1 /* 2 * 3 * (C) Copyright IBM Corp. and others 1998-2013 - All Rights Reserved 4 * 5 */ 6 7 #include "LETypes.h" 8 #include "MorphTables.h" 9 #include "StateTables.h" 10 #include "MorphStateTables.h" 11 #include "SubtableProcessor2.h" 12 #include "StateTableProcessor2.h" 13 #include "ContextualGlyphInsertionProc2.h" 14 #include "LEGlyphStorage.h" 15 #include "LESwaps.h" 16 17 U_NAMESPACE_BEGIN 18 19 UOBJECT_DEFINE_RTTI_IMPLEMENTATION(ContextualGlyphInsertionProcessor2) 20 21 ContextualGlyphInsertionProcessor2::ContextualGlyphInsertionProcessor2( 22 const LEReferenceTo<MorphSubtableHeader2> &morphSubtableHeader, LEErrorCode &success) 23 : StateTableProcessor2(morphSubtableHeader, success) 24 { 25 contextualGlyphHeader = LEReferenceTo<ContextualGlyphInsertionHeader2>(morphSubtableHeader, success); 26 if(LE_FAILURE(success) || !contextualGlyphHeader.isValid()) return; 27 le_uint32 insertionTableOffset = SWAPL(contextualGlyphHeader->insertionTableOffset); 28 insertionTable = LEReferenceToArrayOf<le_uint16>(stHeader, success, insertionTableOffset, LE_UNBOUNDED_ARRAY); 29 entryTable = LEReferenceToArrayOf<ContextualGlyphInsertionStateEntry2>(stHeader, success, entryTableOffset, LE_UNBOUNDED_ARRAY); 30 } 31 32 ContextualGlyphInsertionProcessor2::~ContextualGlyphInsertionProcessor2() 33 { 34 } 35 36 void ContextualGlyphInsertionProcessor2::beginStateTable() 37 { 38 markGlyph = 0; 39 } 40 41 void ContextualGlyphInsertionProcessor2::doInsertion(LEGlyphStorage &glyphStorage, 42 le_int16 atGlyph, 43 le_int16 &index, 44 le_int16 count, 45 le_bool /* isKashidaLike */, 46 le_bool isBefore, 47 LEErrorCode &success) { 48 LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(atGlyph, count + 1, success); 49 50 if(LE_FAILURE(success) || insertGlyphs==NULL) { 51 return; 52 } 53 54 // Note: Kashida vs Split Vowel seems to only affect selection and highlighting. 55 // We note the flag, but do not layout different. 56 // https://developer.apple.com/fonts/TTRefMan/RM06/Chap6mort.html 57 58 le_int16 targetIndex = 0; 59 if(isBefore) { 60 // insert at beginning 61 insertGlyphs[targetIndex++] = glyphStorage[atGlyph]; 62 } else { 63 // insert at end 64 insertGlyphs[count] = glyphStorage[atGlyph]; 65 } 66 67 while(count--) { 68 insertGlyphs[targetIndex++] = insertionTable.getObject(index++, success); 69 } 70 glyphStorage.applyInsertions(); 71 } 72 73 le_uint16 ContextualGlyphInsertionProcessor2::processStateEntry(LEGlyphStorage &glyphStorage, le_int32 &currGlyph, 74 EntryTableIndex2 index, LEErrorCode &success) 75 { 76 const ContextualGlyphInsertionStateEntry2 *entry = entryTable.getAlias(index, success); 77 78 if(LE_FAILURE(success)) return 0; // TODO- which state? 79 80 le_uint16 newState = SWAPW(entry->newStateIndex); 81 le_uint16 flags = SWAPW(entry->flags); 82 83 le_int16 markIndex = SWAPW(entry->markedInsertionListIndex); 84 if (markIndex > 0) { 85 le_int16 count = (flags & cgiMarkedInsertCountMask) >> 5; 86 le_bool isKashidaLike = (flags & cgiMarkedIsKashidaLike); 87 le_bool isBefore = (flags & cgiMarkInsertBefore); 88 doInsertion(glyphStorage, markGlyph, markIndex, count, isKashidaLike, isBefore, success); 89 } 90 91 le_int16 currIndex = SWAPW(entry->currentInsertionListIndex); 92 if (currIndex > 0) { 93 le_int16 count = flags & cgiCurrentInsertCountMask; 94 le_bool isKashidaLike = (flags & cgiCurrentIsKashidaLike); 95 le_bool isBefore = (flags & cgiCurrentInsertBefore); 96 doInsertion(glyphStorage, currGlyph, currIndex, count, isKashidaLike, isBefore, success); 97 } 98 99 if (flags & cgiSetMark) { 100 markGlyph = currGlyph; 101 } 102 103 if (!(flags & cgiDontAdvance)) { 104 currGlyph += dir; 105 } 106 107 return newState; 108 } 109 110 void ContextualGlyphInsertionProcessor2::endStateTable() 111 { 112 } 113 114 U_NAMESPACE_END 115