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  /external/v8/test/mjsunit/
top-level-assignments.js 35 x.d = "A Man Called Horse";
40 assertEquals("A Man Called Horse", x.d);
46 y.d = "A Man Called Horse";
57 z.d = "A Man Called Horse";
68 x1.d = "A Man Called Horse";
70 x2.d = "A Man Called Horse";
75 assertEquals("A Man Called Horse", x1.d);
80 assertEquals("A Man Called Horse", x2.d);
102 x.d = "A Man Called Horse";
107 assertEquals("A Man Called Horse", x.d)
    [all...]
  /external/skia/tools/lua/
filter-counter.lua 24 startcanvas() is called at the start of each picture file, passing the
39 Called when the current canvas is done drawing.
46 Called with the parameters to each canvas.draw call, where canvas is the
scrape.lua 25 startcanvas() is called at the start of each picture file, passing the
40 Called when the current canvas is done drawing.
47 Called with the parameters to each canvas.draw call, where canvas is the
glyph-counts.lua 24 startcanvas() is called at the start of each picture file, passing the
39 Called when the current canvas is done drawing.
46 Called with the parameters to each canvas.draw call, where canvas is the
glyph-usage.lua 24 startcanvas() is called at the start of each picture file, passing the
39 Called when the current canvas is done drawing.
46 Called with the parameters to each canvas.draw call, where canvas is the
scrape_dashing.lua 26 startcanvas() is called at the start of each picture file, passing the
41 Called when the current canvas is done drawing.
scrape_dashing_full.lua 4 startcanvas() is called at the start of each picture file, passing the
19 Called when the current canvas is done drawing.
  /external/v8/test/mjsunit/es6/
rest-params.js 235 return `Hello ${lastName}, ${firstName}! Called with ${length} args!`;
237 assertEquals("Hello Ross, Bob! Called with 4 args!", f("Bob", "Ross", 0, 0));
240 `Hello ${lastName}, ${firstName}! Called with ${length} args!`;
241 assertEquals("Hello Ross, Bob! Called with 4 args!", f2("Bob", "Ross", 0, 0));
  /external/v8/test/mjsunit/regress/
regress-crbug-242502.js 44 // Called twice on o1 to turn monomorphic.
47 // Called on four other objects to turn megamorphic.
regress-117794.js 48 new Function("A Man Called Horse", x1.d);
  /external/llvm/lib/CodeGen/
MachineRegisterInfo.cpp 469 const Function *Called = getCalledFunction(MI);
470 return !(Called == nullptr || !Called->hasFnAttribute(Attribute::NoReturn) ||
471 !Called->hasFnAttribute(Attribute::NoUnwind));
  /external/v8/src/js/
templates.js 5 // Called from a desugaring in the parser.
  /external/libvncserver/webclients/novnc/include/web-socket-js/
web_socket.js 61 // Otherwise, when onopen fires immediately, onopen is called before it is set.
312 * Called by Flash to notify JS that it's fully loaded and ready
330 * Called by Flash to notify WebSockets events are fired.
349 // Called by Flash.
354 // Called by Flash.
  /external/chromium-trace/catapult/third_party/gsutil/third_party/protorpc/protorpc/static/
forms.js 228 * Add repeated field. This function is called when an item is added
316 * Top level function for building an entire message form. Called once at form
317 * creation and may be called again for nested message fields. Constructs a
534 * Called after RPC to server is completed.
545 * Toggle the display of the main RPC form. Called when form expander button
561 * Create form. Called after all service information and file sets have been
594 * is called recursively to populate message definitions nested within other
649 * @param {function} when_done Called after all file sets are loaded.
671 * @param {function} when_done Called after all file sets are loaded.
  /external/autotest/client/site_tests/power_LoadTest/extension/
test.js 131 // Called when the user clicks on the browser action.
  /device/generic/goldfish/opengl/
common.mk 112 # Called to indicate that a module exports a given local variable for its
123 # Called to indicate that a module imports the exports of another module
183 # This function can be called to generate the wrapper source files.
197 # The following function can be called to generate GL library wrapper
  /external/ppp/pppd/plugins/radius/etc/
dictionary 72 ATTRIBUTE Called-Station-Id 30 string
  /external/clang/unittests/ASTMatchers/
ASTMatchersTest.cpp     [all...]
  /external/libjpeg-turbo/doc/html/search/
search.js 133 // Called when focus is added or removed from the search field.
184 // Called when the content of the search field is changed.
285 // Called when an search filter selection is made.
  /prebuilts/gdb/darwin-x86/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\n (…)
    [all...]
  /prebuilts/gdb/linux-x86/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\n (…)
    [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\n (…)
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/pydoc_data/
topics.py 3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\n (…)
    [all...]
  /external/pcre/dist/
pcregexp.pas 433 (* Called from PCRE as a result of the (?C) item. We print out where we are in
  /external/v8/tools/
profile.js 80 * Called whenever the specified operation has failed finding a function
696 * @param {function(CallTree.Node)} enter A function called
698 * @param {function(CallTree.Node)} exit A function called

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