/toolchain/binutils/binutils-2.25/ld/testsuite/ld-arm/ |
farcall-data.s | 6 b far 12 .section .far, "ax" 13 .type far, %function 14 far: bx lr label
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/toolchain/binutils/binutils-2.25/ld/testsuite/ld-powerpc/ |
relbrlt.s | 5 bl far 18 .section .text.far,"ax" 19 far: label
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/external/llvm/test/MC/ARM/ |
comment.s | 21 far: label 43 @CHECK-LABEL: far:
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/image/ |
RangeInverseDepthTransform.java | 29 private final float far; field in class:RangeInverseDepthTransform 31 public RangeInverseDepthTransform(float near, float far) { 33 this.far = far; 43 return far; 54 (int) ((far - near * far / value) / (far - near) * 255f))); 59 return (far * near) / (far - (far - near) [all...] |
RangeLinearDepthTransform.java | 30 private final float far; field in class:RangeLinearDepthTransform 32 public RangeLinearDepthTransform(float near, float far) { 34 this.far = far; 44 return far; 55 (int) ((value - near) / (far - near) * 255f))); 60 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f;
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/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/image/ |
RangeInverseDepthTransform.java | 15 private final float far; field in class:RangeInverseDepthTransform 17 public RangeInverseDepthTransform(float near, float far) { 19 this.far = far; 29 return far; 40 (int) ((far - near * far / value) / (far - near) * 255f))); 45 return (far * near) / (far - (far - near) [all...] |
RangeLinearDepthTransform.java | 16 private final float far; field in class:RangeLinearDepthTransform 18 public RangeLinearDepthTransform(float near, float far) { 20 this.far = far; 30 return far; 41 (int) ((value - near) / (far - near) * 255f))); 46 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f;
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/cts/tests/openglperf2/jni/primitive/fullpipeline/ |
FullPipelineRenderer.cpp | 140 float far = 2.0f; local 142 mProjectionMatrix = Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/tests/openglperf2/jni/reference/scene/glowing/ |
GlowingScene.cpp | 109 float far = 12.0f; local 111 return Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/tests/openglperf2/test/ |
MatrixTest.cpp | 174 float far = 8.0f; local 176 Matrix* m = Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/ |
DepthImage.java | 41 public DepthImage(String format, double far, double near, 47 mFar = far; 80 double far = 120.0; local 81 DepthTransform transform = new RangeInverseDepthTransform((float)near, (float)far); 83 far,
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/external/opencv3/modules/viz/src/ |
types.cpp | 125 double far = near * (proj(2,2) - 1.0) / (proj(2,2) + 1.0); local 139 setClip(Vec2d(near, far));
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
FlockingScene.cpp | 107 float far = 12.0f; local 109 return Matrix::newFrustum(left, right, bottom, top, near, far); 139 const float MAIN_SCALE = 1.25f; // Scale up as the camera is far away.
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/external/webrtc/webrtc/modules/audio_processing/utility/ |
delay_estimator.c | 18 // the far-end binary spectrum. 369 // Shift history of far-end binary spectrum bit counts and insert bit count 438 BinaryDelayEstimatorFarend* far = self->farend; local 440 if (history_size != far->history_size) { 441 // Only update far-end buffers if we need. 442 history_size = WebRtc_AllocateFarendBufferMemory(far, history_size); 551 // Update |mean_bit_counts| only when far-end signal has something to 552 // contribute. If |far_bit_counts| is zero the far-end signal is weak and 612 // and deeper than the best estimate so far
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
RoundRectangle.java | 54 private final EnumSet<Zone> far = EnumSet.of(Zone.FAR_OUTSIDE, Zone.FAR_INSIDE); field in class:RoundRectangle 238 if ((close.contains(x0class) && far.contains(x1class)) || (close.contains(y0class) && 239 far.contains(y1class))) {
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/external/opencv3/3rdparty/openexr/Imath/ |
ImathFrustum.h | 62 // nearPlane/farPlane: near/far are keywords used by Microsoft's 124 // the following order: top, right, bottom, left, near, far. 547 "near and far clipping planes of the viewing frustum " 569 ("Bad viewing frustum: near and far clipping planes " 594 ("Bad viewing frustum: near and far clipping planes " 649 // Plane order: Top, Right, Bottom, Left, Near, Far. 682 // Plane order: Top, Right, Bottom, Left, Near, Far. 735 #define far macro
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/bionic/libc/kernel/uapi/asm-arm64/asm/ |
kvm.h | 99 __u64 far; member in struct:kvm_debug_exit_arch
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/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 381 const float far = 1.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f); [all...] |
es2fClippingTests.cpp | 1884 const float far = 30000.0f; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilTests.cpp | 381 const float far = 1.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f); [all...] |
es3fClippingTests.cpp | 1888 const float far = 30000.0f; local [all...] |
/external/kernel-headers/original/uapi/asm-arm64/asm/ |
kvm.h | 132 __u64 far; /* used for watchpoints */ member in struct:kvm_debug_exit_arch
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/frameworks/native/opengl/libagl/ |
matrix.cpp | 703 GLfloat far = c->transforms.vpt.zFar; local 704 GLfloat A = div2f(far - near); 705 GLfloat B = div2f(far + near);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | 868 float far = msg.getArgs(1).getFloatValue(0); local [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
windef.h | 68 #undef far macro 72 #define far macro 92 #undef FAR 94 #define FAR
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