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    Searched refs:D3D_FEATURE_LEVEL_11_0 (Results 1 - 7 of 7) sorted by null

  /external/opencv3/cmake/checks/
directx.cpp 8 D3D_FEATURE_LEVEL g_featureLevel = D3D_FEATURE_LEVEL_11_0;
32 D3D_FEATURE_LEVEL_11_0,
  /external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
Direct3DBase.cpp 40 D3D_FEATURE_LEVEL_11_0,
  /external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
Direct3DBase.cpp 40 D3D_FEATURE_LEVEL_11_0,
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3dcommon.idl 49 D3D_FEATURE_LEVEL_11_0 = 0xb000
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dcommon.idl 88 D3D_FEATURE_LEVEL_11_0 = 0xb000,
d3dcommon.h 256 D3D_FEATURE_LEVEL_11_0 = 0xb000,
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h 150 feature_level = D3D_FEATURE_LEVEL_11_0;
    [all...]

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