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    Searched defs:fState (Results 1 - 25 of 37) sorted by null

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  /external/skia/include/gpu/gl/
SkNullGLContext.h 33 ContextState* fState;
  /external/icu/icu4c/source/common/
umutex.h 218 u_atomic_int32_t fState;
220 void reset() {fState = 0;};
221 UBool isReset() {return umtx_loadAcquire(fState) == 0;};
233 if (umtx_loadAcquire(uio.fState) == 2) {
246 if (umtx_loadAcquire(uio.fState) == 2) {
261 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) {
277 if (umtx_loadAcquire(uio.fState) == 2) {
292 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) {
  /external/skia/include/private/
SkMiniRecorder.h 47 State fState;
SkOncePtr.h 64 uintptr_t state = sk_atomic_load(&fState, sk_memory_order_acquire);
70 &fState, &state, (uintptr_t)1, sk_memory_order_relaxed, sk_memory_order_relaxed)) {
71 // We've claimed it. Create our pointer and store it into fState.
74 sk_atomic_store(&fState, state, sk_memory_order_release);
85 state = sk_atomic_load(&fState, sk_memory_order_acquire);
95 auto state = sk_atomic_load(&fState, sk_memory_order_acquire);
100 // fState == 0 --> we have not created our ptr yet
101 // fState == 1 --> someone is in the middle of creating our ptr
102 // else --> (T*)fState is our ptr
103 mutable uintptr_t fState;
    [all...]
  /external/skia/src/core/
SkBitmapProcShader.h 50 SkBitmapProcState* fState;
SkDeviceLooper.h 37 SkASSERT(kDone_State != fState);
43 SkASSERT(kDone_State != fState);
81 State fState;
SkBlitter_PM4f.cpp 19 State fState;
24 , fState(device.info(), paint, nullptr)
30 fState.fProc1(fState.fXfer, State::WritableAddr(fDevice, x, y),
31 &fState.fPM4f, width, nullptr);
41 fState.fProc1(fState.fXfer, device, &fState.fPM4f, 1, &alpha);
54 fState.fProc1(fState.fXfer, device, &fState.fPM4f, width, nullptr)
    [all...]
  /external/skia/tools/VisualBench/
VisualDebugModule.h 32 State fState;
TimingStateMachine.h 67 State fState;
  /external/skia/include/core/
SkDocument.h 177 State getState() const { return fState; }
182 State fState;
  /external/skia/gm/
SkAnimTimer.h 32 SkAnimTimer() : fBaseTime(0), fCurrTime(0), fState(kStopped_State) {}
34 bool isStopped() const { return kStopped_State == fState; }
35 bool isRunning() const { return kRunning_State == fState; }
36 bool isPaused() const { return kPaused_State == fState; }
57 if (kRunning_State == fState) {
72 if (kRunning_State == fState) {
107 State fState;
113 fState = kStopped_State;
116 if (kRunning_State == fState) {
117 fState = kPaused_State
    [all...]
  /external/skia/include/effects/
SkBlurDrawLooper.h 81 State fState;
  /external/skia/platform_tools/android/apps/visualbench/src/main/jni/
main.cpp 25 VisualBenchState() : fApp(nullptr), fWindow(nullptr), fState(kInit_State) {}
29 State fState;
37 if (state->fApp->window != nullptr && kInit_State == state->fState) {
55 state->fState = kAnimate_State;
59 state->fState = kDestroyRequested_State;
120 visualBenchState.fState = kDestroyRequested_State;
126 if (kDestroyRequested_State == visualBenchState.fState) {
131 visualBenchState.fState = kFinished_State;
  /external/skia/src/animator/
SkAnimateActive.h 68 SkTDArray<SkState> fState; // one per animator
  /external/skia/tests/
PathOpsThreadedCommon.h 50 fState.fA = a;
51 fState.fB = b;
52 fState.fC = c;
53 fState.fD = d;
54 fState.fReporter = runner->fReporter;
60 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1);
61 strcpy(fState.fSerialNo, str);
62 fState.fReporter = runner->fReporter;
68 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1);
69 fState.fA = dirNo
    [all...]
SkpSkGrTest.cpp 147 SkASSERT(strlen(str) < sizeof(fState.fResult.fFilename) - 1);
148 fState.init(dirNo);
149 strcpy(fState.fResult.fFilename, str);
150 fState.fReporter = runner->fReporter;
156 (*fTestFun)(&fState);
159 SkpSkGrThreadState fState;
711 SkpSkGrThreadState& max = testRunner.fRunnables[0]->fState;
713 SkpSkGrThreadState& state = testRunner.fRunnables[dirIndex - 1]->fState;
PathOpsSkpClipTest.cpp 263 (*fTestFun)(&fState);
266 TestState fState;
274 fState.init(dirNo);
283 fState.init(dirNo);
284 strcpy(fState.fResult.fFilename, name);
293 fState.fResult.fTestStep = kEncodeFiles;
871 TestState& testState = testRunner.fRunnables[dirNo - 1]->fState;
    [all...]
  /external/skia/include/views/
SkTouchGesture.h 62 State fState;
SkView.h 157 State fState;
SkWidget.h 74 SkButtonWidget(uint32_t flags = 0) : SkHasLabelWidget(flags), fState(kOff_State) {}
81 State getButtonState() const { return fState; }
92 State fState;
236 State getState() const { return fState; }
244 State fState;
  /external/dng_sdk/source/
dng_iptc.h 62 dng_string fState;
  /external/skia/src/gpu/
GrBatchFlushState.h 129 Target(GrBatchFlushState* state, GrDrawBatch* batch) : fState(state), fBatch(batch) {}
133 fState->addASAPUpload(upload);
140 return fState->hasTokenBeenFlushed(token);
142 GrBatchToken currentToken() const { return fState->currentToken(); }
143 GrBatchToken asapToken() const { return fState->asapToken(); }
145 const GrCaps& caps() const { return fState->caps(); }
147 GrResourceProvider* resourceProvider() const { return fState->resourceProvider(); }
151 GrBatchFlushState* state() { return fState; }
154 GrBatchFlushState* fState;
  /external/skia/src/gpu/gl/
SkNullGLContext.cpp 385 NullInterface(State* state) : fState(SkRef(state)) {}
387 fState->unref();
389 State* fState;
592 fState = new ContextState;
593 GrGLInterface* interface = create_null_interface(fState);
597 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fState);
603 fState->unref();
606 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState); }
  /external/skia/src/pathops/
SkOpContour.h 157 return fState;
226 fState = globalState;
252 if (fState->angleCoincidence()) {
361 fState = state;
418 SkOpGlobalState* fState;
  /external/skia/src/pdf/
SkPDFDevice.cpp 592 GraphicStateEntry fState;
777 if (!contentEntry->fState.fMatrix.invert(&inverse)) {
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