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    Searched refs:BindArrayObject (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/main/
arrayobj.c 396 if (ctx->Driver.BindArrayObject && newObj)
397 ctx->Driver.BindArrayObject(ctx, newObj);
dd.h 641 void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
driverfuncs.c 183 driver->BindArrayObject = NULL;

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