/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawBufferObjectUtil.hpp | 64 const vk::DeviceInterface& m_vk; member in class:vkt::Draw::Buffer
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vktDrawImageObjectUtil.hpp | 259 const vk::DeviceInterface& m_vk; member in class:vkt::Draw::Image
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vktDrawBaseClass.hpp | 114 const vk::DeviceInterface& m_vk; member in class:vkt::Draw::DrawTestsBaseClass
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
vktDynamicStateBufferObjectUtil.hpp | 65 const vk::DeviceInterface& m_vk; member in class:vkt::DynamicState::Buffer
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vktDynamicStateImageObjectUtil.hpp | 260 const vk::DeviceInterface& m_vk; member in class:vkt::DynamicState::Image
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vktDynamicStateBaseClass.hpp | 89 const vk::DeviceInterface& m_vk; member in class:vkt::DynamicState::DynamicStateBaseClass
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vktDynamicStateRSTests.cpp | 52 , m_vk (context.getDeviceInterface()) 71 const vk::DeviceInterface& m_vk; member in class:vkt::DynamicState::__anon9776::DepthBiasBaseCase 122 m_pipelineLayout = vk::createPipelineLayout(m_vk, device, &pipelineLayoutCreateInfo); 124 const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); 125 const vk::Unique<vk::VkShaderModule> fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); 131 m_colorTargetImage = Image::createAndAlloc(m_vk, device, targetImageCreateInfo, m_context.getDefaultAllocator()); 137 m_depthStencilImage = Image::createAndAlloc(m_vk, device, depthStencilImageCreateInfo, m_context.getDefaultAllocator()); 140 m_colorTargetView = vk::createImageView(m_vk, device, &colorTargetViewInfo); 143 m_attachmentView = vk::createImageView(m_vk, device, &attachmentViewInfo); 187 m_renderPass = vk::createRenderPass(m_vk, device, &renderPassCreateInfo) [all...] |
vktDynamicStateDSTests.cpp | 60 , m_vk (context.getDeviceInterface()) 79 const vk::DeviceInterface& m_vk; member in class:vkt::DynamicState::__anon9773::DepthStencilBaseCase 132 m_pipelineLayout = vk::createPipelineLayout(m_vk, device, &pipelineLayoutCreateInfo); 134 const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); 135 const vk::Unique<vk::VkShaderModule> fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); 144 m_colorTargetImage = Image::createAndAlloc(m_vk, device, targetImageCreateInfo, m_context.getDefaultAllocator()); 151 m_depthStencilImage = Image::createAndAlloc(m_vk, device, depthStencilImageCreateInfo, m_context.getDefaultAllocator()); 154 m_colorTargetView = vk::createImageView(m_vk, device, &colorTargetViewInfo); 157 m_attachmentView = vk::createImageView(m_vk, device, &attachmentViewInfo); 202 m_renderPass = vk::createRenderPass(m_vk, device, &renderPassCreateInfo) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/query_pool/ |
vktQueryPoolBufferObjectUtil.hpp | 64 const vk::DeviceInterface& m_vk; member in class:vkt::QueryPool::Buffer
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vktQueryPoolImageObjectUtil.hpp | 249 const vk::DeviceInterface& m_vk; member in class:vkt::QueryPool::Image
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/external/deqp/external/vulkancts/framework/vulkan/ |
vkPlatform.hpp | 61 Functions m_vk; member in class:vk::PlatformDriver 78 Functions m_vk; member in class:vk::InstanceDriver 95 Functions m_vk; member in class:vk::DeviceDriver
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vkMemUtil.hpp | 131 const DeviceInterface& m_vk; member in class:vk::SimpleAllocator
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