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Searched
defs:m_texFormat
(Results
1 - 4
of
4
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.hpp
386
const tcu::TextureFormat
m_texFormat
;
/external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp
365
const tcu::TextureFormat
m_texFormat
;
395
,
m_texFormat
(format)
505
tcu::UVec4 threshold = computeCompareThreshold(m_context.getRenderTarget().getPixelFormat(),
m_texFormat
);
626
tcu::TextureFormat fmt =
m_texFormat
;
668
tcu::TextureFormat fmt =
m_texFormat
;
717
tcu::TextureFormat fmt =
m_texFormat
;
766
tcu::TextureFormat fmt =
m_texFormat
;
828
tcu::TextureFormat fmt =
m_texFormat
;
873
tcu::TextureFormat fmt =
m_texFormat
;
920
tcu::TextureFormat fmt =
m_texFormat
;
[
all
...]
/external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp
216
tcu::TextureFormat
m_texFormat
;
225
,
m_texFormat
(format)
244
TextureCubeArrayShader shader (glu::getSamplerCubeArrayType(
m_texFormat
), glu::TYPE_FLOAT_VEC4);
330
glu::TransferFormat transferFmt = glu::getTransferFormat(
m_texFormat
);
368
glu::TransferFormat transferFmt = glu::getTransferFormat(
m_texFormat
);
427
glu::TransferFormat transferFmt = glu::getTransferFormat(
m_texFormat
);
428
int pixelSize =
m_texFormat
.getPixelSize();
447
tcu::fillWithGrid(tcu::PixelBufferAccess(
m_texFormat
, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB);
520
glu::TransferFormat transferFmt = glu::getTransferFormat(
m_texFormat
);
521
int pixelSize =
m_texFormat
.getPixelSize()
[
all
...]
/external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp
258
tcu::TextureFormat
m_texFormat
;
267
,
m_texFormat
(format)
281
Texture2DShader shader (DataTypes() << glu::getSampler2DType(
m_texFormat
), glu::TYPE_FLOAT_VEC4);
319
UVec4 threshold = computeCompareThreshold(m_context.getRenderTarget().getPixelFormat(),
m_texFormat
);
343
tcu::TextureFormat
m_texFormat
;
351
,
m_texFormat
(format)
364
TextureCubeShader shader (glu::getSamplerCubeType(
m_texFormat
), glu::TYPE_FLOAT_VEC4);
440
tcu::TextureFormat
m_texFormat
;
450
,
m_texFormat
(format)
465
Texture2DArrayShader shader (glu::getSampler2DArrayType(
m_texFormat
), glu::TYPE_FLOAT_VEC4)
[
all
...]
Completed in 132 milliseconds