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    Searched refs:GLU_CHECK_GLW_CALL (Results 1 - 6 of 6) sorted by null

  /external/deqp/modules/egl/
teglImageUtil.cpp 238 GLU_CHECK_GLW_CALL(gl, bindTexture(target, texture));
244 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
257 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
258 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
259 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
260 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
262 GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT,
265 GLU_CHECK_GLW_CALL(gl, bindTexture(target, 0));
316 GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, 0, m_format, m_type, DE_NULL));
364 GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT
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teglGLES2SharingTests.cpp 324 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_glBuffer));
325 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, m_glBuffer));
326 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (GLsizei)(m_buffer.size() * sizeof(GLubyte)), &(m_buffer[0]), GL_DYNAMIC_DRAW));
327 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, 0));
332 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_glBuffer));
398 GLU_CHECK_GLW_CALL(m_gl, viewport(0, 0, width, height));
400 GLU_CHECK_GLW_CALL(m_gl, clearColor(1.0f, 0.0f, 0.0f, 1.0f));
401 GLU_CHECK_GLW_CALL(m_gl, clear(GL_COLOR_BUFFER_BIT));
403 GLU_CHECK_GLW_CALL(m_gl, useProgram(program.getProgram()));
413 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(colorLocation))
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teglImageFormatTests.cpp 359 GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, rbo));
396 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex));
399 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
400 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
401 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
402 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
424 GLU_CHECK_GLW_CALL(gl, useProgram(glProgram));
432 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex));
433 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0));
434 GLU_CHECK_GLW_CALL(gl, enableVertexAttribArray(coordLoc))
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teglGLES2SharingThreadedTests.cpp 487 GLU_CHECK_GLW_CALL(thread.gl, flush());
493 GLU_CHECK_GLW_CALL(thread.gl, finish());
910 GLU_CHECK_GLW_CALL(thread.gl, genTextures(1, &tex));
939 GLU_CHECK_GLW_CALL(thread.gl, deleteTextures(1, &tex));
984 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
988 GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData));
992 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
1036 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
1040 GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, dummyData));
1044 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0))
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teglSyncTests.cpp 512 GLU_CHECK_GLW_CALL(m_gl, flush());
555 GLU_CHECK_GLW_CALL(m_gl, flush());
762 GLU_CHECK_GLW_CALL(m_gl, finish());
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  /external/deqp/framework/opengl/
gluDefs.hpp 38 #define GLU_CHECK_GLW_CALL(GL, CALL) do { (GL).CALL; GLU_EXPECT_NO_ERROR((GL).getError(), #CALL); } while (deGetFalse())

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