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      1 ///////////////////////////////////////////////////////////////////////////
      2 //
      3 // Copyright (c) 2005, Industrial Light & Magic, a division of Lucas
      4 // Digital Ltd. LLC
      5 //
      6 // All rights reserved.
      7 //
      8 // Redistribution and use in source and binary forms, with or without
      9 // modification, are permitted provided that the following conditions are
     10 // met:
     11 // *       Redistributions of source code must retain the above copyright
     12 // notice, this list of conditions and the following disclaimer.
     13 // *       Redistributions in binary form must reproduce the above
     14 // copyright notice, this list of conditions and the following disclaimer
     15 // in the documentation and/or other materials provided with the
     16 // distribution.
     17 // *       Neither the name of Industrial Light & Magic nor the names of
     18 // its contributors may be used to endorse or promote products derived
     19 // from this software without specific prior written permission.
     20 //
     21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     24 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     25 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     26 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     27 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     28 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     29 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     30 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     31 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     32 //
     33 ///////////////////////////////////////////////////////////////////////////
     34 
     35 #ifndef INCLUDED_ILM_THREAD_SEMAPHORE_H
     36 #define INCLUDED_ILM_THREAD_SEMAPHORE_H
     37 
     38 //-----------------------------------------------------------------------------
     39 //
     40 //	class Semaphore -- a wrapper class for
     41 //	system-dependent counting semaphores
     42 //
     43 //-----------------------------------------------------------------------------
     44 
     45 #include "IlmBaseConfig.h"
     46 
     47 #if defined _WIN32 || defined _WIN64
     48     #ifdef NOMINMAX
     49         #undef NOMINMAX
     50     #endif
     51     #define NOMINMAX
     52     #include <windows.h>
     53 #elif HAVE_PTHREAD && !HAVE_POSIX_SEMAPHORES
     54     #include <pthread.h>
     55 #elif HAVE_PTHREAD && HAVE_POSIX_SEMAPHORES
     56     #include <semaphore.h>
     57 #endif
     58 
     59 namespace IlmThread {
     60 
     61 
     62 class Semaphore
     63 {
     64   public:
     65 
     66     Semaphore (unsigned int value = 0);
     67     virtual ~Semaphore();
     68 
     69     void	wait();
     70     bool	tryWait();
     71     void	post();
     72     int		value() const;
     73 
     74   private:
     75 
     76     #if defined _WIN32 || defined _WIN64
     77 
     78     mutable HANDLE _semaphore;
     79 
     80     #elif HAVE_PTHREAD && !HAVE_POSIX_SEMAPHORES
     81 
     82     //
     83     // If the platform has Posix threads but no semapohores,
     84     // then we implement them ourselves using condition variables
     85     //
     86 
     87     struct sema_t
     88     {
     89         unsigned int count;
     90         unsigned long numWaiting;
     91         pthread_mutex_t mutex;
     92         pthread_cond_t nonZero;
     93     };
     94 
     95     mutable sema_t _semaphore;
     96 
     97     #elif HAVE_PTHREAD && HAVE_POSIX_SEMAPHORES
     98 
     99     mutable sem_t _semaphore;
    100 
    101     #endif
    102 
    103     void operator = (const Semaphore& s);	// not implemented
    104     Semaphore (const Semaphore& s);		// not implemented
    105 };
    106 
    107 
    108 } // namespace IlmThread
    109 
    110 #endif
    111