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    Searched refs:GL_INVALID_OPERATION (Results 1 - 25 of 299) sorted by null

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  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 85 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage;
91 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION);
97 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION);
100 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
103 expectError(GL_INVALID_OPERATION);
114 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage;
120 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION);
123 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
126 expectError(GL_INVALID_OPERATION);
164 expectError(shaderBinarySupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION);
    [all...]
es2fNegativeBufferApiTests.cpp 95 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
98 expectError(GL_INVALID_OPERATION);
115 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
118 expectError(GL_INVALID_OPERATION);
164 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
166 expectError(GL_INVALID_OPERATION);
194 expectError(GL_INVALID_OPERATION);
196 expectError(GL_INVALID_OPERATION);
198 expectError(GL_INVALID_OPERATION);
200 expectError(GL_INVALID_OPERATION);
    [all...]
es2fNegativeStateApiTests.cpp 130 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
132 expectError(GL_INVALID_OPERATION);
148 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage;
166 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if pname is GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, or GL_SHADER_SOURCE_LENGTH but a shader compiler is not supported.");
168 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
170 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
172 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
175 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object.");
177 expectError(GL_INVALID_OPERATION);
197 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.")
    [all...]
  /external/mesa3d/src/mesa/main/
histogram.c 52 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax");
70 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram");
87 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv");
96 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv");
105 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv");
114 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv");
123 _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram");
132 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax");
141 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram");
150 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax")
    [all...]
pbo.c 188 _mesa_error(ctx, GL_INVALID_OPERATION,
191 _mesa_error(ctx, GL_INVALID_OPERATION,
205 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
284 _mesa_error(ctx, GL_INVALID_OPERATION,
287 _mesa_error(ctx, GL_INVALID_OPERATION,
301 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
345 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
354 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
384 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
393 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped")
    [all...]
condrender.c 49 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
77 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
97 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()");
drawpix.c 95 _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)");
114 _mesa_error(ctx, GL_INVALID_OPERATION,
123 _mesa_error(ctx, GL_INVALID_OPERATION,
153 _mesa_error(ctx, GL_INVALID_OPERATION,
159 _mesa_error(ctx, GL_INVALID_OPERATION,
246 _mesa_error(ctx, GL_INVALID_OPERATION,
253 _mesa_error(ctx, GL_INVALID_OPERATION,
335 _mesa_error(ctx, GL_INVALID_OPERATION,
341 _mesa_error(ctx, GL_INVALID_OPERATION,
shader_query.cpp 57 _mesa_error(ctx, GL_INVALID_OPERATION,
146 _mesa_error(ctx, GL_INVALID_OPERATION,
260 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragDataLocationIndexed(illegal name)");
304 _mesa_error(ctx, GL_INVALID_OPERATION,
313 _mesa_error(ctx, GL_INVALID_OPERATION,
360 _mesa_error(ctx, GL_INVALID_OPERATION,
369 _mesa_error(ctx, GL_INVALID_OPERATION,
atifragshader.c 195 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)");
200 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)");
223 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenFragmentShadersATI(insideShader)");
243 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragmentShaderATI(insideShader)");
297 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteFragmentShaderATI(insideShader)");
335 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginFragmentShaderATI(insideShader)");
389 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(outsideShader)");
393 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(interpinfirstpass)");
402 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(noarithinst)");
437 _mesa_error(ctx, GL_INVALID_OPERATION,
    [all...]
transformfeedback.c 93 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
323 _mesa_error(ctx, GL_INVALID_OPERATION,
331 _mesa_error(ctx, GL_INVALID_OPERATION,
348 _mesa_error(ctx, GL_INVALID_OPERATION,
355 _mesa_error(ctx, GL_INVALID_OPERATION,
380 _mesa_error(ctx, GL_INVALID_OPERATION,
445 _mesa_error(ctx, GL_INVALID_OPERATION,
488 _mesa_error(ctx, GL_INVALID_OPERATION,
529 _mesa_error(ctx, GL_INVALID_OPERATION,
554 _mesa_error(ctx, GL_INVALID_OPERATION,
    [all...]
queryobj.c 194 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB");
234 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB");
310 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
317 _mesa_error(ctx, GL_INVALID_OPERATION,
333 _mesa_error(ctx, GL_INVALID_OPERATION,
378 _mesa_error(ctx, GL_INVALID_OPERATION,
417 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
435 _mesa_error(ctx, GL_INVALID_OPERATION,
442 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
552 _mesa_error(ctx, GL_INVALID_OPERATION,
    [all...]
  /external/deqp/modules/gles3/functional/
es3fNegativeShaderApiTests.cpp 118 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
121 expectError(GL_INVALID_OPERATION);
136 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
139 expectError(GL_INVALID_OPERATION);
178 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if more than one of the handles in shaders refers to the same type of shader, or GL_INVALID_VALUE due to invalid data pointer.");
180 expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE);
193 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
195 expectError(GL_INVALID_OPERATION);
198 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
200 expectError(GL_INVALID_OPERATION);
    [all...]
es3fNegativeBufferApiTests.cpp 97 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
100 expectError(GL_INVALID_OPERATION);
117 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
120 expectError(GL_INVALID_OPERATION);
123 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object being updated is mapped.");
128 expectError(GL_INVALID_OPERATION);
174 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
176 expectError(GL_INVALID_OPERATION);
206 expectError(GL_INVALID_OPERATION);
208 expectError(GL_INVALID_OPERATION);
    [all...]
es3fNegativeFragmentApiTests.cpp 227 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if glBeginQuery is executed while a query object of the same target is already active.");
231 expectError (GL_INVALID_OPERATION);
234 expectError (GL_INVALID_OPERATION);
238 expectError (GL_INVALID_OPERATION);
244 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is 0.");
246 expectError (GL_INVALID_OPERATION);
249 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id not a name returned from a previous call to glGenQueries, or if such a name has since been deleted with glDeleteQueries.");
251 expectError (GL_INVALID_OPERATION);
255 expectError (GL_INVALID_OPERATION);
258 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is the name of an already active query object.")
    [all...]
es3fNegativeTextureApiTests.cpp 164 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target.");
168 expectError(GL_INVALID_OPERATION);
170 expectError(GL_INVALID_OPERATION);
172 expectError(GL_INVALID_OPERATION);
177 expectError(GL_INVALID_OPERATION);
179 expectError(GL_INVALID_OPERATION);
181 expectError(GL_INVALID_OPERATION);
482 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.");
485 expectError (GL_INVALID_OPERATION);
489 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and th (…)
    [all...]
es3fNegativeStateApiTests.cpp 194 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
196 expectError(GL_INVALID_OPERATION);
227 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object.");
229 expectError(GL_INVALID_OPERATION);
247 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
249 expectError(GL_INVALID_OPERATION);
293 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
295 expectError(GL_INVALID_OPERATION);
325 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program does not refer to a program object.");
327 expectError(GL_INVALID_OPERATION);
    [all...]
es3fFboApiTests.cpp 251 checkError(testCtx, context, GL_INVALID_OPERATION);
258 checkError(testCtx, context, GL_INVALID_OPERATION);
270 checkError(testCtx, context, GL_INVALID_OPERATION);
275 checkError(testCtx, context, GL_INVALID_OPERATION);
286 checkError(testCtx, context, GL_INVALID_OPERATION);
291 checkError(testCtx, context, GL_INVALID_OPERATION);
307 checkError(testCtx, context, GL_INVALID_OPERATION);
320 checkError(testCtx, context, GL_INVALID_OPERATION);
324 checkError(testCtx, context, GL_INVALID_OPERATION);
331 checkError(testCtx, context, GL_INVALID_OPERATION);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderApiTests.cpp 116 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object.");
119 ctx.expectError(GL_INVALID_OPERATION);
136 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object.");
139 ctx.expectError(GL_INVALID_OPERATION);
205 ctx.beginSection("GL_INVALID_OPERATION is generated if more than one of the handles in shaders refers to the same type of shader, or GL_INVALID_VALUE due to invalid data pointer.");
207 ctx.expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE);
222 ctx.beginSection("GL_INVALID_OPERATION is generated if shaders refers to a program object.");
224 ctx.expectError(GL_INVALID_OPERATION);
244 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
246 ctx.expectError(GL_INVALID_OPERATION);
    [all...]
es31fNegativeBufferApiTests.cpp 90 ctx.beginSection("GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
93 ctx.expectError(GL_INVALID_OPERATION);
111 ctx.beginSection("GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
114 ctx.expectError(GL_INVALID_OPERATION);
117 ctx.beginSection("GL_INVALID_OPERATION is generated if the buffer object being updated is mapped.");
122 ctx.expectError(GL_INVALID_OPERATION);
172 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
174 ctx.expectError(GL_INVALID_OPERATION);
209 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
211 ctx.expectError(GL_INVALID_OPERATION);
    [all...]
es31fNegativeStateApiTests.cpp 259 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
261 ctx.expectError(GL_INVALID_OPERATION);
293 ctx.beginSection("GL_INVALID_OPERATION is generated if shader does not refer to a shader object.");
295 ctx.expectError(GL_INVALID_OPERATION);
314 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object.");
316 ctx.expectError(GL_INVALID_OPERATION);
362 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object.");
364 ctx.expectError(GL_INVALID_OPERATION);
394 ctx.beginSection("GL_INVALID_OPERATION is generated if program does not refer to a program object.");
396 ctx.expectError(GL_INVALID_OPERATION);
    [all...]
es31fNegativeTextureApiTests.cpp 116 ctx.beginSection("GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target.");
120 ctx.expectError(GL_INVALID_OPERATION);
122 ctx.expectError(GL_INVALID_OPERATION);
124 ctx.expectError(GL_INVALID_OPERATION);
129 ctx.expectError(GL_INVALID_OPERATION);
131 ctx.expectError(GL_INVALID_OPERATION);
133 ctx.expectError(GL_INVALID_OPERATION);
138 ctx.expectError(GL_INVALID_OPERATION);
140 ctx.expectError(GL_INVALID_OPERATION);
142 ctx.expectError(GL_INVALID_OPERATION);
    [all...]
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
gl_base_types.h 56 #define GL_INVALID_OPERATION 0x0502
  /frameworks/base/libs/hwui/utils/
GLUtils.cpp 48 case GL_INVALID_OPERATION:
49 ALOGE("GL error: GL_INVALID_OPERATION");
  /cts/tests/tests/opengl/src/android/opengl/cts/
ProgramTest.java 43 assertEquals(GLES20.GL_INVALID_OPERATION, error);
  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
utils.cpp 74 case GL_INVALID_OPERATION:
75 str = "GL_INVALID_OPERATION";

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