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      1 /*
      2  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include <assert.h>
     12 
     13 #include "vpx_scale/yv12config.h"
     14 #include "vpx_mem/vpx_mem.h"
     15 #include "vpx_ports/mem.h"
     16 
     17 /****************************************************************************
     18 *  Exports
     19 ****************************************************************************/
     20 
     21 /****************************************************************************
     22  *
     23  ****************************************************************************/
     24 #define yv12_align_addr(addr, align) \
     25     (void*)(((size_t)(addr) + ((align) - 1)) & (size_t)-(align))
     26 
     27 int
     28 vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf) {
     29   if (ybf) {
     30     // If libvpx is using frame buffer callbacks then buffer_alloc_sz must
     31     // not be set.
     32     if (ybf->buffer_alloc_sz > 0) {
     33       vpx_free(ybf->buffer_alloc);
     34     }
     35 
     36     /* buffer_alloc isn't accessed by most functions.  Rather y_buffer,
     37       u_buffer and v_buffer point to buffer_alloc and are used.  Clear out
     38       all of this so that a freed pointer isn't inadvertently used */
     39     memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG));
     40   } else {
     41     return -1;
     42   }
     43 
     44   return 0;
     45 }
     46 
     47 int vp8_yv12_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
     48                                   int width, int height, int border) {
     49   if (ybf) {
     50     int aligned_width = (width + 15) & ~15;
     51     int aligned_height = (height + 15) & ~15;
     52     int y_stride = ((aligned_width + 2 * border) + 31) & ~31;
     53     int yplane_size = (aligned_height + 2 * border) * y_stride;
     54     int uv_width = aligned_width >> 1;
     55     int uv_height = aligned_height >> 1;
     56     /** There is currently a bunch of code which assumes
     57       *  uv_stride == y_stride/2, so enforce this here. */
     58     int uv_stride = y_stride >> 1;
     59     int uvplane_size = (uv_height + border) * uv_stride;
     60     const int frame_size = yplane_size + 2 * uvplane_size;
     61 
     62     if (!ybf->buffer_alloc) {
     63       ybf->buffer_alloc = (uint8_t *)vpx_memalign(32, frame_size);
     64       ybf->buffer_alloc_sz = frame_size;
     65     }
     66 
     67     if (!ybf->buffer_alloc || ybf->buffer_alloc_sz < frame_size)
     68       return -1;
     69 
     70     /* Only support allocating buffers that have a border that's a multiple
     71      * of 32. The border restriction is required to get 16-byte alignment of
     72      * the start of the chroma rows without introducing an arbitrary gap
     73      * between planes, which would break the semantics of things like
     74      * vpx_img_set_rect(). */
     75     if (border & 0x1f)
     76       return -3;
     77 
     78     ybf->y_crop_width = width;
     79     ybf->y_crop_height = height;
     80     ybf->y_width  = aligned_width;
     81     ybf->y_height = aligned_height;
     82     ybf->y_stride = y_stride;
     83 
     84     ybf->uv_crop_width = (width + 1) / 2;
     85     ybf->uv_crop_height = (height + 1) / 2;
     86     ybf->uv_width = uv_width;
     87     ybf->uv_height = uv_height;
     88     ybf->uv_stride = uv_stride;
     89 
     90     ybf->alpha_width = 0;
     91     ybf->alpha_height = 0;
     92     ybf->alpha_stride = 0;
     93 
     94     ybf->border = border;
     95     ybf->frame_size = frame_size;
     96 
     97     ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border;
     98     ybf->u_buffer = ybf->buffer_alloc + yplane_size + (border / 2  * uv_stride) + border / 2;
     99     ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (border / 2  * uv_stride) + border / 2;
    100     ybf->alpha_buffer = NULL;
    101 
    102     ybf->corrupted = 0; /* assume not currupted by errors */
    103     return 0;
    104   }
    105   return -2;
    106 }
    107 
    108 int vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
    109                                 int width, int height, int border) {
    110   if (ybf) {
    111     vp8_yv12_de_alloc_frame_buffer(ybf);
    112     return vp8_yv12_realloc_frame_buffer(ybf, width, height, border);
    113   }
    114   return -2;
    115 }
    116 
    117 #if CONFIG_VP9 || CONFIG_VP10
    118 // TODO(jkoleszar): Maybe replace this with struct vpx_image
    119 
    120 int vpx_free_frame_buffer(YV12_BUFFER_CONFIG *ybf) {
    121   if (ybf) {
    122     if (ybf->buffer_alloc_sz > 0) {
    123       vpx_free(ybf->buffer_alloc);
    124     }
    125 
    126     /* buffer_alloc isn't accessed by most functions.  Rather y_buffer,
    127       u_buffer and v_buffer point to buffer_alloc and are used.  Clear out
    128       all of this so that a freed pointer isn't inadvertently used */
    129     memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG));
    130   } else {
    131     return -1;
    132   }
    133 
    134   return 0;
    135 }
    136 
    137 int vpx_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
    138                              int width, int height,
    139                              int ss_x, int ss_y,
    140 #if CONFIG_VP9_HIGHBITDEPTH
    141                              int use_highbitdepth,
    142 #endif
    143                              int border,
    144                              int byte_alignment,
    145                              vpx_codec_frame_buffer_t *fb,
    146                              vpx_get_frame_buffer_cb_fn_t cb,
    147                              void *cb_priv) {
    148   if (ybf) {
    149     const int vp9_byte_align = (byte_alignment == 0) ? 1 : byte_alignment;
    150     const int aligned_width = (width + 7) & ~7;
    151     const int aligned_height = (height + 7) & ~7;
    152     const int y_stride = ((aligned_width + 2 * border) + 31) & ~31;
    153     const uint64_t yplane_size = (aligned_height + 2 * border) *
    154                                  (uint64_t)y_stride + byte_alignment;
    155     const int uv_width = aligned_width >> ss_x;
    156     const int uv_height = aligned_height >> ss_y;
    157     const int uv_stride = y_stride >> ss_x;
    158     const int uv_border_w = border >> ss_x;
    159     const int uv_border_h = border >> ss_y;
    160     const uint64_t uvplane_size = (uv_height + 2 * uv_border_h) *
    161                                   (uint64_t)uv_stride + byte_alignment;
    162 
    163 #if CONFIG_ALPHA
    164     const int alpha_width = aligned_width;
    165     const int alpha_height = aligned_height;
    166     const int alpha_stride = y_stride;
    167     const int alpha_border_w = border;
    168     const int alpha_border_h = border;
    169     const uint64_t alpha_plane_size = (alpha_height + 2 * alpha_border_h) *
    170                                       (uint64_t)alpha_stride + byte_alignment;
    171 #if CONFIG_VP9_HIGHBITDEPTH
    172     const uint64_t frame_size = (1 + use_highbitdepth) *
    173         (yplane_size + 2 * uvplane_size + alpha_plane_size);
    174 #else
    175     const uint64_t frame_size = yplane_size + 2 * uvplane_size +
    176                                 alpha_plane_size;
    177 #endif  // CONFIG_VP9_HIGHBITDEPTH
    178 #else
    179 #if CONFIG_VP9_HIGHBITDEPTH
    180     const uint64_t frame_size =
    181         (1 + use_highbitdepth) * (yplane_size + 2 * uvplane_size);
    182 #else
    183     const uint64_t frame_size = yplane_size + 2 * uvplane_size;
    184 #endif  // CONFIG_VP9_HIGHBITDEPTH
    185 #endif  // CONFIG_ALPHA
    186 
    187     uint8_t *buf = NULL;
    188 
    189     if (cb != NULL) {
    190       const int align_addr_extra_size = 31;
    191       const uint64_t external_frame_size = frame_size + align_addr_extra_size;
    192 
    193       assert(fb != NULL);
    194 
    195       if (external_frame_size != (size_t)external_frame_size)
    196         return -1;
    197 
    198       // Allocation to hold larger frame, or first allocation.
    199       if (cb(cb_priv, (size_t)external_frame_size, fb) < 0)
    200         return -1;
    201 
    202       if (fb->data == NULL || fb->size < external_frame_size)
    203         return -1;
    204 
    205       ybf->buffer_alloc = (uint8_t *)yv12_align_addr(fb->data, 32);
    206     } else if (frame_size > (size_t)ybf->buffer_alloc_sz) {
    207       // Allocation to hold larger frame, or first allocation.
    208       vpx_free(ybf->buffer_alloc);
    209       ybf->buffer_alloc = NULL;
    210 
    211       if (frame_size != (size_t)frame_size)
    212         return -1;
    213 
    214       ybf->buffer_alloc = (uint8_t *)vpx_memalign(32, (size_t)frame_size);
    215       if (!ybf->buffer_alloc)
    216         return -1;
    217 
    218       ybf->buffer_alloc_sz = (int)frame_size;
    219 
    220       // This memset is needed for fixing valgrind error from C loop filter
    221       // due to access uninitialized memory in frame border. It could be
    222       // removed if border is totally removed.
    223       memset(ybf->buffer_alloc, 0, ybf->buffer_alloc_sz);
    224     }
    225 
    226     /* Only support allocating buffers that have a border that's a multiple
    227      * of 32. The border restriction is required to get 16-byte alignment of
    228      * the start of the chroma rows without introducing an arbitrary gap
    229      * between planes, which would break the semantics of things like
    230      * vpx_img_set_rect(). */
    231     if (border & 0x1f)
    232       return -3;
    233 
    234     ybf->y_crop_width = width;
    235     ybf->y_crop_height = height;
    236     ybf->y_width  = aligned_width;
    237     ybf->y_height = aligned_height;
    238     ybf->y_stride = y_stride;
    239 
    240     ybf->uv_crop_width = (width + ss_x) >> ss_x;
    241     ybf->uv_crop_height = (height + ss_y) >> ss_y;
    242     ybf->uv_width = uv_width;
    243     ybf->uv_height = uv_height;
    244     ybf->uv_stride = uv_stride;
    245 
    246     ybf->border = border;
    247     ybf->frame_size = (int)frame_size;
    248     ybf->subsampling_x = ss_x;
    249     ybf->subsampling_y = ss_y;
    250 
    251     buf = ybf->buffer_alloc;
    252 #if CONFIG_VP9_HIGHBITDEPTH
    253     if (use_highbitdepth) {
    254       // Store uint16 addresses when using 16bit framebuffers
    255       buf = CONVERT_TO_BYTEPTR(ybf->buffer_alloc);
    256       ybf->flags = YV12_FLAG_HIGHBITDEPTH;
    257     } else {
    258       ybf->flags = 0;
    259     }
    260 #endif  // CONFIG_VP9_HIGHBITDEPTH
    261 
    262     ybf->y_buffer = (uint8_t *)yv12_align_addr(
    263         buf + (border * y_stride) + border, vp9_byte_align);
    264     ybf->u_buffer = (uint8_t *)yv12_align_addr(
    265         buf + yplane_size + (uv_border_h * uv_stride) + uv_border_w,
    266         vp9_byte_align);
    267     ybf->v_buffer = (uint8_t *)yv12_align_addr(
    268         buf + yplane_size + uvplane_size + (uv_border_h * uv_stride) +
    269         uv_border_w, vp9_byte_align);
    270 
    271 #if CONFIG_ALPHA
    272     ybf->alpha_width = alpha_width;
    273     ybf->alpha_height = alpha_height;
    274     ybf->alpha_stride = alpha_stride;
    275     ybf->alpha_buffer = (uint8_t *)yv12_align_addr(
    276         buf + yplane_size + 2 * uvplane_size +
    277         (alpha_border_h * alpha_stride) + alpha_border_w, vp9_byte_align);
    278 #endif
    279     ybf->corrupted = 0; /* assume not corrupted by errors */
    280     return 0;
    281   }
    282   return -2;
    283 }
    284 
    285 int vpx_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
    286                            int width, int height,
    287                            int ss_x, int ss_y,
    288 #if CONFIG_VP9_HIGHBITDEPTH
    289                            int use_highbitdepth,
    290 #endif
    291                            int border,
    292                            int byte_alignment) {
    293   if (ybf) {
    294     vpx_free_frame_buffer(ybf);
    295     return vpx_realloc_frame_buffer(ybf, width, height, ss_x, ss_y,
    296 #if CONFIG_VP9_HIGHBITDEPTH
    297                                     use_highbitdepth,
    298 #endif
    299                                     border, byte_alignment, NULL, NULL, NULL);
    300   }
    301   return -2;
    302 }
    303 #endif
    304