Home | History | Annotate | Download | only in nouveau
      1 /*
      2  * Copyright (C) 2009 Francisco Jerez.
      3  * All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  *
     25  */
     26 
     27 #include "main/mfeatures.h"
     28 #include "main/mtypes.h"
     29 #include "main/fbobject.h"
     30 
     31 #include "nouveau_driver.h"
     32 #include "nouveau_context.h"
     33 #include "nouveau_fbo.h"
     34 #include "nouveau_util.h"
     35 
     36 #include "drivers/common/meta.h"
     37 
     38 static const GLubyte *
     39 nouveau_get_string(struct gl_context *ctx, GLenum name)
     40 {
     41 	static char buffer[128];
     42 	char hardware_name[32];
     43 
     44 	switch (name) {
     45 		case GL_VENDOR:
     46 			return (GLubyte *)"Nouveau";
     47 
     48 		case GL_RENDERER:
     49 			sprintf(hardware_name, "nv%02X", context_chipset(ctx));
     50 			driGetRendererString(buffer, hardware_name, 0);
     51 
     52 			return (GLubyte *)buffer;
     53 		default:
     54 			return NULL;
     55 	}
     56 }
     57 
     58 static void
     59 nouveau_flush(struct gl_context *ctx)
     60 {
     61 	struct nouveau_context *nctx = to_nouveau_context(ctx);
     62 	struct nouveau_pushbuf *push = context_push(ctx);
     63 
     64 	PUSH_KICK(push);
     65 
     66 	if (_mesa_is_winsys_fbo(ctx->DrawBuffer) &&
     67 	    ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
     68 		__DRIscreen *screen = nctx->screen->dri_screen;
     69 		__DRIdri2LoaderExtension *dri2 = screen->dri2.loader;
     70 		__DRIdrawable *drawable = nctx->dri_context->driDrawablePriv;
     71 
     72 		dri2->flushFrontBuffer(drawable, drawable->loaderPrivate);
     73 	}
     74 }
     75 
     76 static void
     77 nouveau_finish(struct gl_context *ctx)
     78 {
     79 	struct nouveau_context *nctx = to_nouveau_context(ctx);
     80 	struct nouveau_pushbuf *push = context_push(ctx);
     81 	struct nouveau_pushbuf_refn refn =
     82 		{ nctx->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR };
     83 
     84 	nouveau_flush(ctx);
     85 
     86 	if (!nouveau_pushbuf_space(push, 16, 0, 0) &&
     87 	    !nouveau_pushbuf_refn(push, &refn, 1)) {
     88 		PUSH_DATA(push, 0);
     89 		PUSH_KICK(push);
     90 	}
     91 
     92 	nouveau_bo_wait(nctx->fence, NOUVEAU_BO_RDWR, context_client(ctx));
     93 }
     94 
     95 void
     96 nouveau_clear(struct gl_context *ctx, GLbitfield buffers)
     97 {
     98 	struct gl_framebuffer *fb = ctx->DrawBuffer;
     99 	int x, y, w, h;
    100 	int i, buf;
    101 
    102 	nouveau_validate_framebuffer(ctx);
    103 	get_scissors(fb, &x, &y, &w, &h);
    104 
    105 	for (i = 0; i < BUFFER_COUNT; i++) {
    106 		struct nouveau_surface *s;
    107 		unsigned mask, value;
    108 
    109 		buf = buffers & (1 << i);
    110 		if (!buf)
    111 			continue;
    112 
    113 		s = &to_nouveau_renderbuffer(
    114 			fb->Attachment[i].Renderbuffer)->surface;
    115 
    116 		if (buf & BUFFER_BITS_COLOR) {
    117 			mask = pack_rgba_i(s->format, ctx->Color.ColorMask[0]);
    118 			value = pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f);
    119 
    120 			if (mask)
    121 				context_drv(ctx)->surface_fill(
    122 					ctx, s, mask, value, x, y, w, h);
    123 
    124 			buffers &= ~buf;
    125 
    126 		} else if (buf & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
    127 			mask = pack_zs_i(s->format,
    128 					 (buffers & BUFFER_BIT_DEPTH &&
    129 					  ctx->Depth.Mask) ? ~0 : 0,
    130 					 (buffers & BUFFER_BIT_STENCIL ?
    131 					  ctx->Stencil.WriteMask[0] : 0));
    132 			value = pack_zs_f(s->format,
    133 					  ctx->Depth.Clear,
    134 					  ctx->Stencil.Clear);
    135 
    136 			if (mask)
    137 				context_drv(ctx)->surface_fill(
    138 					ctx, s, mask, value, x, y, w, h);
    139 
    140 			buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
    141 		}
    142 	}
    143 
    144 	if (buffers)
    145 		_mesa_meta_Clear(ctx, buffers);
    146 }
    147 
    148 void
    149 nouveau_driver_functions_init(struct dd_function_table *functions)
    150 {
    151 	functions->GetString = nouveau_get_string;
    152 	functions->Flush = nouveau_flush;
    153 	functions->Finish = nouveau_finish;
    154 	functions->Clear = nouveau_clear;
    155 	functions->DrawPixels = _mesa_meta_DrawPixels;
    156 	functions->CopyPixels = _mesa_meta_CopyPixels;
    157 	functions->Bitmap = _mesa_meta_Bitmap;
    158 #if FEATURE_EXT_framebuffer_blit
    159 	functions->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
    160 #endif
    161 }
    162