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    Searched refs:FinishRenderTexture (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_fbo.c 312 functions->FinishRenderTexture = nouveau_finish_render_texture;
  /external/mesa3d/src/mesa/main/
fbobject.c 307 if (ctx->Driver.FinishRenderTexture) {
309 ctx->Driver.FinishRenderTexture(ctx, att);
338 if (ctx->Driver.FinishRenderTexture)
339 ctx->Driver.FinishRenderTexture(ctx, att);
343 if (ctx->Driver.FinishRenderTexture && att->Texture)
344 ctx->Driver.FinishRenderTexture(ctx, att);
    [all...]
dd.h 612 void (*FinishRenderTexture)(struct gl_context *ctx,
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
driverfuncs.c 172 driver->FinishRenderTexture = _swrast_finish_render_texture;
  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c 473 * Called via ctx->Driver.FinishRenderTexture.
801 functions->FinishRenderTexture = st_finish_render_texture;
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_fbo.c 955 intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture;
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_fbo.c 957 radeon->glCtx->Driver.FinishRenderTexture = radeon_finish_render_texture;

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