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    Searched refs:GEOMETRYSHADERINPUTTYPE_TRIANGLES (Results 1 - 5 of 5) sorted by null

  /external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.cpp 202 case GL_TRIANGLES: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES;
203 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES;
204 case GL_TRIANGLE_FAN: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES;
sglrReferenceContext.cpp     [all...]
  /external/deqp/framework/referencerenderer/
rrShaders.hpp 147 GEOMETRYSHADERINPUTTYPE_TRIANGLES,
rrRenderer.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 136 case rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES: return "triangles";
274 case rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES: return 3 * 3;
628 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES, rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP, 3);
    [all...]

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