/external/mesa3d/src/glsl/ |
builtin_types.h | 76 const glsl_type *const glsl_type::vec4_type = & builtin_core_types[11]; member in class:glsl_type 114 { glsl_type::vec4_type, "emission" }, 115 { glsl_type::vec4_type, "ambient" }, 116 { glsl_type::vec4_type, "diffuse" }, 117 { glsl_type::vec4_type, "specular" }, 122 { glsl_type::vec4_type, "ambient" }, 123 { glsl_type::vec4_type, "diffuse" }, 124 { glsl_type::vec4_type, "specular" }, 125 { glsl_type::vec4_type, "position" }, 126 { glsl_type::vec4_type, "halfVector" } [all...] |
glsl_types.h | 165 static const glsl_type *const vec4_type; member in struct:glsl_type
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
radeonsi_shader.c | 209 LLVMTypeRef vec4_type; local 236 vec4_type = LLVMVectorType(base->elem_type, 4); 241 "llvm.SI.vs.load.input", vec4_type, args, 3);
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