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    Searched refs:GL_TEXTURE_CUBE_MAP_POSITIVE_Y (Results 1 - 25 of 172) sorted by null

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  /external/deqp/modules/gles2/functional/
es2fNegativeTextureApiTests.cpp 56 case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
168 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
201 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, compressedFormats[0], 0, 0, 0, 0, 0);
237 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
289 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0);
291 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0);
293 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0);
404 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
406 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
408 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0)
    [all...]
es2fFboStateQueryTests.cpp 190 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
es2fFboApiTest.cpp 115 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: return "GL_TEXTURE_CUBE_MAP_POSITIVE_Y";
225 GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp 107 case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
209 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
228 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
252 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
286 m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
287 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
289 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
291 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
357 m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
358 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0)
    [all...]
es3fFboApiTests.cpp 111 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: return "GL_TEXTURE_CUBE_MAP_POSITIVE_Y";
201 GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
es3fFboStateQueryTests.cpp 340 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
    [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp 69 case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
202 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
222 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
247 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
282 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
283 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
285 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
287 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
354 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
355 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0)
    [all...]
  /external/deqp/framework/egl/
egluGLUtil.cpp 46 case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11ExtensionPack.java 105 int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 217 public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
  /external/deqp/framework/opengl/
gluStrUtil.inl 629 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: return "GL_TEXTURE_CUBE_MAP_POSITIVE_Y";
768 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: return "GL_TEXTURE_CUBE_MAP_POSITIVE_Y";
    [all...]
gluStateReset.cpp 187 gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
787 gl.texImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
    [all...]
gluTextureUtil.cpp     [all...]
  /external/deqp/modules/egl/
teglImageUtil.cpp 309 GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  /external/robolectric/v1/lib/main/
opengl-api-gl1.1-android-2.1_r1.jar 
  /external/mesa3d/src/mesa/main/
teximage.c 982 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
    [all...]
  /development/ndk/platforms/android-21/include/GLES2/
gl2.h 267 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 332 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
  /external/deqp/modules/glshared/
glsFboUtil.cpp 374 GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  /external/mesa3d/include/GLES2/
gl2.h 332 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 217 public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
    [all...]
  /prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/GLES2/
gl2.h 332 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
  /prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/GLES2/
gl2.h 332 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
  /prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/GLES2/
gl2.h 332 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
  /prebuilts/ndk/current/platforms/android-13/arch-arm/usr/include/GLES2/
gl2.h 332 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517

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