factory.cc | 116 Handle<Oddball> Factory::NewOddball(Handle<Map> map, const char* to_string, 119 Handle<Oddball> oddball = New<Oddball>(map, OLD_SPACE); local 120 Oddball::Initialize(isolate(), oddball, to_string, to_number, type_of, kind); local 121 return oddball; [all...] |