HomeSort by relevance Sort by last modified time
    Searched refs:GL_FRONT_AND_BACK (Results 1 - 25 of 236) sorted by null

1 2 3 4 5 6 7 8 910

  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_clip_state.c 65 case GL_FRONT_AND_BACK:
brw_clip.c 164 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
brw_sf_state.c 222 case GL_FRONT_AND_BACK:
gen6_sf_state.c 209 case GL_FRONT_AND_BACK:
gen7_sf_state.c 234 case GL_FRONT_AND_BACK:
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_buffers.c 92 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK);
  /external/mesa3d/src/mesa/main/
stencil.c 244 ? GL_FRONT : GL_FRONT_AND_BACK),
298 ? GL_FRONT : GL_FRONT_AND_BACK),
377 ? GL_FRONT : GL_FRONT_AND_BACK),
441 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
487 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
528 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
polygon.c 62 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
155 case GL_FRONT_AND_BACK:
buffers.c 94 * GL_FRONT_AND_BACK), return the corresponding bitmask of BUFFER_BIT_* flags.
114 case GL_FRONT_AND_BACK:
211 * \param buffer buffer token such as GL_LEFT or GL_FRONT_AND_BACK, etc.
280 * GL_FRONT_AND_BACK is illegal.
380 * colorbuffer names. (i.e. GL_FRONT_AND_BACK =>
light.c 614 else if (face != GL_FRONT_AND_BACK) {
    [all...]
clear.c 278 case GL_FRONT_AND_BACK:
es1_conversion.c 569 if (face != GL_FRONT_AND_BACK) {
591 if (face != GL_FRONT_AND_BACK) {
  /external/eigen/demos/opengl/
quaternion_demo.cpp 248 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Vector4f(0.7, 0.7, 0.7, 1).data());
249 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Vector4f(0.8, 0.75, 0.6, 1).data());
250 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Vector4f(1, 1, 1, 1).data());
251 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 64);
461 glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 289 GL_FRONT_AND_BACK
475 GL_FRONT_AND_BACK
663 GL_FRONT_AND_BACK
701 GL_FRONT_AND_BACK
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 324 GL_FRONT_AND_BACK
510 GL_FRONT_AND_BACK
725 GL_FRONT_AND_BACK
763 GL_FRONT_AND_BACK
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_raster.c 140 else if (cull == GL_FRONT_AND_BACK)
  /external/deqp/modules/gles2/functional/
es2fIntegerStateQueryTests.cpp 814 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK};
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_rasterizer.c 110 case GL_FRONT_AND_BACK:
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES10Header.java-if 83 public static final int GL_FRONT_AND_BACK = 0x0408;
GLES20Header.java-if 76 public static final int GL_FRONT_AND_BACK = 0x0408;
  /frameworks/native/opengl/libagl/
light.cpp 93 c->lighting.colorMaterial.face = GL_FRONT_AND_BACK;
567 if (ggl_unlikely(face != GL_FRONT_AND_BACK)) {
762 if (ggl_unlikely(face != GL_FRONT_AND_BACK)) {
802 if (ggl_unlikely(face != GL_FRONT_AND_BACK)) {
  /external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp     [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java 608 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) {
612 if (face == GLEnum.GL_BACK || face == GLEnum.GL_FRONT_AND_BACK) {
    [all...]
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 553 glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular);
555 glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, 60 << 16);
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c 694 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular);
695 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 60);
    [all...]

Completed in 983 milliseconds

1 2 3 4 5 6 7 8 910