HomeSort by relevance Sort by last modified time
    Searched defs:scatter_factor_in_seconds (Results 1 - 2 of 2) sorted by null

  /system/update_engine/update_manager/
real_device_policy_provider.cc 148 int64_t scatter_factor_in_seconds; local
150 &scatter_factor_in_seconds)) {
153 if (scatter_factor_in_seconds < 0) {
155 << scatter_factor_in_seconds;
158 *scatter_factor = TimeDelta::FromSeconds(scatter_factor_in_seconds);
  /system/update_engine/
update_attempter_unittest.cc 743 // Tests that the scatter_factor_in_seconds value is properly fetched
746 int64_t scatter_factor_in_seconds = 36000; local
756 SetArgumentPointee<0>(scatter_factor_in_seconds),
760 EXPECT_EQ(scatter_factor_in_seconds, attempter_.scatter_factor_.InSeconds());
774 // Tests that the scatter_factor_in_seconds value is properly fetched
784 int64_t scatter_factor_in_seconds = 10; local
794 SetArgumentPointee<0>(scatter_factor_in_seconds),
798 EXPECT_EQ(scatter_factor_in_seconds, attempter_.scatter_factor_.InSeconds());
843 int64_t scatter_factor_in_seconds = 50; local
    [all...]

Completed in 3489 milliseconds