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Searched
defs:mvui
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/libagl/
light.cpp
225
c->transforms.
mvui
.point4(&c->transforms.
mvui
,
234
c->transforms.
mvui
.point3(&c->transforms.
mvui
,
360
c->transforms.
mvui
.point3(&c->transforms.
mvui
, &n, &n);
364
// GL_NORMALIZE. We could optimize this by scaling
mvui
544
ogles_validate_transform(c, transform_state_t::
MVUI
);
545
transform_t&
mvui
= c->transforms.
mvui
;
local
[
all
...]
context.h
490
MVUI
= 0x10,
508
mvui_transform_t
mvui
;
member in struct:android::gl::transform_state_t
Completed in 177 milliseconds