/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
shader.h | 25 GLint shininess; member in struct:__anon6477
|
/external/skia/gm/ |
lighting.cpp | 76 SkScalar shininess = SkIntToScalar(8); variable 122 shininess, 131 shininess, 143 shininess,
|
/external/skia/bench/ |
LightingBench.cpp | 82 static SkScalar shininess = SkIntToScalar(8); local 83 return shininess;
|
/external/mesa3d/src/mesa/tnl/ |
t_vb_light.c | 120 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) 129 if ( s->shininess == shininess ) 142 if (shininess == 0.0) { 151 t = pow(x, shininess); 160 s->shininess = shininess; 176 GLfloat shininess; local 178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; 179 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess [all...] |
t_context.h | 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ 390 * Material shininess lookup table. 396 GLfloat shininess; member in struct:tnl_shine_tab
|
/external/vulkan-validation-layers/libs/glm/detail/ |
dummy.cpp | 43 float shininess; // Srm
member in struct:material
|
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 1049 * dots.z = back.shininess 1050 * dots.w = front.shininess 1061 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local 1062 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); 1063 release_temp(p, shininess); 1078 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local 1080 negate(swizzle1(shininess,X))); 1081 release_temp(p, shininess); [all...] |
/external/skia/src/effects/ |
SkLightingImageFilter.cpp | 101 SpecularLightingType(SkScalar ks, SkScalar shininess) 102 : fKS(ks), fShininess(shininess) {} 506 SkScalar ks, SkScalar shininess, SkImageFilter*, const CropRect*); 512 SkScalar shininess() const { return fShininess; } function in class:__anon22975::SkSpecularLightingImageFilter 516 SkScalar shininess, SkImageFilter* input, const CropRect*); 608 SkScalar shininess, 611 return new GrSpecularLightingEffect(texture, light, surfaceScale, matrix, ks, shininess, 620 SkScalar shininess() const { return fShininess; } function in class:__anon22975::GrSpecularLightingEffect 632 SkScalar shininess, 1927 SkScalar shininess = d->fRandom->nextUScalar1(); local 1949 const char* shininess; local [all...] |
/frameworks/native/opengl/libagl/ |
context.h | 311 GLfixed shininess; member in struct:android::gl::material_t
|
/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_reg.h | 1596 float shininess; member in struct:__anon19879 [all...] |