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  /toolchain/binutils/binutils-2.25/ld/testsuite/ld-arm/
farcall-data.s 6 b far
12 .section .far, "ax"
13 .type far, %function
14 far: bx lr label
  /toolchain/binutils/binutils-2.25/ld/testsuite/ld-powerpc/
relbrlt.s 5 bl far
18 .section .text.far,"ax"
19 far: label
  /external/llvm/test/MC/ARM/
comment.s 21 far: label
43 @CHECK-LABEL: far:
  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/image/
RangeInverseDepthTransform.java 29 private final float far; field in class:RangeInverseDepthTransform
31 public RangeInverseDepthTransform(float near, float far) {
33 this.far = far;
43 return far;
54 (int) ((far - near * far / value) / (far - near) * 255f)));
59 return (far * near) / (far - (far - near)
    [all...]
RangeLinearDepthTransform.java 30 private final float far; field in class:RangeLinearDepthTransform
32 public RangeLinearDepthTransform(float near, float far) {
34 this.far = far;
44 return far;
55 (int) ((value - near) / (far - near) * 255f)));
60 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f;
  /frameworks/rs/java/tests/Refocus/src/com/android/rs/test/image/
RangeInverseDepthTransform.java 15 private final float far; field in class:RangeInverseDepthTransform
17 public RangeInverseDepthTransform(float near, float far) {
19 this.far = far;
29 return far;
40 (int) ((far - near * far / value) / (far - near) * 255f)));
45 return (far * near) / (far - (far - near)
    [all...]
RangeLinearDepthTransform.java 16 private final float far; field in class:RangeLinearDepthTransform
18 public RangeLinearDepthTransform(float near, float far) {
20 this.far = far;
30 return far;
41 (int) ((value - near) / (far - near) * 255f)));
46 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f;
  /cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp 140 float far = 2.0f; local
142 mProjectionMatrix = Matrix::newFrustum(left, right, bottom, top, near, far);
  /cts/tests/openglperf2/jni/reference/scene/glowing/
GlowingScene.cpp 109 float far = 12.0f; local
111 return Matrix::newFrustum(left, right, bottom, top, near, far);
  /cts/tests/openglperf2/test/
MatrixTest.cpp 174 float far = 8.0f; local
176 Matrix* m = Matrix::newFrustum(left, right, bottom, top, near, far);
  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
DepthImage.java 41 public DepthImage(String format, double far, double near,
47 mFar = far;
80 double far = 120.0; local
81 DepthTransform transform = new RangeInverseDepthTransform((float)near, (float)far);
83 far,
  /external/opencv3/modules/viz/src/
types.cpp 125 double far = near * (proj(2,2) - 1.0) / (proj(2,2) + 1.0); local
139 setClip(Vec2d(near, far));
  /cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.cpp 107 float far = 12.0f; local
109 return Matrix::newFrustum(left, right, bottom, top, near, far);
139 const float MAIN_SCALE = 1.25f; // Scale up as the camera is far away.
  /external/webrtc/webrtc/modules/audio_processing/utility/
delay_estimator.c 18 // the far-end binary spectrum.
369 // Shift history of far-end binary spectrum bit counts and insert bit count
438 BinaryDelayEstimatorFarend* far = self->farend; local
440 if (history_size != far->history_size) {
441 // Only update far-end buffers if we need.
442 history_size = WebRtc_AllocateFarendBufferMemory(far, history_size);
551 // Update |mean_bit_counts| only when far-end signal has something to
552 // contribute. If |far_bit_counts| is zero the far-end signal is weak and
612 // and deeper than the best estimate so far
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
RoundRectangle.java 54 private final EnumSet<Zone> far = EnumSet.of(Zone.FAR_OUTSIDE, Zone.FAR_INSIDE); field in class:RoundRectangle
238 if ((close.contains(x0class) && far.contains(x1class)) || (close.contains(y0class) &&
239 far.contains(y1class))) {
  /external/opencv3/3rdparty/openexr/Imath/
ImathFrustum.h 62 // nearPlane/farPlane: near/far are keywords used by Microsoft's
124 // the following order: top, right, bottom, left, near, far.
547 "near and far clipping planes of the viewing frustum "
569 ("Bad viewing frustum: near and far clipping planes "
594 ("Bad viewing frustum: near and far clipping planes "
649 // Plane order: Top, Right, Bottom, Left, Near, Far.
682 // Plane order: Top, Right, Bottom, Left, Near, Far.
735 #define far macro
  /bionic/libc/kernel/uapi/asm-arm64/asm/
kvm.h 99 __u64 far; member in struct:kvm_debug_exit_arch
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 381 const float far = 1.0f; local
391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
    [all...]
es2fClippingTests.cpp 1884 const float far = 30000.0f; local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 381 const float far = 1.0f; local
391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
    [all...]
es3fClippingTests.cpp 1888 const float far = 30000.0f; local
    [all...]
  /external/kernel-headers/original/uapi/asm-arm64/asm/
kvm.h 132 __u64 far; /* used for watchpoints */ member in struct:kvm_debug_exit_arch
  /frameworks/native/opengl/libagl/
matrix.cpp 703 GLfloat far = c->transforms.vpt.zFar; local
704 GLfloat A = div2f(far - near);
705 GLfloat B = div2f(far + near);
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java 868 float far = msg.getArgs(1).getFloatValue(0); local
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
windef.h 68 #undef far macro
72 #define far macro
92 #undef FAR
94 #define FAR

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