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    Searched refs:GEOMETRYSHADERINPUTTYPE_POINTS (Results 1 - 5 of 5) sorted by null

  /external/deqp/framework/referencerenderer/
rrShaders.hpp 144 GEOMETRYSHADERINPUTTYPE_POINTS = 0,
rrRenderer.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.cpp 198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS;
sglrReferenceContext.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 133 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return "points";
271 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return 1 * 3;
323 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, outputType, emitCountA + emitCountB)
808 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP, getPatternEmitCount(spec))
    [all...]

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