shapes.cpp | 134 Vec3d yvec = zvec.cross(xvec); local 137 plane.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)); 164 Vec3d yvec = zvec.cross(xvec); local 166 Matx33d R = makeTransformToGlobal(xvec, yvec, zvec).rotation(); 216 Vec3d yvec = zvec.cross(xvec); local 219 circle.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)); 258 Vec3d yvec = zvec.cross(xvec); local 261 circle.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)); 468 Vec3d yvec = zvec.cross(xvec); local 471 grid.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)) [all...] |