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Searched
defs:inColor
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/gpu/effects/
GrBitmapTextGeoProc.h
35
const Attribute*
inColor
() const { return fInColor; }
GrDistanceFieldGeoProc.h
68
const Attribute*
inColor
() const { return fInColor; }
129
const Attribute*
inColor
() const { return fInColor; }
196
const Attribute*
inColor
() const { return fInColor; }
/external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp
47
const Attribute*
inColor
() const { return fInColor; }
78
varyingHandler->addPassThroughAttribute(gp.
inColor
(), args.fOutputColor);
237
fInColor = &this->addVertexAttrib(Attribute("
inColor
", kVec4ub_GrVertexAttribType));
313
GrColor
inColor
= color.fColor;
315
inColor
,
GrOvalRenderer.cpp
81
const Attribute*
inColor
() const { return fInColor; }
113
varyingHandler->addPassThroughAttribute(ce.
inColor
(), args.fOutputColor);
182
fInColor = &this->addVertexAttrib(Attribute("
inColor
", kVec4ub_GrVertexAttribType));
232
const Attribute*
inColor
() const { return fInColor; }
268
varyingHandler->addPassThroughAttribute(ee.
inColor
(), args.fOutputColor);
350
fInColor = &this->addVertexAttrib(Attribute("
inColor
", kVec4ub_GrVertexAttribType));
406
const Attribute*
inColor
() const { return fInColor; }
443
varyingHandler->addPassThroughAttribute(ee.
inColor
(), args.fOutputColor);
549
fInColor = &this->addVertexAttrib(Attribute("
inColor
", kVec4ub_GrVertexAttribType));
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