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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 #include "rsdCore.h"
     19 #include "rsdProgramStore.h"
     20 
     21 #include "rsContext.h"
     22 #include "rsProgramStore.h"
     23 
     24 #include <GLES/gl.h>
     25 #include <GLES/glext.h>
     26 
     27 
     28 using namespace android;
     29 using namespace android::renderscript;
     30 
     31 struct DrvProgramStore {
     32     GLenum blendSrc;
     33     GLenum blendDst;
     34     bool blendEnable;
     35 
     36     GLenum depthFunc;
     37     bool depthTestEnable;
     38 };
     39 
     40 bool rsdProgramStoreInit(const Context *rsc, const ProgramStore *ps) {
     41     DrvProgramStore *drv = (DrvProgramStore *)calloc(1, sizeof(DrvProgramStore));
     42     if (drv == nullptr) {
     43         return false;
     44     }
     45 
     46     ps->mHal.drv = drv;
     47     drv->depthTestEnable = true;
     48 
     49     switch (ps->mHal.state.depthFunc) {
     50     case RS_DEPTH_FUNC_ALWAYS:
     51         drv->depthTestEnable = false;
     52         drv->depthFunc = GL_ALWAYS;
     53         break;
     54     case RS_DEPTH_FUNC_LESS:
     55         drv->depthFunc = GL_LESS;
     56         break;
     57     case RS_DEPTH_FUNC_LEQUAL:
     58         drv->depthFunc = GL_LEQUAL;
     59         break;
     60     case RS_DEPTH_FUNC_GREATER:
     61         drv->depthFunc = GL_GREATER;
     62         break;
     63     case RS_DEPTH_FUNC_GEQUAL:
     64         drv->depthFunc = GL_GEQUAL;
     65         break;
     66     case RS_DEPTH_FUNC_EQUAL:
     67         drv->depthFunc = GL_EQUAL;
     68         break;
     69     case RS_DEPTH_FUNC_NOTEQUAL:
     70         drv->depthFunc = GL_NOTEQUAL;
     71         break;
     72     default:
     73         ALOGE("Unknown depth function.");
     74         goto error;
     75     }
     76 
     77 
     78 
     79     drv->blendEnable = true;
     80     if ((ps->mHal.state.blendSrc == RS_BLEND_SRC_ONE) &&
     81         (ps->mHal.state.blendDst == RS_BLEND_DST_ZERO)) {
     82         drv->blendEnable = false;
     83     }
     84 
     85     switch (ps->mHal.state.blendSrc) {
     86     case RS_BLEND_SRC_ZERO:
     87         drv->blendSrc = GL_ZERO;
     88         break;
     89     case RS_BLEND_SRC_ONE:
     90         drv->blendSrc = GL_ONE;
     91         break;
     92     case RS_BLEND_SRC_DST_COLOR:
     93         drv->blendSrc = GL_DST_COLOR;
     94         break;
     95     case RS_BLEND_SRC_ONE_MINUS_DST_COLOR:
     96         drv->blendSrc = GL_ONE_MINUS_DST_COLOR;
     97         break;
     98     case RS_BLEND_SRC_SRC_ALPHA:
     99         drv->blendSrc = GL_SRC_ALPHA;
    100         break;
    101     case RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA:
    102         drv->blendSrc = GL_ONE_MINUS_SRC_ALPHA;
    103         break;
    104     case RS_BLEND_SRC_DST_ALPHA:
    105         drv->blendSrc = GL_DST_ALPHA;
    106         break;
    107     case RS_BLEND_SRC_ONE_MINUS_DST_ALPHA:
    108         drv->blendSrc = GL_ONE_MINUS_DST_ALPHA;
    109         break;
    110     case RS_BLEND_SRC_SRC_ALPHA_SATURATE:
    111         drv->blendSrc = GL_SRC_ALPHA_SATURATE;
    112         break;
    113     default:
    114         rsc->setError(RS_ERROR_FATAL_DRIVER, "Unknown blend src mode.");
    115         goto error;
    116     }
    117 
    118     switch (ps->mHal.state.blendDst) {
    119     case RS_BLEND_DST_ZERO:
    120         drv->blendDst = GL_ZERO;
    121         break;
    122     case RS_BLEND_DST_ONE:
    123         drv->blendDst = GL_ONE;
    124         break;
    125     case RS_BLEND_DST_SRC_COLOR:
    126         drv->blendDst = GL_SRC_COLOR;
    127         break;
    128     case RS_BLEND_DST_ONE_MINUS_SRC_COLOR:
    129         drv->blendDst = GL_ONE_MINUS_SRC_COLOR;
    130         break;
    131     case RS_BLEND_DST_SRC_ALPHA:
    132         drv->blendDst = GL_SRC_ALPHA;
    133         break;
    134     case RS_BLEND_DST_ONE_MINUS_SRC_ALPHA:
    135         drv->blendDst = GL_ONE_MINUS_SRC_ALPHA;
    136         break;
    137     case RS_BLEND_DST_DST_ALPHA:
    138         drv->blendDst = GL_DST_ALPHA;
    139         break;
    140     case RS_BLEND_DST_ONE_MINUS_DST_ALPHA:
    141         drv->blendDst = GL_ONE_MINUS_DST_ALPHA;
    142         break;
    143     default:
    144         rsc->setError(RS_ERROR_FATAL_DRIVER, "Unknown blend dst mode.");
    145         goto error;
    146     }
    147 
    148     return true;
    149 
    150 error:
    151     free(drv);
    152     ps->mHal.drv = nullptr;
    153     return false;
    154 }
    155 
    156 void rsdProgramStoreSetActive(const Context *rsc, const ProgramStore *ps) {
    157     DrvProgramStore *drv = (DrvProgramStore *)ps->mHal.drv;
    158 
    159     RSD_CALL_GL(glColorMask, ps->mHal.state.colorRWriteEnable,
    160                 ps->mHal.state.colorGWriteEnable,
    161                 ps->mHal.state.colorBWriteEnable,
    162                 ps->mHal.state.colorAWriteEnable);
    163 
    164     if (drv->blendEnable) {
    165         RSD_CALL_GL(glEnable, GL_BLEND);
    166         RSD_CALL_GL(glBlendFunc, drv->blendSrc, drv->blendDst);
    167     } else {
    168         RSD_CALL_GL(glDisable, GL_BLEND);
    169     }
    170 
    171     if (rsc->mUserSurfaceConfig.depthMin > 0) {
    172         RSD_CALL_GL(glDepthMask, ps->mHal.state.depthWriteEnable);
    173         if (drv->depthTestEnable || ps->mHal.state.depthWriteEnable) {
    174             RSD_CALL_GL(glEnable, GL_DEPTH_TEST);
    175             RSD_CALL_GL(glDepthFunc, drv->depthFunc);
    176         } else {
    177             RSD_CALL_GL(glDisable, GL_DEPTH_TEST);
    178         }
    179     } else {
    180         RSD_CALL_GL(glDepthMask, false);
    181         RSD_CALL_GL(glDisable, GL_DEPTH_TEST);
    182     }
    183 
    184     /*
    185     if (rsc->mUserSurfaceConfig.stencilMin > 0) {
    186     } else {
    187         glStencilMask(0);
    188         glDisable(GL_STENCIL_TEST);
    189     }
    190     */
    191 
    192     if (ps->mHal.state.ditherEnable) {
    193         RSD_CALL_GL(glEnable, GL_DITHER);
    194     } else {
    195         RSD_CALL_GL(glDisable, GL_DITHER);
    196     }
    197 }
    198 
    199 void rsdProgramStoreDestroy(const Context *rsc, const ProgramStore *ps) {
    200     free(ps->mHal.drv);
    201     ps->mHal.drv = nullptr;
    202 }
    203 
    204 
    205