/external/skia/gm/ |
patch.cpp | 85 const SkPoint texCoords[SkPatchUtils::kNumCorners] = { 113 canvas->drawPatch(cubics, nullptr, texCoords, xfer, paint); 118 canvas->drawPatch(cubics, colors, texCoords, xfer, paint);
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.h | 37 enum { position=0, texCoords=1 };
|
/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_derived.c | 62 boolean texCoords[I915_TEX_UNITS], colors[2], fog, needW, face; 66 memset(texCoords, 0, sizeof(texCoords)); 78 texCoords[find_mapping(fs, unit)] = TRUE; 87 /* texcoords/varyings/other generic */ 90 texCoords[find_mapping(fs, unit)] = TRUE; 144 /* texcoords/varyings */ 147 if (texCoords[i]) {
|
/external/skia/src/utils/ |
SkPatchGrid.cpp | 33 const SkPoint texCoords[4]) { 69 if ((fModeFlags & kTexs_VertexType) && texCoords) { 70 fTexCoords[cornerPos] = texCoords[0]; 71 fTexCoords[cornerPos + 1] = texCoords[1]; 72 fTexCoords[cornerPos + (fCols + 1)] = texCoords[3]; 73 fTexCoords[cornerPos + (fCols + 1) + 1] = texCoords[2]; 80 SkPoint texCoords[4]) const { 112 if ((fModeFlags & kTexs_VertexType) && texCoords) { 113 texCoords[0] = fTexCoords[cornerPos]; 114 texCoords[1] = fTexCoords[cornerPos + 1] [all...] |
/frameworks/native/opengl/tests/linetex/ |
linetex.cpp | 90 const GLfloat texCoords[4][2] = { 105 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
|
/external/skia/bench/ |
PatchBench.cpp | 65 const SkPoint texCoords[SkPatchUtils::kNumCorners] = { 68 memcpy(fTexCoords, texCoords, SkPatchUtils::kNumCorners * sizeof(SkPoint));
|
PatchGridBench.cpp | 73 SkPoint texCoords[4][5] = { 127 texs[0] = texCoords[i][j]; 128 texs[1] = texCoords[i][j + 1]; 129 texs[3] = texCoords[i + 1][j]; 130 texs[2] = texCoords[i + 1][j + 1];
|
/frameworks/native/opengl/tests/fillrate/ |
fillrate.cpp | 103 const GLfloat texCoords[4][2] = { 120 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineReferenceRenderer.cpp | 293 std::vector<tcu::Vec4> texCoords; 299 texCoords.push_back(v.texCoord); 311 vertexAttribs[1].pointer = texCoords.data();
|
/external/skia/samplecode/ |
PerlinPatch.cpp | 138 const SkPoint texCoords[SkPatchUtils::kNumCorners] = { 153 canvas->drawPatch(fPts, nullptr, texCoords, xfer, paint);
|
/frameworks/native/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 158 const GLfixed texCoords[] = { 167 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
|
/cts/tests/openglperf2/jni/graphics/ |
GLUtils.cpp | 103 float* texCoords = new float[numVertices * 2]; 122 texCoords[tIndex + 0] = readFloat(buffer + index); 124 texCoords[tIndex + 1] = readFloat(buffer + index); 127 return new Mesh(vertices, normals, texCoords, numVertices);
|
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 219 tcu::Vec2 texCoords[4]; 228 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y()); 243 tex->sample4(tmpColors, texCoords); 384 tcu::Vec4 texCoords[4]; 394 texCoords[fragNdx] = tcu::Vec4(coord.x(), coord.y(), coord.z(), (float)m_layer); 397 tex->sample4(colors, texCoords);
|
/external/skia/src/gpu/batches/ |
GrDrawVerticesBatch.cpp | 257 SkTArray<SkPoint>* texCoords, bool hasTexCoords, 263 texCoords->push_back(random_point(random, min, max)); 281 SkTArray<SkPoint> texCoords; 296 &texCoords, hasTexCoords, 304 &texCoords, hasTexCoords, 322 texCoords.begin(),
|
/frameworks/native/opengl/tests/tritex/ |
tritex.cpp | 240 const GLfixed texCoords[] = {
255 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
|
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 376 tcu::Vec2 texCoords[4]; 385 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y()); 400 tex->sample4(tmpColors, texCoords); 530 tcu::Vec3 texCoords[4]; 540 texCoords[fragNdx] = tcu::Vec3(coord.x(), coord.y(), coord.z()); 543 tex->sample4(colors, texCoords); 638 tcu::Vec3 texCoords[4]; 648 texCoords[fragNdx] = tcu::Vec3(coord.x(), coord.y(), float(layer)); 651 tex->sample4(colors, texCoords); 746 tcu::Vec3 texCoords[4] [all...] |
es3fTextureUnitTests.cpp | 636 const tcu::Vec2 texCoords[4] = 647 (m_transformations[unitNdx] * Vec4(texCoords[0].x(), texCoords[0].y(), 1.0f, 1.0f)).xyz(), 648 (m_transformations[unitNdx] * Vec4(texCoords[1].x(), texCoords[1].y(), 1.0f, 1.0f)).xyz(), 649 (m_transformations[unitNdx] * Vec4(texCoords[2].x(), texCoords[2].y(), 1.0f, 1.0f)).xyz(), 650 (m_transformations[unitNdx] * Vec4(texCoords[3].x(), texCoords[3].y(), 1.0f, 1.0f)).xyz(), [all...] |
/external/skia/src/core/ |
SkPicturePlayback.cpp | 300 const SkPoint* texCoords = nullptr; 302 texCoords = (const SkPoint*)reader->skip(SkPatchUtils::kNumCorners * 313 canvas->drawPatch(cubics, colors, texCoords, xfer, paint);
|
/external/deqp/modules/egl/ |
teglGLES2SharingTests.cpp | 555 static const GLfloat texCoords[] = { 595 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(texCoordLocation, 2, GL_FLOAT, GL_FALSE, 0, texCoords)); [all...] |
/frameworks/base/libs/hwui/ |
Layer.h | 101 texCoords.set( 310 Rect texCoords;
|
Program.h | 361 * Name of the texCoords attribute if it exists (kBindingTexCoords), -1 otherwise. 363 int texCoords;
|
/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 210 tcu::Vec2 texCoords[4]; 219 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y()); 223 m_uniforms[0].sampler.tex2D->sample4(colors, texCoords); 292 tcu::Vec3 texCoords[4]; 307 case tcu::CUBEFACE_NEGATIVE_X: texCoords[fragNdx] = tcu::Vec3(-1.0f, -y, +x); break; 308 case tcu::CUBEFACE_POSITIVE_X: texCoords[fragNdx] = tcu::Vec3(+1.0f, -y, -x); break; 309 case tcu::CUBEFACE_NEGATIVE_Y: texCoords[fragNdx] = tcu::Vec3( +x, -1.0f, -y); break; 310 case tcu::CUBEFACE_POSITIVE_Y: texCoords[fragNdx] = tcu::Vec3( +x, +1.0f, +y); break; 311 case tcu::CUBEFACE_NEGATIVE_Z: texCoords[fragNdx] = tcu::Vec3( -x, -y, -1.0f); break; 312 case tcu::CUBEFACE_POSITIVE_Z: texCoords[fragNdx] = tcu::Vec3( +x, -y, +1.0f); break [all...] |
es2fTextureUnitTests.cpp | 480 const tcu::Vec2 texCoords[4] = 493 (m_transformations[unitNdx] * Vec3(texCoords[0].x(), texCoords[0].y(), 1.0f)).xy(), 494 (m_transformations[unitNdx] * Vec3(texCoords[1].x(), texCoords[1].y(), 1.0f)).xy(), 495 (m_transformations[unitNdx] * Vec3(texCoords[2].x(), texCoords[2].y(), 1.0f)).xy(), 496 (m_transformations[unitNdx] * Vec3(texCoords[3].x(), texCoords[3].y(), 1.0f)).xy(), 509 m_transformations[unitNdx] * Vec3(texCoords[0].x(), texCoords[0].y(), 1.0f) [all...] |
/external/skia/src/effects/ |
SkLightingImageFilter.cpp | [all...] |
/external/skia/tools/debugger/ |
SkDrawCommand.cpp | [all...] |