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    Searched refs:GL_LESS (Results 1 - 25 of 252) sorted by null

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  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_state.c 45 case GL_LESS:
71 case GL_LESS:
  /external/mesa3d/src/mesa/main/
depth.c 77 case GL_LESS: /* (default) pass if incoming z < stored z */
170 ctx->Depth.Func = GL_LESS;
  /frameworks/base/libs/hwui/renderstate/
Stencil.cpp 105 glStencilFunc(greater ? GL_LESS : GL_EQUAL, value, 0xffffffff);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_gldefs.h 135 case GL_LESS:
nv04_state_raster.c 40 case GL_LESS:
  /external/deqp/modules/gles2/functional/
es2fStencilTests.cpp 436 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP));
440 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE));
515 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR));
516 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR));
es2fDepthRangeTests.cpp 79 case GL_LESS: return a < b;
442 compareGroup->addChild(new DepthRangeCompareCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar, GL_LESS));
es2fDepthTests.cpp 269 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS));
  /external/deqp/modules/gles3/functional/
es3fStencilTests.cpp 439 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP));
443 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE));
518 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR));
519 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR));
es3fFragDepthTests.cpp 85 case GL_LESS: return a < b;
315 gl.depthFunc(GL_LESS);
586 compareGroup->addChild(new FragDepthCompareCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].fragSrc, cases[ndx].evalFunc, GL_LESS));
es3fDepthTests.cpp 272 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS));
es3fFboMultisampleTests.cpp 184 glDepthFunc(GL_LESS);
  /external/mesa3d/src/mesa/state_tracker/
st_atom_depth.c 53 STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER);
  /external/mesa3d/src/mesa/swrast/
s_alpha.c 42 case GL_LESS: \
s_triangle.c 170 * Interpolate S,T, GL_LESS depth test, w/out mipmapping or
889 ASSERT(ctx->Depth.Func == GL_LESS); \
    [all...]
  /frameworks/rs/driver/
rsdProgramStore.cpp 55 drv->depthFunc = GL_LESS;
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 226 GL_LESS,
530 GL_LESS,
669 GL_LESS,
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 261 GL_LESS,
592 GL_LESS,
731 GL_LESS,
  /external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.cpp 224 case GL_LESS: return rr::TESTFUNC_LESS;
  /prebuilts/misc/windows/sdl2/test/
testgles.c 281 glDepthFunc(GL_LESS);
testgl2.c 372 ctx.glDepthFunc(GL_LESS);
testshader.c 342 glDepthFunc(GL_LESS); /* The Type Of Depth Test To Do */
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES10Header.java-if 96 public static final int GL_LESS = 0x0201;
GLES20Header.java-if 184 public static final int GL_LESS = 0x0201;
  /external/deqp/modules/glshared/
glsInteractionTestUtil.cpp 76 GL_LESS,

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