HomeSort by relevance Sort by last modified time
    Searched refs:GL_FALSE (Results 1 - 25 of 657) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/mesa3d/src/mesa/main/
multisample.c 57 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
58 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
59 ctx->Multisample.SampleCoverage = GL_FALSE;
61 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
api_validate.c 109 return GL_FALSE;
118 return GL_FALSE;
127 return GL_FALSE;
167 * \return GL_TRUE if OK, GL_FALSE if any indexed vertex goes is out of bounds
198 return GL_FALSE;
244 return GL_FALSE;
284 return GL_FALSE;
315 * \return GL_TRUE if OK to render, GL_FALSE if error found
322 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
328 return GL_FALSE;
    [all...]
pixelstore.c 53 ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE;
61 ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE;
154 ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE;
164 ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE;
270 ctx->Pack.SwapBytes = GL_FALSE;
271 ctx->Pack.LsbFirst = GL_FALSE;
272 ctx->Pack.Invert = GL_FALSE;
283 ctx->Unpack.SwapBytes = GL_FALSE;
284 ctx->Unpack.LsbFirst = GL_FALSE;
285 ctx->Unpack.Invert = GL_FALSE;
    [all...]
glformats.c 32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
60 return GL_FALSE;
381 return GL_FALSE;
401 return GL_FALSE;
442 return GL_FALSE;
451 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
668 return GL_FALSE;
687 return GL_FALSE;
702 return GL_FALSE;
717 return GL_FALSE;
    [all...]
varray.c 200 GLboolean bgra_error = GL_FALSE;
289 size, type, stride, GL_FALSE, GL_FALSE, ptr);
307 3, type, stride, GL_TRUE, GL_FALSE, ptr);
328 size, type, stride, GL_TRUE, GL_FALSE, ptr);
341 1, type, stride, GL_FALSE, GL_FALSE, ptr);
355 1, type, stride, GL_FALSE, GL_FALSE, ptr);
374 size, type, stride, GL_TRUE, GL_FALSE, ptr)
    [all...]
lines.c 129 ctx->Line.SmoothFlag = GL_FALSE;
130 ctx->Line.StippleFlag = GL_FALSE;
texparam.c 53 * \return GL_TRUE if legal, GL_FALSE otherwise
250 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
260 return GL_FALSE;
281 return GL_FALSE;
285 return GL_FALSE;
295 return GL_FALSE;
299 return GL_FALSE;
305 return GL_FALSE;
309 return GL_FALSE;
315 return GL_FALSE;
    [all...]
formats.c     [all...]
querymatrix.c 101 GLenum currentMode = GL_FALSE;
102 GLenum desiredMatrix = GL_FALSE;
128 /* The mode is either GL_FALSE, if for some reason we failed to query
140 if (desiredMatrix == GL_FALSE) {
  /external/deqp/modules/gles2/functional/
es2fBooleanStateQueryTests.cpp 97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE;
101 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE;
154 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
172 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
173 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
174 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
175 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
184 << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " "
185 << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " "
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_primitive_restart.c 139 return GL_FALSE;
147 return GL_FALSE;
154 return GL_FALSE;
161 return GL_FALSE;
173 brw_draw_prims(ctx, prim, nr_prims, ib, GL_FALSE, -1, -1, NULL);
  /frameworks/base/libs/hwui/renderstate/
Stencil.cpp 97 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp 133 GL_FALSE, VERTEX_STRIDE, g_vVertices);
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix);
145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
SurfaceTextureRenderer.cpp 139 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
144 GL_FALSE, VERTEX_STRIDE, g_vVertices);
148 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp 133 GL_FALSE, VERTEX_STRIDE, g_vVertices);
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix);
145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
SurfaceTextureRenderer.cpp 139 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
144 GL_FALSE, VERTEX_STRIDE, g_vVertices);
148 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_screen.c 162 return GL_FALSE; /* not implemented */
173 return GL_FALSE;
201 _swrast_add_soft_renderbuffers(fb, GL_FALSE, GL_FALSE, GL_FALSE,
203 GL_FALSE, GL_FALSE);
nouveau_context.c 73 return GL_FALSE;
76 return GL_FALSE;
82 return GL_FALSE;
92 return GL_FALSE;
103 return GL_FALSE;
110 return GL_FALSE;
146 _mesa_allow_light_in_model(ctx, GL_FALSE);
157 return GL_FALSE;
164 return GL_FALSE;
172 return GL_FALSE;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fBooleanStateQueryTests.cpp 95 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE;
99 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE;
145 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
163 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
164 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
165 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
166 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
175 << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " "
176 << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " "
    [all...]
es3fShaderStateQueryTests.cpp 694 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE);
695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE);
943 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_FALSE);
944 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_DELETE_STATUS, GL_FALSE);
945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_pixel_read.c 105 return GL_FALSE;
110 return GL_FALSE;
114 return GL_FALSE;
118 return GL_FALSE;
135 return GL_FALSE;
194 return GL_FALSE;
radeon_tex_copy.c 58 return GL_FALSE;
63 return GL_FALSE;
104 return GL_FALSE;
107 return GL_FALSE;
123 return GL_FALSE;
  /external/autotest/client/deps/glbench/src/
windowmanagercompositingtest.cc 141 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
147 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
191 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
197 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
202 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
257 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
263 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
268 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
273 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
  /cts/tests/tests/opengl/libopengltest/
color_one.cpp 52 GLint linkStatus = GL_FALSE;
98 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
103 glVertexAttribPointer(gvColorHandle,4, GL_FLOAT, GL_FALSE, 0, mColor);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 106 glVertexAttribPointer(POS_ATTRIB, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos));
112 glVertexAttribPointer(SCALEROT_ATTRIB, 4, GL_FLOAT, GL_FALSE, 4*sizeof(float), 0);
117 glVertexAttribPointer(OFFSET_ATTRIB, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), 0);

Completed in 700 milliseconds

1 2 3 4 5 6 7 8 91011>>