/external/skia/include/views/animated/ |
SkBorderView.h | 25 SkScalar getBottom() const { return fBottom; } 34 SkScalar fLeft, fRight, fTop, fBottom; //margin on each side
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/external/skia/src/gpu/ |
GrRect.h | 15 int16_t fLeft, fTop, fRight, fBottom; 36 int height() const { return fBottom - fTop; } 38 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 46 fBottom = bottom; 53 fBottom = SkToS16(r.fBottom);
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GrTessellator.cpp | 235 , fBottom(bottom) 248 Vertex* fBottom; // The bottom vertex in vertex-sort-order. 270 fDX = static_cast<double>(fBottom->fPoint.fX) - fTop->fPoint.fX; 271 fDY = static_cast<double>(fBottom->fPoint.fY) - fTop->fPoint.fY; 272 fC = static_cast<double>(fTop->fPoint.fY) * fBottom->fPoint.fX - 273 static_cast<double>(fTop->fPoint.fX) * fBottom->fPoint.fY; 277 fTop->fID, fBottom->fID, 278 other.fTop->fID, other.fBottom->fID); 279 if (fTop == other.fTop || fBottom == other.fBottom) { [all...] |
/external/skia/src/gpu/gl/ |
GrGLIRect.h | 22 GrGLint fBottom; 27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight)); 31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight)); 51 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height); 53 fBottom = glRect.fBottom + topOffset; 59 SkASSERT(fBottom >= 0); 65 fBottom <= glRect.fBottom & [all...] |
/external/skia/src/pathops/ |
SkPathOpsRect.h | 13 double fLeft, fTop, fRight, fBottom; 19 fBottom = SkTMax(fBottom, pt.fY); 24 && approximately_between(fTop, pt.fY, fBottom); 31 SkASSERT(fTop <= fBottom); 33 SkASSERT(r.fTop <= r.fBottom); 34 return r.fLeft <= fRight && fLeft <= r.fRight && r.fTop <= fBottom && fTop <= r.fBottom; 39 fTop = fBottom = pt.fY; 47 return fBottom - fTop [all...] |
/external/pdfium/xfa/src/fwl/src/theme/ |
pushbuttontp.cpp | 41 FX_FLOAT fBottom = rect.bottom();
47 strokePath.LineTo(fRight, fBottom - PUSHBUTTON_SIZE_Corner);
48 strokePath.LineTo(fRight - PUSHBUTTON_SIZE_Corner, fBottom);
49 strokePath.LineTo(rect.left + PUSHBUTTON_SIZE_Corner, fBottom);
50 strokePath.LineTo(rect.left, fBottom - PUSHBUTTON_SIZE_Corner);
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scrollbartp.cpp | 227 FX_FLOAT fBottom = pRect->bottom();
233 path.AddRectangle(pRect->left, fBottom - 1, pRect->width, 1);
243 FX_FLOAT y2 = bVert ? pRect->top : fBottom - 1;
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formtp.cpp | 283 FX_FLOAT fBottom, fRight;
284 fBottom = pRect->bottom();
291 path.LineTo(pRect->left, fBottom - 1);
292 path.LineTo(fRight - 1, fBottom - 1);
299 path.LineTo(pRect->left + 1, fBottom - 2);
300 path.LineTo(fRight - 2, fBottom - 2);
307 path.LineTo(pRect->left + 2, fBottom - 3);
308 path.LineTo(fRight - 3, fBottom - 3);
315 path.LineTo(pRect->left + 3, fBottom - 4);
316 path.LineTo(fRight - 4, fBottom - 4); [all...] |
checkboxtp.cpp | 114 FX_FLOAT fBottom = pRect->bottom();
163 DrawAxialShading(pGraphics, pRect->left - 1, pRect->top - 1, fRight, fBottom,
278 FX_FLOAT fBottom = pRtSign->bottom();
279 path.AddLine(pRtSign->left, pRtSign->top, fRight, fBottom);
280 path.AddLine(pRtSign->left, fBottom, fRight, pRtSign->top);
296 FX_FLOAT fBottom = pRtSign->bottom();
299 path.LineTo(pRtSign->left + fWidth / 2, fBottom);
328 FX_FLOAT fBottom = pRtSign->bottom();
330 (pRtSign->top - fBottom) / (1 + (FX_FLOAT)cos(FX_PI / 5.0f));
333 (pRtSign->top + fBottom) / 2.0f); [all...] |
widgettp.cpp | 301 FX_FLOAT fBottom = pRect->bottom();
307 pathLT.MoveTo(fLeft, fBottom - fHalfWidth);
312 pathLT.LineTo(fLeft + fHalfWidth, fBottom - fHalfWidth);
313 pathLT.LineTo(fLeft, fBottom - fHalfWidth);
318 pathLT.MoveTo(fLeft + fHalfWidth, fBottom - fWidth);
323 pathLT.LineTo(fLeft + fWidth, fBottom - fWidth);
324 pathLT.LineTo(fLeft + fHalfWidth, fBottom - fWidth);
331 pathRB.LineTo(fRight - fHalfWidth, fBottom - fHalfWidth);
332 pathRB.LineTo(fLeft + fHalfWidth, fBottom - fHalfWidth);
333 pathRB.LineTo(fLeft + fHalfWidth, fBottom - fWidth); [all...] |
/external/skia/platform_tools/android/apps/canvasproof/src/main/jni/ |
org_skia_canvasproof_GaneshPictureRenderer.cpp | 109 jfieldID fLeft, fTop, fRight, fBottom; 111 : fLeft(nullptr), fTop(nullptr), fRight(nullptr), fBottom(nullptr) {} 119 fBottom = env->GetFieldID(rectClass, "bottom", "I"); 145 env->SetIntField(androidGraphicsRect, help.fBottom, (jint)(iRect.bottom()));
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/external/pdfium/fpdfsdk/src/pdfwindow/ |
PWL_Icon.cpp | 126 void CPWL_Icon::GetIconPosition(FX_FLOAT& fLeft, FX_FLOAT& fBottom) { 129 fBottom = 0.0f; 137 fBottom = pA->GetNumber(1); 141 fBottom = 0.0f; 200 FX_FLOAT fLeft, fBottom; 202 GetIconPosition(fLeft, fBottom); 221 y = (fPlateHeight - fImageFactHeight) * fBottom;
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PWL_ScrollBar.cpp | 905 FX_FLOAT fLeft, fRight, fTop, fBottom; 924 fBottom = TrueToFace(m_sData.fScrollPos + m_sData.fClientWidth); 927 if (IsFloatSmaller(fTop - fBottom, PWL_SCROLLBAR_POSBUTTON_MINWIDTH)) 928 fBottom = fTop - PWL_SCROLLBAR_POSBUTTON_MINWIDTH; 930 if (IsFloatSmaller(fBottom, rcPosArea.bottom)) { 931 fBottom = rcPosArea.bottom; 932 fTop = fBottom + PWL_SCROLLBAR_POSBUTTON_MINWIDTH; 935 rcPosButton = CPDF_Rect(rcPosArea.left, fBottom, rcPosArea.right, fTop); [all...] |
/external/skia/include/core/ |
SkRect.h | 21 int32_t fLeft, fTop, fRight, fBottom; 62 int bottom() const { return fBottom; } 78 int height() const { return fBottom - fTop; } 98 int centerY() const { return (fBottom + fTop) >> 1; } 103 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 108 SK_MaxS32 == fBottom; } 120 SkIsS16(fRight) && SkIsS16(fBottom); 131 fBottom = bottom; 142 fBottom = y + height; 150 fRight = fBottom = SK_MaxS32 [all...] |
SkPaint.h | 734 SkScalar fBottom; //!< The greatest distance below the baseline for any glyph (will be >= 0) [all...] |
/external/pdfium/fpdfsdk/src/formfiller/ |
FFL_IFormFiller.cpp | 581 FX_FLOAT fBottom = 0.0f; 588 fBottom = rcAnnot.bottom - rcPageView.bottom; 592 fBottom = rcPageView.right - rcAnnot.right; 596 fBottom = rcPageView.top - rcAnnot.top; 600 fBottom = rcAnnot.left - rcPageView.left; 617 if (fBottom > fMaxListBoxHeight) { 625 if (fTop > fBottom) { 629 fFactHeight = fBottom;
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/external/pdfium/xfa/src/fwl/src/basewidget/ |
fwl_scrollbarimp.cpp | 449 FX_FLOAT fBottom = m_rtThumb.bottom();
452 FX_FLOAT iy = (m_rtThumb.top + fBottom) / 2;
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/external/pdfium/core/src/fpdfdoc/ |
doc_ap.cpp | 809 FX_FLOAT fBottom = rect.bottom; 818 sAppStream << fLeft << " " << fBottom << " " << fRight - fLeft << " " 819 << fTop - fBottom << " re\n"; 820 sAppStream << fLeft + fWidth << " " << fBottom + fWidth << " " 822 << fTop - fBottom - fWidth * 2 << " re\n"; 833 sAppStream << fLeft + fWidth / 2 << " " << fBottom + fWidth / 2 839 sAppStream << fRight - fWidth / 2 << " " << fBottom + fWidth / 2 841 sAppStream << fLeft + fWidth / 2 << " " << fBottom + fWidth / 2 850 sAppStream << fLeft + fHalfWidth << " " << fBottom + fHalfWidth 861 << fBottom + fHalfWidth * 2 << " l f\n" [all...] |
doc_vt.cpp | 178 FX_FLOAT fBottom = 0; 183 fBottom = pLine->m_LineInfo.fLineY - pLine->m_LineInfo.fLineDescent; 187 if (IsFloatSmaller(point.y, fBottom)) { 194 } else if (IsFloatBigger(point.y, fBottom)) { [all...] |
/external/pdfium/xfa/src/fwl/src/core/ |
fwl_widgetimp.cpp | 746 FX_FLOAT fBottom = rtAnchor.bottom() + rtPopup.height;
748 if (fBottom + fy > fScreenHeight) {
775 FX_FLOAT fBottom = rtAnchor.bottom() + fPopHeight;
777 if (fBottom + fy > fScreenHeight) {
[all...] |
/external/pdfium/fpdfsdk/src/javascript/ |
Field.cpp | 505 FX_FLOAT fLeft, fBottom; 506 IconFit.GetIconPosition(fLeft, fBottom); 554 FX_FLOAT fLeft, fBottom; 555 IconFit.GetIconPosition(fLeft, fBottom); 557 vp << (int32_t)fBottom; [all...] |
/external/skia/src/core/ |
SkAAClip.cpp | 122 int bottom() const { return fBottom; } 131 int fTop, fBottom; 138 fTop = fBottom = clip.fBounds.fBottom; 152 fBottom = clip.fBounds.fTop + fCurrYOff->fY + 1; 162 fTop = fBottom; 165 fBottom = kMaxInt32; 168 fBottom += curr->fY - prev->fY; 580 fBounds.fBottom = fBounds.fTop + yoff->fY + 1; 592 // possible our fBounds.fBottom is bigger than our last scanline of data, s [all...] |
/external/pdfium/xfa/src/fxfa/src/app/ |
xfa_ffwidget.cpp | [all...] |
/external/skia/src/utils/ |
SkLua.cpp | 294 setfield_scalar(fL, "bottom", r.fBottom); 1046 SkScalar fBottom; //!< The greatest distance below the baseline for any glyph (will be >= 0) 1062 setfield_scalar(L, "bottom", fm.fBottom); [all...] |