
     40                          const std::string& command_name,
     41                          const Device::CommandHandlerCallback& callback);
     42 
     43   // Checks if the command queue is empty.
     44   bool IsEmpty() const { return map_.empty(); }
     45 
     46   // Returns the number of commands in the queue.
     47   size_t GetCount() const { return map_.size(); }
     48 
     49   // Adds a new command to the queue. Each command in the queue has a unique
     50   // ID that identifies that command instance in this queue.
     51   // One shouldn't attempt to add a command with the same ID.
     52   void Add(std::unique_ptr<CommandInstance> instance);
     53 
     54   // Selects command identified by |id| ready for removal. Command will actually
     55   // be removed after some time.
     56   void RemoveLater(const std::string& id);
     57 
     58   // Finds a command instance in the queue by the instance |id|. Returns
     59   // nullptr if the command with the given |id| is not found. The returned
     60   // pointer should not be persisted for a long period of time.
     61   CommandInstance* Find(const std::string& id) const;
     62 
     63  private:
     64   friend class CommandQueueTest;
     65 
     66   // Removes a command identified by |id| from the queue.
     67   bool Remove(const std::string& id);
     68 
     69   // Removes old commands scheduled by RemoveLater() to be deleted after
     70   // |cutoff_time|.
     71   void Cleanup(const base::Time& cutoff_time);
     72 
     73   // Schedule a cleanup task to be run after the specified |delay|.
     74   void ScheduleCleanup(base::TimeDelta delay);
     75 
     76   // Perform removal of scheduled commands (by calling Cleanup()) and scheduling
     77   // another cleanup task if the removal queue is still not empty.
     78   void PerformScheduledCleanup();
     79 
     80   provider::TaskRunner* task_runner_{nullptr};
     81   base::Clock* clock_{nullptr};
     82 
     83   // ID-to-CommandInstance map.
     84   std::map<std::string, std::shared_ptr<CommandInstance>> map_;
     85 
     86   // Queue of commands to be removed, keeps them sorted by the timestamp
     87   // (earliest first). This is done to tolerate system clock changes.
     88   template <typename T>
     89   using InversePriorityQueue =
     90       std::priority_queue<T, std::vector<T>, std::greater<T>>;
     91   InversePriorityQueue<std::pair<base::Time, std::string>> remove_queue_;
     92 
     93   using CallbackList = std::vector<CommandCallback>;
     94   CallbackList on_command_added_;
     95   CallbackList on_command_removed_;
     96   std::map<std::string, Device::CommandHandlerCallback> command_callbacks_;
     97   Device::CommandHandlerCallback default_command_callback_;
     98 
     99   // WeakPtr factory for controlling the lifetime of command queue cleanup
    100   // tasks.
    101   base::WeakPtrFactory<CommandQueue> weak_ptr_factory_{this};
    102   DISALLOW_COPY_AND_ASSIGN(CommandQueue);
    103 };
    104 
    105 }  // namespace weave
    106 
    107 #endif  // LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_
    108