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    Searched refs:GL_CLAMP_TO_EDGE (Results 1 - 25 of 354) sorted by null

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  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 49 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
50 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  /external/deqp/modules/gles2/performance/
es2pTextureCountTests.cpp 72 deUint32 wrapS = GL_CLAMP_TO_EDGE;
73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
es2pTextureFormatTests.cpp 72 deUint32 wrapS = GL_CLAMP_TO_EDGE;
73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
  /external/deqp/modules/gles3/performance/
es3pTextureCountTests.cpp 73 deUint32 wrapS = GL_CLAMP_TO_EDGE;
74 deUint32 wrapT = GL_CLAMP_TO_EDGE;
es3pTextureFormatTests.cpp 111 deUint32 wrapS = GL_CLAMP_TO_EDGE;
112 deUint32 wrapT = GL_CLAMP_TO_EDGE;
  /external/webrtc/talk/app/webrtc/java/android/org/webrtc/
GlUtil.java 70 GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
71 GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 49 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
50 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 81 GLES20.GL_CLAMP_TO_EDGE);
83 GLES20.GL_CLAMP_TO_EDGE);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 81 GLES20.GL_CLAMP_TO_EDGE);
83 GLES20.GL_CLAMP_TO_EDGE);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 85 GLES20.GL_CLAMP_TO_EDGE);
87 GLES20.GL_CLAMP_TO_EDGE);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java 81 GLES20.GL_CLAMP_TO_EDGE);
83 GLES20.GL_CLAMP_TO_EDGE);
  /frameworks/native/libs/gui/tests/
TextureRenderer.cpp 103 GL_CLAMP_TO_EDGE);
106 GL_CLAMP_TO_EDGE);
MultiTextureConsumer_test.cpp 83 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
84 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  /external/autotest/client/deps/glbench/src/
texturetest.cc 101 // For NPOT texture we must set GL_TEXTURE_WRAP as GL_CLAMP_TO_EDGE
110 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
111 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
windowmanagertest.cc 27 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
28 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  /frameworks/base/media/mca/filterfw/native/core/
gl_frame.cpp 144 || tex_params_[GL_TEXTURE_WRAP_S] != GL_CLAMP_TO_EDGE
145 || tex_params_[GL_TEXTURE_WRAP_T] != GL_CLAMP_TO_EDGE;
151 tex_params_[GL_TEXTURE_WRAP_S] = GL_CLAMP_TO_EDGE;
152 tex_params_[GL_TEXTURE_WRAP_T] = GL_CLAMP_TO_EDGE;
  /external/deqp/modules/gles31/functional/
es31fFboColorbufferTests.cpp 169 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
170 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
171 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
218 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
219 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  /external/deqp/modules/gles3/functional/
es3fFboColorbufferTests.cpp 262 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
263 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
293 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
294 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
387 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
388 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
435 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
436 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
516 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
517 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    [all...]
  /frameworks/base/libs/hwui/
Readback.cpp 94 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
95 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
Program.h 188 bitmapWrapS = GL_CLAMP_TO_EDGE;
189 bitmapWrapT = GL_CLAMP_TO_EDGE;
282 case GL_CLAMP_TO_EDGE:
SkiaShader.cpp 36 GL_CLAMP_TO_EDGE, // == SkShader::kClamp_TileMode
41 static_assert(gTileModes[SkShader::kClamp_TileMode] == GL_CLAMP_TO_EDGE,
233 outData->wrapS = GL_CLAMP_TO_EDGE;
234 outData->wrapT = GL_CLAMP_TO_EDGE;
351 data.layer->setWrap(GL_CLAMP_TO_EDGE);
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
GLToolbox.java 134 GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
136 GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
  /frameworks/native/opengl/tests/textures/
textures.cpp 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
72 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 83 mShadowLutTexture->setWrap(GL_CLAMP_TO_EDGE);
  /external/deqp/modules/gles2/functional/
es2fTextureWrapTests.cpp 242 { "clamp", GL_CLAMP_TO_EDGE },
291 bool is_clamp_clamp = (wrapModes[wrapS].mode == GL_CLAMP_TO_EDGE && wrapModes[wrapT].mode == GL_CLAMP_TO_EDGE);
335 GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE,

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