1 /* 2 ** Copyright 2007, The Android Open Source Project 3 ** 4 ** Licensed under the Apache License, Version 2.0 (the "License"); 5 ** you may not use this file except in compliance with the License. 6 ** You may obtain a copy of the License at 7 ** 8 ** http://www.apache.org/licenses/LICENSE-2.0 9 ** 10 ** Unless required by applicable law or agreed to in writing, software 11 ** distributed under the License is distributed on an "AS IS" BASIS, 12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 ** See the License for the specific language governing permissions and 14 ** limitations under the License. 15 */ 16 17 #include <string> 18 #include <sstream> 19 20 #include <ctype.h> 21 #include <stdint.h> 22 #include <stdlib.h> 23 24 #include <EGL/egl.h> 25 #include <EGL/eglext.h> 26 27 #include <utils/threads.h> 28 29 #include "egl_object.h" 30 31 // ---------------------------------------------------------------------------- 32 namespace android { 33 // ---------------------------------------------------------------------------- 34 35 egl_object_t::egl_object_t(egl_display_t* disp) : 36 display(disp), count(1) { 37 // NOTE: this does an implicit incRef 38 display->addObject(this); 39 } 40 41 egl_object_t::~egl_object_t() { 42 } 43 44 void egl_object_t::terminate() { 45 // this marks the object as "terminated" 46 display->removeObject(this); 47 if (decRef() == 1) { 48 // shouldn't happen because this is called from LocalRef 49 ALOGE("egl_object_t::terminate() removed the last reference!"); 50 } 51 } 52 53 void egl_object_t::destroy() { 54 if (decRef() == 1) { 55 delete this; 56 } 57 } 58 59 bool egl_object_t::get(egl_display_t const* display, egl_object_t* object) { 60 // used by LocalRef, this does an incRef() atomically with 61 // checking that the object is valid. 62 return display->getObject(object); 63 } 64 65 // ---------------------------------------------------------------------------- 66 67 egl_surface_t::egl_surface_t(egl_display_t* dpy, EGLConfig config, 68 EGLNativeWindowType win, EGLSurface surface, 69 egl_connection_t const* cnx) : 70 egl_object_t(dpy), surface(surface), config(config), win(win), cnx(cnx), 71 connected(true) 72 { 73 if (win) { 74 getDisplay()->onWindowSurfaceCreated(); 75 } 76 } 77 78 egl_surface_t::~egl_surface_t() { 79 ANativeWindow* const window = win.get(); 80 if (window != NULL) { 81 disconnect(); 82 getDisplay()->onWindowSurfaceDestroyed(); 83 } 84 } 85 86 void egl_surface_t::disconnect() { 87 ANativeWindow* const window = win.get(); 88 if (window != NULL && connected) { 89 native_window_set_buffers_format(window, 0); 90 if (native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL)) { 91 ALOGW("EGLNativeWindowType %p disconnect failed", window); 92 } 93 connected = false; 94 } 95 } 96 97 void egl_surface_t::terminate() { 98 disconnect(); 99 egl_object_t::terminate(); 100 } 101 102 // ---------------------------------------------------------------------------- 103 104 egl_context_t::egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config, 105 egl_connection_t const* cnx, int version) : 106 egl_object_t(get_display_nowake(dpy)), dpy(dpy), context(context), 107 config(config), read(0), draw(0), cnx(cnx), version(version) { 108 } 109 110 void egl_context_t::onLooseCurrent() { 111 read = NULL; 112 draw = NULL; 113 } 114 115 void egl_context_t::onMakeCurrent(EGLSurface draw, EGLSurface read) { 116 this->read = read; 117 this->draw = draw; 118 119 /* 120 * Here we cache the GL_EXTENSIONS string for this context and we 121 * add the extensions always handled by the wrapper 122 */ 123 124 if (gl_extensions.isEmpty()) { 125 // call the implementation's glGetString(GL_EXTENSIONS) 126 const char* exts = (const char *)gEGLImpl.hooks[version]->gl.glGetString(GL_EXTENSIONS); 127 gl_extensions.setTo(exts); 128 if (gl_extensions.find("GL_EXT_debug_marker") < 0) { 129 String8 temp("GL_EXT_debug_marker "); 130 temp.append(gl_extensions); 131 gl_extensions.setTo(temp); 132 } 133 134 // tokenize the supported extensions for the glGetStringi() wrapper 135 std::stringstream ss; 136 std::string str; 137 ss << gl_extensions.string(); 138 while (ss >> str) { 139 tokenized_gl_extensions.push(String8(str.c_str())); 140 } 141 } 142 } 143 144 // ---------------------------------------------------------------------------- 145 }; // namespace android 146 // ---------------------------------------------------------------------------- 147