/external/deqp/modules/gles2/functional/ |
es2fNegativeShaderApiTests.cpp | 85 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage; 91 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); 97 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); 100 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 103 expectError(GL_INVALID_OPERATION); 114 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage; 120 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); 123 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 126 expectError(GL_INVALID_OPERATION); 164 expectError(shaderBinarySupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); [all...] |
es2fNegativeBufferApiTests.cpp | 95 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 98 expectError(GL_INVALID_OPERATION); 115 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 118 expectError(GL_INVALID_OPERATION); 164 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported."); 166 expectError(GL_INVALID_OPERATION); 194 expectError(GL_INVALID_OPERATION); 196 expectError(GL_INVALID_OPERATION); 198 expectError(GL_INVALID_OPERATION); 200 expectError(GL_INVALID_OPERATION); [all...] |
es2fNegativeStateApiTests.cpp | 130 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 132 expectError(GL_INVALID_OPERATION); 148 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage; 166 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if pname is GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, or GL_SHADER_SOURCE_LENGTH but a shader compiler is not supported."); 168 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); 170 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); 172 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); 175 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object."); 177 expectError(GL_INVALID_OPERATION); 197 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.") [all...] |
/external/mesa3d/src/mesa/main/ |
histogram.c | 52 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax"); 70 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram"); 87 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv"); 96 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv"); 105 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv"); 114 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv"); 123 _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram"); 132 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax"); 141 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram"); 150 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax") [all...] |
pbo.c | 188 _mesa_error(ctx, GL_INVALID_OPERATION, 191 _mesa_error(ctx, GL_INVALID_OPERATION, 205 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); 284 _mesa_error(ctx, GL_INVALID_OPERATION, 287 _mesa_error(ctx, GL_INVALID_OPERATION, 301 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); 345 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); 354 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)"); 384 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); 393 _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped") [all...] |
condrender.c | 49 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); 77 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); 97 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()");
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drawpix.c | 95 _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)"); 114 _mesa_error(ctx, GL_INVALID_OPERATION, 123 _mesa_error(ctx, GL_INVALID_OPERATION, 153 _mesa_error(ctx, GL_INVALID_OPERATION, 159 _mesa_error(ctx, GL_INVALID_OPERATION, 246 _mesa_error(ctx, GL_INVALID_OPERATION, 253 _mesa_error(ctx, GL_INVALID_OPERATION, 335 _mesa_error(ctx, GL_INVALID_OPERATION, 341 _mesa_error(ctx, GL_INVALID_OPERATION,
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shader_query.cpp | 57 _mesa_error(ctx, GL_INVALID_OPERATION, 146 _mesa_error(ctx, GL_INVALID_OPERATION, 260 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragDataLocationIndexed(illegal name)"); 304 _mesa_error(ctx, GL_INVALID_OPERATION, 313 _mesa_error(ctx, GL_INVALID_OPERATION, 360 _mesa_error(ctx, GL_INVALID_OPERATION, 369 _mesa_error(ctx, GL_INVALID_OPERATION,
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atifragshader.c | 195 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); 200 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); 223 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenFragmentShadersATI(insideShader)"); 243 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragmentShaderATI(insideShader)"); 297 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteFragmentShaderATI(insideShader)"); 335 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginFragmentShaderATI(insideShader)"); 389 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(outsideShader)"); 393 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(interpinfirstpass)"); 402 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(noarithinst)"); 437 _mesa_error(ctx, GL_INVALID_OPERATION, [all...] |
transformfeedback.c | 93 * feedback actually exist. Raise a GL_INVALID_OPERATION error if 323 _mesa_error(ctx, GL_INVALID_OPERATION, 331 _mesa_error(ctx, GL_INVALID_OPERATION, 348 _mesa_error(ctx, GL_INVALID_OPERATION, 355 _mesa_error(ctx, GL_INVALID_OPERATION, 380 _mesa_error(ctx, GL_INVALID_OPERATION, 445 _mesa_error(ctx, GL_INVALID_OPERATION, 488 _mesa_error(ctx, GL_INVALID_OPERATION, 529 _mesa_error(ctx, GL_INVALID_OPERATION, 554 _mesa_error(ctx, GL_INVALID_OPERATION, [all...] |
queryobj.c | 194 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB"); 234 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB"); 310 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)"); 317 _mesa_error(ctx, GL_INVALID_OPERATION, 333 _mesa_error(ctx, GL_INVALID_OPERATION, 378 _mesa_error(ctx, GL_INVALID_OPERATION, 417 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)"); 435 _mesa_error(ctx, GL_INVALID_OPERATION, 442 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)"); 552 _mesa_error(ctx, GL_INVALID_OPERATION, [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeShaderApiTests.cpp | 118 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 121 expectError(GL_INVALID_OPERATION); 136 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 139 expectError(GL_INVALID_OPERATION); 178 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if more than one of the handles in shaders refers to the same type of shader, or GL_INVALID_VALUE due to invalid data pointer."); 180 expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); 193 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 195 expectError(GL_INVALID_OPERATION); 198 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 200 expectError(GL_INVALID_OPERATION); [all...] |
es3fNegativeBufferApiTests.cpp | 97 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 100 expectError(GL_INVALID_OPERATION); 117 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 120 expectError(GL_INVALID_OPERATION); 123 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object being updated is mapped."); 128 expectError(GL_INVALID_OPERATION); 174 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported."); 176 expectError(GL_INVALID_OPERATION); 206 expectError(GL_INVALID_OPERATION); 208 expectError(GL_INVALID_OPERATION); [all...] |
es3fNegativeFragmentApiTests.cpp | 227 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if glBeginQuery is executed while a query object of the same target is already active."); 231 expectError (GL_INVALID_OPERATION); 234 expectError (GL_INVALID_OPERATION); 238 expectError (GL_INVALID_OPERATION); 244 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is 0."); 246 expectError (GL_INVALID_OPERATION); 249 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id not a name returned from a previous call to glGenQueries, or if such a name has since been deleted with glDeleteQueries."); 251 expectError (GL_INVALID_OPERATION); 255 expectError (GL_INVALID_OPERATION); 258 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is the name of an already active query object.") [all...] |
es3fNegativeTextureApiTests.cpp | 164 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target."); 168 expectError(GL_INVALID_OPERATION); 170 expectError(GL_INVALID_OPERATION); 172 expectError(GL_INVALID_OPERATION); 177 expectError(GL_INVALID_OPERATION); 179 expectError(GL_INVALID_OPERATION); 181 expectError(GL_INVALID_OPERATION); 482 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped."); 485 expectError (GL_INVALID_OPERATION); 489 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and th (…) [all...] |
es3fNegativeStateApiTests.cpp | 194 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 196 expectError(GL_INVALID_OPERATION); 227 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object."); 229 expectError(GL_INVALID_OPERATION); 247 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 249 expectError(GL_INVALID_OPERATION); 293 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 295 expectError(GL_INVALID_OPERATION); 325 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program does not refer to a program object."); 327 expectError(GL_INVALID_OPERATION); [all...] |
es3fFboApiTests.cpp | 251 checkError(testCtx, context, GL_INVALID_OPERATION); 258 checkError(testCtx, context, GL_INVALID_OPERATION); 270 checkError(testCtx, context, GL_INVALID_OPERATION); 275 checkError(testCtx, context, GL_INVALID_OPERATION); 286 checkError(testCtx, context, GL_INVALID_OPERATION); 291 checkError(testCtx, context, GL_INVALID_OPERATION); 307 checkError(testCtx, context, GL_INVALID_OPERATION); 320 checkError(testCtx, context, GL_INVALID_OPERATION); 324 checkError(testCtx, context, GL_INVALID_OPERATION); 331 checkError(testCtx, context, GL_INVALID_OPERATION); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | 116 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object."); 119 ctx.expectError(GL_INVALID_OPERATION); 136 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object."); 139 ctx.expectError(GL_INVALID_OPERATION); 205 ctx.beginSection("GL_INVALID_OPERATION is generated if more than one of the handles in shaders refers to the same type of shader, or GL_INVALID_VALUE due to invalid data pointer."); 207 ctx.expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); 222 ctx.beginSection("GL_INVALID_OPERATION is generated if shaders refers to a program object."); 224 ctx.expectError(GL_INVALID_OPERATION); 244 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object."); 246 ctx.expectError(GL_INVALID_OPERATION); [all...] |
es31fNegativeBufferApiTests.cpp | 90 ctx.beginSection("GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 93 ctx.expectError(GL_INVALID_OPERATION); 111 ctx.beginSection("GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 114 ctx.expectError(GL_INVALID_OPERATION); 117 ctx.beginSection("GL_INVALID_OPERATION is generated if the buffer object being updated is mapped."); 122 ctx.expectError(GL_INVALID_OPERATION); 172 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of format and type is unsupported."); 174 ctx.expectError(GL_INVALID_OPERATION); 209 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of format and type is unsupported."); 211 ctx.expectError(GL_INVALID_OPERATION); [all...] |
es31fNegativeStateApiTests.cpp | 259 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object."); 261 ctx.expectError(GL_INVALID_OPERATION); 293 ctx.beginSection("GL_INVALID_OPERATION is generated if shader does not refer to a shader object."); 295 ctx.expectError(GL_INVALID_OPERATION); 314 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object."); 316 ctx.expectError(GL_INVALID_OPERATION); 362 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object."); 364 ctx.expectError(GL_INVALID_OPERATION); 394 ctx.beginSection("GL_INVALID_OPERATION is generated if program does not refer to a program object."); 396 ctx.expectError(GL_INVALID_OPERATION); [all...] |
es31fNegativeTextureApiTests.cpp | 116 ctx.beginSection("GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target."); 120 ctx.expectError(GL_INVALID_OPERATION); 122 ctx.expectError(GL_INVALID_OPERATION); 124 ctx.expectError(GL_INVALID_OPERATION); 129 ctx.expectError(GL_INVALID_OPERATION); 131 ctx.expectError(GL_INVALID_OPERATION); 133 ctx.expectError(GL_INVALID_OPERATION); 138 ctx.expectError(GL_INVALID_OPERATION); 140 ctx.expectError(GL_INVALID_OPERATION); 142 ctx.expectError(GL_INVALID_OPERATION); [all...] |
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
gl_base_types.h | 56 #define GL_INVALID_OPERATION 0x0502
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/frameworks/base/libs/hwui/utils/ |
GLUtils.cpp | 48 case GL_INVALID_OPERATION: 49 ALOGE("GL error: GL_INVALID_OPERATION");
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
ProgramTest.java | 43 assertEquals(GLES20.GL_INVALID_OPERATION, error);
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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
utils.cpp | 74 case GL_INVALID_OPERATION:
75 str = "GL_INVALID_OPERATION";
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