HomeSort by relevance Sort by last modified time
    Searched defs:zNear (Results 1 - 22 of 22) sorted by null

  /external/deqp/modules/gles2/functional/
es2fDepthRangeTests.cpp 105 inline float depthRangeTransform (const float zd, const float zNear, const float zFar)
107 const float cNear = de::clamp(zNear, 0.0f, 1.0f);
115 DepthRangeCompareCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 compareFunc);
127 DepthRangeCompareCase::DepthRangeCompareCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 compareFunc)
130 , m_zNear (zNear)
266 DepthRangeWriteCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar);
277 DepthRangeWriteCase::DepthRangeWriteCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar)
280 , m_zNear (zNear)
412 const float zNear;
436 writeGroup->addChild(new DepthRangeWriteCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar))
    [all...]
es2fShaderBuiltinVarTests.cpp 155 : zNear (0.0f)
161 : zNear (zNear_)
166 float zNear;
180 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f);
182 float diff = zFar - zNear;
183 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f);
249 m_testCtx.getLog() << tcu::TestLog::Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m_depthRange.zFar << ")" << tcu::TestLog::EndMessage;
250 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar);
  /external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp 166 : zNear (0.0f)
172 : zNear (zNear_)
177 float zNear;
191 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f);
193 float diff = zFar - zNear;
194 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f);
266 m_testCtx.getLog() << tcu::TestLog::Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m_depthRange.zFar << ")" << tcu::TestLog::EndMessage;
267 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar);
    [all...]
  /frameworks/native/opengl/libagl/
context.h 479 GLfloat zNear;
  /external/robolectric/v1/lib/main/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/16/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/19/
android.jar 
  /prebuilts/sdk/21/
android.jar 
  /prebuilts/sdk/current/
android.jar 
  /prebuilts/sdk/system_23/
android.jar 
  /prebuilts/sdk/system_current/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 
  /prebuilts/sdk/8/
android.jar 
  /prebuilts/tools/common/api-versions/android-1/
android.jar 
  /prebuilts/tools/common/api-versions/android-2/
android.jar 
  /prebuilts/tools/common/api-versions/android-3/
android.jar 

Completed in 396 milliseconds