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    Searched refs:GL_COLOR_BUFFER_BIT (Results 1 - 25 of 498) sorted by null

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  /external/autotest/client/deps/glbench/src/
cleartest.cc 40 mask_ = GL_COLOR_BUFFER_BIT;
46 mask_ = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
54 mask_ = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
textureupdatetest.cc 27 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  /frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL_test.cpp 29 glClear(GL_COLOR_BUFFER_BIT);
50 glClear(GL_COLOR_BUFFER_BIT);
74 glClear(GL_COLOR_BUFFER_BIT);
105 glClear(GL_COLOR_BUFFER_BIT);
137 glClear(GL_COLOR_BUFFER_BIT);
176 glClear(GL_COLOR_BUFFER_BIT);
SurfaceTextureGLToGL_test.cpp 45 glClear(GL_COLOR_BUFFER_BIT); // give the driver something to do
49 glClear(GL_COLOR_BUFFER_BIT);
67 glClear(GL_COLOR_BUFFER_BIT);
70 glClear(GL_COLOR_BUFFER_BIT);
101 glClear(GL_COLOR_BUFFER_BIT);
106 glClear(GL_COLOR_BUFFER_BIT);
110 glClear(GL_COLOR_BUFFER_BIT);
114 glClear(GL_COLOR_BUFFER_BIT);
130 glClear(GL_COLOR_BUFFER_BIT);
174 glClear(GL_COLOR_BUFFER_BIT);
    [all...]
  /frameworks/native/opengl/tests/finish/
finish.cpp 104 glClear(GL_COLOR_BUFFER_BIT);
118 glClear(GL_COLOR_BUFFER_BIT);
132 glClear(GL_COLOR_BUFFER_BIT);
147 glClear(GL_COLOR_BUFFER_BIT);
163 glClear(GL_COLOR_BUFFER_BIT);
184 glClear(GL_COLOR_BUFFER_BIT);
197 glClear(GL_COLOR_BUFFER_BIT);
211 glClear(GL_COLOR_BUFFER_BIT);
  /frameworks/native/opengl/tests/swapinterval/
swapinterval.cpp 99 glClear(GL_COLOR_BUFFER_BIT);
111 glClear(GL_COLOR_BUFFER_BIT);
114 glClear(GL_COLOR_BUFFER_BIT);
  /external/deqp/modules/egl/
teglGLES2RenderUtil.cpp 40 gl.clear(GL_COLOR_BUFFER_BIT);
teglGLES1RenderUtil.cpp 46 glClear(GL_COLOR_BUFFER_BIT);
  /frameworks/av/cmds/screenrecord/
Overlay.cpp 217 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
249 glClear(GL_COLOR_BUFFER_BIT);
329 glClear(GL_COLOR_BUFFER_BIT);
345 glClear(GL_COLOR_BUFFER_BIT);
347 glClear(GL_COLOR_BUFFER_BIT);
349 glClear(GL_COLOR_BUFFER_BIT);
351 glClear(GL_COLOR_BUFFER_BIT);
  /external/deqp/modules/gles3/functional/
es3fFboInvalidateTests.cpp 58 if (discardBufferBits & GL_COLOR_BUFFER_BIT)
74 if (discardBufferBits & GL_COLOR_BUFFER_BIT)
152 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
164 if ((m_buffers & GL_COLOR_BUFFER_BIT) != 0)
226 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
262 if ((m_buffers & GL_COLOR_BUFFER_BIT) != 0)
318 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
384 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
501 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
513 if ((m_invalidateBuffers & GL_COLOR_BUFFER_BIT) != 0
    [all...]
  /frameworks/native/opengl/tests/fillrate/
fillrate.cpp 125 glClear(GL_COLOR_BUFFER_BIT);
133 glClear(GL_COLOR_BUFFER_BIT);
144 glClear(GL_COLOR_BUFFER_BIT);
  /development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
MyGLRenderer.java 52 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
  /frameworks/native/opengl/tests/gl_perfapp/jni/
gl_code.cpp 99 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
  /external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/
SurfaceTextureHelperTest.java 145 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
210 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
261 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
271 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
314 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
350 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
397 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/projection/cube/
CubeRenderer.java 53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_renderer.cpp 118 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  /cts/tests/openglperf2/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp 104 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
  /cts/tests/openglperf2/jni/reference/
ReferenceRenderer.cpp 97 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneShaderTest.java 47 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT);
RendererThreeShaderTest.java 46 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT);
  /cts/tests/tests/textureview/src/android/textureview/cts/
TextureViewSnapshotTestActivity.java 94 glClear(GL_COLOR_BUFFER_BIT);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java 41 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java 53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
MyGLRenderer.java 64 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT);
  /frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
CubeRenderer.java 51 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);

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