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      1 /*
      2  * Copyright (c) 2004, 2012, Oracle and/or its affiliates. All rights reserved.
      3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
      4  *
      5  * This code is free software; you can redistribute it and/or modify it
      6  * under the terms of the GNU General Public License version 2 only, as
      7  * published by the Free Software Foundation.  Oracle designates this
      8  * particular file as subject to the "Classpath" exception as provided
      9  * by Oracle in the LICENSE file that accompanied this code.
     10  *
     11  * This code is distributed in the hope that it will be useful, but WITHOUT
     12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
     13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
     14  * version 2 for more details (a copy is included in the LICENSE file that
     15  * accompanied this code).
     16  *
     17  * You should have received a copy of the GNU General Public License version
     18  * 2 along with this work; if not, write to the Free Software Foundation,
     19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
     20  *
     21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
     22  * or visit www.oracle.com if you need additional information or have any
     23  * questions.
     24  */
     25 
     26 package sun.security.ssl;
     27 
     28 import java.nio.*;
     29 
     30 /*
     31  * A multi-purpose class which handles all of the SSLEngine arguments.
     32  * It validates arguments, checks for RO conditions, does space
     33  * calculations, performs scatter/gather, etc.
     34  *
     35  * @author Brad R. Wetmore
     36  */
     37 class EngineArgs {
     38 
     39     /*
     40      * Keep track of the input parameters.
     41      */
     42     ByteBuffer netData;
     43     ByteBuffer [] appData;
     44 
     45     private int offset;         // offset/len for the appData array.
     46     private int len;
     47 
     48     /*
     49      * The initial pos/limit conditions.  This is useful because we can
     50      * quickly calculate the amount consumed/produced in successful
     51      * operations, or easily return the buffers to their pre-error
     52      * conditions.
     53      */
     54     private int netPos;
     55     private int netLim;
     56 
     57     private int [] appPoss;
     58     private int [] appLims;
     59 
     60     /*
     61      * Sum total of the space remaining in all of the appData buffers
     62      */
     63     private int appRemaining = 0;
     64 
     65     private boolean wrapMethod;
     66 
     67     /*
     68      * Called by the SSLEngine.wrap() method.
     69      */
     70     EngineArgs(ByteBuffer [] appData, int offset, int len,
     71             ByteBuffer netData) {
     72         this.wrapMethod = true;
     73         init(netData, appData, offset, len);
     74     }
     75 
     76     /*
     77      * Called by the SSLEngine.unwrap() method.
     78      */
     79     EngineArgs(ByteBuffer netData, ByteBuffer [] appData, int offset,
     80             int len) {
     81         this.wrapMethod = false;
     82         init(netData, appData, offset, len);
     83     }
     84 
     85     /*
     86      * The main initialization method for the arguments.  Most
     87      * of them are pretty obvious as to what they do.
     88      *
     89      * Since we're already iterating over appData array for validity
     90      * checking, we also keep track of how much remainging space is
     91      * available.  Info is used in both unwrap (to see if there is
     92      * enough space available in the destination), and in wrap (to
     93      * determine how much more we can copy into the outgoing data
     94      * buffer.
     95      */
     96     private void init(ByteBuffer netData, ByteBuffer [] appData,
     97             int offset, int len) {
     98 
     99         if ((netData == null) || (appData == null)) {
    100             throw new IllegalArgumentException("src/dst is null");
    101         }
    102 
    103         if ((offset < 0) || (len < 0) || (offset > appData.length - len)) {
    104             throw new IndexOutOfBoundsException();
    105         }
    106 
    107         if (wrapMethod && netData.isReadOnly()) {
    108             throw new ReadOnlyBufferException();
    109         }
    110 
    111         netPos = netData.position();
    112         netLim = netData.limit();
    113 
    114         appPoss = new int [appData.length];
    115         appLims = new int [appData.length];
    116 
    117         for (int i = offset; i < offset + len; i++) {
    118             if (appData[i] == null) {
    119                 throw new IllegalArgumentException(
    120                     "appData[" + i + "] == null");
    121             }
    122 
    123             /*
    124              * If we're unwrapping, then check to make sure our
    125              * destination bufffers are writable.
    126              */
    127             if (!wrapMethod && appData[i].isReadOnly()) {
    128                 throw new ReadOnlyBufferException();
    129             }
    130 
    131             appRemaining += appData[i].remaining();
    132 
    133             appPoss[i] = appData[i].position();
    134             appLims[i] = appData[i].limit();
    135         }
    136 
    137         /*
    138          * Ok, looks like we have a good set of args, let's
    139          * store the rest of this stuff.
    140          */
    141         this.netData = netData;
    142         this.appData = appData;
    143         this.offset = offset;
    144         this.len = len;
    145     }
    146 
    147     /*
    148      * Given spaceLeft bytes to transfer, gather up that much data
    149      * from the appData buffers (starting at offset in the array),
    150      * and transfer it into the netData buffer.
    151      *
    152      * The user has already ensured there is enough room.
    153      */
    154     void gather(int spaceLeft) {
    155         for (int i = offset; (i < (offset + len)) && (spaceLeft > 0); i++) {
    156             int amount = Math.min(appData[i].remaining(), spaceLeft);
    157             appData[i].limit(appData[i].position() + amount);
    158             netData.put(appData[i]);
    159             appRemaining -= amount;
    160             spaceLeft -= amount;
    161         }
    162     }
    163 
    164     /*
    165      * Using the supplied buffer, scatter the data into the appData buffers
    166      * (starting at offset in the array).
    167      *
    168      * The user has already ensured there is enough room.
    169      */
    170     void scatter(ByteBuffer readyData) {
    171         int amountLeft = readyData.remaining();
    172 
    173         for (int i = offset; (i < (offset + len)) && (amountLeft > 0);
    174                 i++) {
    175             int amount = Math.min(appData[i].remaining(), amountLeft);
    176             readyData.limit(readyData.position() + amount);
    177             appData[i].put(readyData);
    178             amountLeft -= amount;
    179         }
    180         assert(readyData.remaining() == 0);
    181     }
    182 
    183     int getAppRemaining() {
    184         return appRemaining;
    185     }
    186 
    187     /*
    188      * Calculate the bytesConsumed/byteProduced.  Aren't you glad
    189      * we saved this off earlier?
    190      */
    191     int deltaNet() {
    192         return (netData.position() - netPos);
    193     }
    194 
    195     /*
    196      * Calculate the bytesConsumed/byteProduced.  Aren't you glad
    197      * we saved this off earlier?
    198      */
    199     int deltaApp() {
    200         int sum = 0;    // Only calculating 2^14 here, don't need a long.
    201 
    202         for (int i = offset; i < offset + len; i++) {
    203             sum += appData[i].position() - appPoss[i];
    204         }
    205 
    206         return sum;
    207     }
    208 
    209     /*
    210      * In the case of Exception, we want to reset the positions
    211      * to appear as though no data has been consumed or produced.
    212      *
    213      * Currently, this method is only called as we are preparing to
    214      * fail out, and thus we don't need to actually recalculate
    215      * appRemaining.  If that assumption changes, that variable should
    216      * be updated here.
    217      */
    218     void resetPos() {
    219         netData.position(netPos);
    220         for (int i = offset; i < offset + len; i++) {
    221             // See comment above about recalculating appRemaining.
    222             appData[i].position(appPoss[i]);
    223         }
    224     }
    225 
    226     /*
    227      * We are doing lots of ByteBuffer manipulations, in which case
    228      * we need to make sure that the limits get set back correctly.
    229      * This is one of the last things to get done before returning to
    230      * the user.
    231      */
    232     void resetLim() {
    233         netData.limit(netLim);
    234         for (int i = offset; i < offset + len; i++) {
    235             appData[i].limit(appLims[i]);
    236         }
    237     }
    238 }
    239