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    Searched refs:FrontFace (Results 1 - 25 of 39) sorted by null

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  /external/mesa3d/src/mesa/main/
polygon.c 85 * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change
87 * the dd_function_table::FrontFace callback.
103 if (ctx->Polygon.FrontFace == mode)
107 ctx->Polygon.FrontFace = mode;
111 if (ctx->Driver.FrontFace)
112 ctx->Driver.FrontFace( ctx, mode );
321 ctx->Polygon.FrontFace = GL_CCW;
dd.h 465 void (*FrontFace)(struct gl_context *ctx, GLenum mode);
    [all...]
attrib.c     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_clip_state.c 54 if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
brw_sf.c 203 key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) != render_to_fbo;
brw_clip.c 223 switch (ctx->Polygon.FrontFace) {
brw_sf_state.c 203 if (ctx->Polygon.FrontFace == GL_CCW)
gen6_sf_state.c 148 if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
gen7_sf_state.c 176 if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_polygon.c 55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ?
nv04_state_raster.c 126 int front = ctx->Polygon.FrontFace;
nouveau_state.c 524 ctx->Driver.FrontFace = nouveau_front_face;
  /external/mesa3d/src/mesa/drivers/common/
driverfuncs.c 130 driver->FrontFace = NULL;
287 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common.c 300 if (ctx->Driver.FrontFace)
301 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
346 if (ctx->Driver.FrontFace)
347 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
  /external/mesa3d/src/mesa/state_tracker/
st_atom_rasterizer.c 71 raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h 527 if(depth_stencil_state_desc->FrontFace.StencilPassOp >= D3D11_STENCIL_OP_COUNT ||
528 depth_stencil_state_desc->FrontFace.StencilFailOp >= D3D11_STENCIL_OP_COUNT ||
529 depth_stencil_state_desc->FrontFace.StencilDepthFailOp >= D3D11_STENCIL_OP_COUNT ||
536 state.stencil[0].zpass_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilPassOp];
537 state.stencil[0].fail_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilFailOp];
538 state.stencil[0].zfail_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilDepthFailOp];
539 state.stencil[0].func = depth_stencil_state_desc->FrontFace.StencilFunc - 1;
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  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_state.c 65 if (ctx->Polygon.FrontFace == GL_CW) {
585 if (ctx->Polygon.FrontFace != GL_CCW)
    [all...]
i830_state.c 609 if (ctx->Polygon.FrontFace != GL_CCW)
    [all...]
i830_vtbl.c 851 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
i915_vtbl.c 821 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
  /external/skia/src/gpu/gl/
GrGLAssembleInterface.cpp 159 GET_PROC(FrontFace);
604 GET_PROC(FrontFace);
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  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_icd.h 207 void (GLAPIENTRY * FrontFace)(GLenum);
  /external/mesa3d/src/mesa/swrast/
s_context.c 130 * and 1 if culling front-faces. The Polygon FrontFace state also
160 = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F;
  /external/opencv3/modules/core/src/
gl_core_3_1.cpp 467 PFNFRONTFACEPROC FrontFace;
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  /external/mesa3d/src/mapi/glapi/tests/
check_table.cpp 723 { "glFrontFace", _O(FrontFace) },
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