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Searched
refs:GL_COLOR_BUFFER_BIT
(Results
1 - 25
of
498
) sorted by null
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/external/autotest/client/deps/glbench/src/
cleartest.cc
40
mask_ =
GL_COLOR_BUFFER_BIT
;
46
mask_ =
GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT;
54
mask_ =
GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
textureupdatetest.cc
27
glClear(
GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT);
/frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL_test.cpp
29
glClear(
GL_COLOR_BUFFER_BIT
);
50
glClear(
GL_COLOR_BUFFER_BIT
);
74
glClear(
GL_COLOR_BUFFER_BIT
);
105
glClear(
GL_COLOR_BUFFER_BIT
);
137
glClear(
GL_COLOR_BUFFER_BIT
);
176
glClear(
GL_COLOR_BUFFER_BIT
);
SurfaceTextureGLToGL_test.cpp
45
glClear(
GL_COLOR_BUFFER_BIT
); // give the driver something to do
49
glClear(
GL_COLOR_BUFFER_BIT
);
67
glClear(
GL_COLOR_BUFFER_BIT
);
70
glClear(
GL_COLOR_BUFFER_BIT
);
101
glClear(
GL_COLOR_BUFFER_BIT
);
106
glClear(
GL_COLOR_BUFFER_BIT
);
110
glClear(
GL_COLOR_BUFFER_BIT
);
114
glClear(
GL_COLOR_BUFFER_BIT
);
130
glClear(
GL_COLOR_BUFFER_BIT
);
174
glClear(
GL_COLOR_BUFFER_BIT
);
[
all
...]
/frameworks/native/opengl/tests/finish/
finish.cpp
104
glClear(
GL_COLOR_BUFFER_BIT
);
118
glClear(
GL_COLOR_BUFFER_BIT
);
132
glClear(
GL_COLOR_BUFFER_BIT
);
147
glClear(
GL_COLOR_BUFFER_BIT
);
163
glClear(
GL_COLOR_BUFFER_BIT
);
184
glClear(
GL_COLOR_BUFFER_BIT
);
197
glClear(
GL_COLOR_BUFFER_BIT
);
211
glClear(
GL_COLOR_BUFFER_BIT
);
/frameworks/native/opengl/tests/swapinterval/
swapinterval.cpp
99
glClear(
GL_COLOR_BUFFER_BIT
);
111
glClear(
GL_COLOR_BUFFER_BIT
);
114
glClear(
GL_COLOR_BUFFER_BIT
);
/external/deqp/modules/egl/
teglGLES2RenderUtil.cpp
40
gl.clear(
GL_COLOR_BUFFER_BIT
);
teglGLES1RenderUtil.cpp
46
glClear(
GL_COLOR_BUFFER_BIT
);
/frameworks/av/cmds/screenrecord/
Overlay.cpp
217
glClear(GL_DEPTH_BUFFER_BIT |
GL_COLOR_BUFFER_BIT
);
249
glClear(
GL_COLOR_BUFFER_BIT
);
329
glClear(
GL_COLOR_BUFFER_BIT
);
345
glClear(
GL_COLOR_BUFFER_BIT
);
347
glClear(
GL_COLOR_BUFFER_BIT
);
349
glClear(
GL_COLOR_BUFFER_BIT
);
351
glClear(
GL_COLOR_BUFFER_BIT
);
/external/deqp/modules/gles3/functional/
es3fFboInvalidateTests.cpp
58
if (discardBufferBits &
GL_COLOR_BUFFER_BIT
)
74
if (discardBufferBits &
GL_COLOR_BUFFER_BIT
)
152
glClear (
GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
164
if ((m_buffers &
GL_COLOR_BUFFER_BIT
) != 0)
226
glClear (
GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
262
if ((m_buffers &
GL_COLOR_BUFFER_BIT
) != 0)
318
glClear (
GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
384
glClear (
GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
501
glClear (
GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
513
if ((m_invalidateBuffers &
GL_COLOR_BUFFER_BIT
) != 0
[
all
...]
/frameworks/native/opengl/tests/fillrate/
fillrate.cpp
125
glClear(
GL_COLOR_BUFFER_BIT
);
133
glClear(
GL_COLOR_BUFFER_BIT
);
144
glClear(
GL_COLOR_BUFFER_BIT
);
/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
MyGLRenderer.java
52
gl.glClear(GL10.
GL_COLOR_BUFFER_BIT
| GL10.GL_DEPTH_BUFFER_BIT);
/frameworks/native/opengl/tests/gl_perfapp/jni/
gl_code.cpp
99
glClear(GL_DEPTH_BUFFER_BIT |
GL_COLOR_BUFFER_BIT
);
/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/
SurfaceTextureHelperTest.java
145
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
);
210
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
);
261
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
);
271
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
);
314
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
);
350
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
);
397
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
);
/cts/apps/CtsVerifier/src/com/android/cts/verifier/projection/cube/
CubeRenderer.java
53
gl.glClear(GL10.
GL_COLOR_BUFFER_BIT
| GL10.GL_DEPTH_BUFFER_BIT);
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_renderer.cpp
118
glClear(
GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT);
/cts/tests/openglperf2/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp
104
glClear(GL_DEPTH_BUFFER_BIT |
GL_COLOR_BUFFER_BIT
);
/cts/tests/openglperf2/jni/reference/
ReferenceRenderer.cpp
97
glClear(GL_DEPTH_BUFFER_BIT |
GL_COLOR_BUFFER_BIT
);
/cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneShaderTest.java
47
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
| GLES20.GL_DEPTH_BUFFER_BIT);
RendererThreeShaderTest.java
46
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
| GLES20.GL_DEPTH_BUFFER_BIT);
/cts/tests/tests/textureview/src/android/textureview/cts/
TextureViewSnapshotTestActivity.java
94
glClear(
GL_COLOR_BUFFER_BIT
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java
41
gl.glClear(GL10.
GL_COLOR_BUFFER_BIT
| GL10.GL_DEPTH_BUFFER_BIT);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
53
gl.glClear(GL10.
GL_COLOR_BUFFER_BIT
| GL10.GL_DEPTH_BUFFER_BIT);
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
MyGLRenderer.java
64
GLES20.glClear(GLES20.
GL_COLOR_BUFFER_BIT
| GLES20.GL_DEPTH_BUFFER_BIT);
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
CubeRenderer.java
51
gl.glClear(GL10.
GL_COLOR_BUFFER_BIT
| GL10.GL_DEPTH_BUFFER_BIT);
Completed in 376 milliseconds
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