/external/deqp/modules/gles3/functional/ |
es3fTextureWrapTests.cpp | 122 vector<Case> m_cases; member in class:deqp::gles3::Functional::TextureWrapCase 276 m_cases.push_back(Case(tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f))); 277 m_cases.push_back(Case(tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f))); 326 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); 346 log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage; 356 return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP;
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es3fDepthStencilTests.cpp | 519 std::vector<DepthStencilParams> m_cases; member in class:deqp::gles3::Functional::DepthStencilCase 539 , m_cases (cases) 626 testCmd.params = m_cases[m_iterNdx]; 637 if (m_cases.size() > 1) 640 m_testCtx.getLog() << m_cases[m_iterNdx]; 701 bool isLastIter = m_iterNdx >= (int)m_cases.size(); [all...] |
es3fTextureFilteringTests.cpp | 112 std::vector<FilterCase> m_cases; member in class:deqp::gles3::Functional::Texture2DFilteringCase 236 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); 258 m_cases.clear(); 267 const FilterCase& curCase = m_cases[m_caseNdx]; 336 return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP; 389 std::vector<FilterCase> m_cases; member in class:deqp::gles3::Functional::TextureCubeFilteringCase 503 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 504 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f))); // magnification 505 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 506 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnificatio 705 std::vector<FilterCase> m_cases; member in class:deqp::gles3::Functional::Texture2DArrayFilteringCase 969 std::vector<FilterCase> m_cases; member in class:deqp::gles3::Functional::Texture3DFilteringCase [all...] |
es3fTextureShadowTests.cpp | 198 std::vector<FilterCase> m_cases; member in class:deqp::gles3::Functional::Texture2DShadowCase 305 m_cases.push_back(FilterCase(m_textures[texNdx], ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); 320 m_cases.clear(); 327 const FilterCase& curCase = m_cases[m_caseNdx]; 399 return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP; 450 std::vector<FilterCase> m_cases; member in class:deqp::gles3::Functional::TextureCubeShadowCase 548 m_cases.push_back(FilterCase(m_gradientTex, refInRangeUpper, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f))); // minification 550 m_cases.push_back(FilterCase(m_gradientTex, refInRangeUpper, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f))); // minification - w/ tuned coordinates to avoid hitting triangle edges 552 m_cases.push_back(FilterCase(m_gradientTex, refInRangeLower, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f))); // magnification 553 m_cases.push_back(FilterCase(m_gridTex, refInRangeUpper, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f (…) 743 std::vector<FilterCase> m_cases; member in class:deqp::gles3::Functional::Texture2DArrayShadowCase [all...] |
/external/deqp/modules/internal/ |
ditFrameworkTests.cpp | 594 m_cases.push_back(c); 604 m_cases.push_back(c); 613 m_cases.push_back(c); 622 m_cases.push_back(c); 654 m_cases.push_back(c); 661 m_caseIter = m_cases.begin(); 671 return (++m_caseIter != m_cases.end()) ? CONTINUE : STOP; 865 vector<SubCase> m_cases; member in class:dit::__anon10773::ConstantInterpolationTest
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/external/deqp/modules/gles2/functional/ |
es2fTextureFilteringTests.cpp | 110 std::vector<FilterCase> m_cases; member in class:deqp::gles2::Functional::Texture2DFilteringCase 236 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); 258 m_cases.clear(); 267 const FilterCase& curCase = m_cases[m_caseNdx]; 319 return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP; 373 std::vector<FilterCase> m_cases; member in class:deqp::gles2::Functional::TextureCubeFilteringCase 488 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 489 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f))); // magnification 490 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 491 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnificatio [all...] |
es2fDepthStencilTests.cpp | 519 std::vector<DepthStencilParams> m_cases; member in class:deqp::gles2::Functional::DepthStencilCase 539 , m_cases (cases) 626 testCmd.params = m_cases[m_iterNdx]; 637 if (m_cases.size() > 1) 640 m_testCtx.getLog() << m_cases[m_iterNdx]; 701 bool isLastIter = m_iterNdx >= (int)m_cases.size(); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 161 std::vector<FilterCase> m_cases; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase 270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification 271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification 281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numL (…) [all...] |