/frameworks/native/include/private/gui/ |
LayerState.h | 70 matrix.dsdy = matrix.dtdx = 0.0f; 78 float dtdx; member in struct:android::layer_state_t::matrix22_t
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/external/mesa3d/src/mesa/program/ |
prog_execute.c | 1703 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4]; local [all...] |
/frameworks/base/libs/input/ |
SpriteController.h | 33 inline SpriteTransformationMatrix() : dsdx(1.0f), dtdx(0.0f), dsdy(0.0f), dtdy(1.0f) { } 34 inline SpriteTransformationMatrix(float dsdx, float dtdx, float dsdy, float dtdy) : 35 dsdx(dsdx), dtdx(dtdx), dsdy(dsdy), dtdy(dtdy) { } 38 float dtdx; member in struct:android::SpriteTransformationMatrix 44 && dtdx == other.dtdx
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/system/core/libpixelflinger/codeflinger/ |
texturing.cpp | 363 // t = (x * dtdx)>>16 + ydtdy 364 // t = (x * dtdx)>>16 + (y*dtdy)>>16 + t0 376 CONTEXT_LOAD(t.reg, generated_vars.texture[i].dtdx); 600 int dtdx = scratches.obtain(); local 606 CONTEXT_LOAD(dtdx, generated_vars.texture[i].dtdx); 608 ADD(AL, 0, t.reg, t.reg, dtdx); 616 scratches.recycle(dtdx); 679 int dtdx = scratches.obtain(); local 681 CONTEXT_LOAD(dtdx, generated_vars.texture[i].dtdx) [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_span.c | 414 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, 419 GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ); 436 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, 441 GLfloat dtdx2 = (t + dtdx) / (q + dqdx) - t * invQ; 487 const GLfloat dtdx = span->attrStepX[attr][1]; local 493 GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx; 535 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 539 t += dtdx; 552 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 556 t += dtdx; [all...] |
s_texfilter.c | 1888 const GLfloat dtdx = span->attrStepX[attr][1]; local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 511 float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); local 514 float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, samp->view->u.tex.first_level); 530 float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); local 535 float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, samp->view->u.tex.first_level); [all...] |
/system/core/libpixelflinger/include/private/pixelflinger/ |
ggl_context.h | 396 GGLfixed dtdx; member in struct:android::texture_iterators_t::__anon73254::__anon73255 487 int32_t dtdx; member in struct:android::generated_tex_vars_t
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/system/core/libpixelflinger/ |
scanline.cpp | 694 tc[i].t = (xs * ti.dtdx) + ti.ydtdy; 741 tc[i].t += ti.dtdx; 2032 int32_t sq, tq, dsdx, dtdx; local [all...] |