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Searched
refs:GEOMETRYSHADERINPUTTYPE_TRIANGLES
(Results
1 - 5
of
5
) sorted by null
/external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.cpp
202
case GL_TRIANGLES: return rr::
GEOMETRYSHADERINPUTTYPE_TRIANGLES
;
203
case GL_TRIANGLE_STRIP: return rr::
GEOMETRYSHADERINPUTTYPE_TRIANGLES
;
204
case GL_TRIANGLE_FAN: return rr::
GEOMETRYSHADERINPUTTYPE_TRIANGLES
;
sglrReferenceContext.cpp
[
all
...]
/external/deqp/framework/referencerenderer/
rrShaders.hpp
147
GEOMETRYSHADERINPUTTYPE_TRIANGLES
,
rrRenderer.cpp
[
all
...]
/external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp
136
case rr::
GEOMETRYSHADERINPUTTYPE_TRIANGLES
: return "triangles";
274
case rr::
GEOMETRYSHADERINPUTTYPE_TRIANGLES
: return 3 * 3;
628
<< sglr::pdec::GeometryShaderDeclaration(rr::
GEOMETRYSHADERINPUTTYPE_TRIANGLES
, rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP, 3);
[
all
...]
Completed in 169 milliseconds