/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_structs.h | 66 GLuint length:8; 67 GLuint vs_realloc:1; 68 GLuint gs_realloc:1; 69 GLuint clp_realloc:1; 70 GLuint sf_realloc:1; 71 GLuint vfe_realloc:1; 72 GLuint cs_realloc:1; 73 GLuint pad:2; 74 GLuint opcode:16; 79 GLuint vs_fence:10; [all...] |
brw_util.h | 39 extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList); 40 extern GLuint brw_translate_blend_factor( GLenum factor ); 41 extern GLuint brw_translate_blend_equation( GLenum mode );
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/external/mesa3d/src/mesa/main/ |
atifragshader.h | 32 GLuint Index; 33 GLuint argRep; 34 GLuint argMod; 39 GLuint Index; 40 GLuint dstMod; 41 GLuint dstMask; 54 GLuint ArgCount[2]; 63 GLuint src; 74 _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id); 81 extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range) [all...] |
format_unpack.h | 28 _mesa_unpack_rgba_row(gl_format format, GLuint n, 32 _mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n, 36 _mesa_unpack_uint_rgba_row(gl_format format, GLuint n, 37 const void *src, GLuint dst[][4]); 43 GLuint x, GLuint y, GLuint width, GLuint height); 46 _mesa_unpack_float_z_row(gl_format format, GLuint n, 51 _mesa_unpack_uint_z_row(gl_format format, GLuint n [all...] |
hash.h | 42 extern void *_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key); 44 extern void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data); 46 extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key); 50 void (*callback)(GLuint key, void *data, void *userData), 55 void (*callback)(GLuint key, void *data, void *userData), 58 extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table); 60 extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key); 64 extern GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) [all...] |
/external/mesa3d/src/mesa/math/ |
m_translate.h | 52 GLuint stride, 54 GLuint start, 55 GLuint n ); 57 extern void _math_trans_1ui(GLuint *to, 59 GLuint stride, 61 GLuint start, 62 GLuint n ); 66 GLuint stride, 68 GLuint start, 69 GLuint n ) [all...] |
m_eval.h | 61 GLuint dim, GLuint order); 80 GLuint dim, GLuint uorder, GLuint vorder); 99 GLfloat u, GLfloat v, GLuint dim, 100 GLuint uorder, GLuint vorder);
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.h | 38 GLuint offset; /** Offset of this image from the start of mipmap tree buffer, in bytes */ 42 GLuint width; 43 GLuint height; 44 GLuint depth; 45 GLuint size; /** Size of each image, in bytes */ 46 GLuint rowstride; /** in bytes */ 47 GLuint valid; 64 GLuint refcount; 66 GLuint totalsize; /** total size of the miptree, in bytes */ 70 GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise * [all...] |
radeon_maos.h | 40 extern void radeonEmitArrays( struct gl_context *ctx, GLuint inputs );
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/cts/tests/openglperf2/jni/primitive/contextswitch/ |
ContextSwitchRenderer.h | 28 GLuint* mFboIds; 29 GLuint mTextureId; 30 GLuint mTextureUniformHandle; 31 GLuint mTranslateUniformHandle; 32 GLuint mPositionHandle; 33 GLuint mTexCoordHandle;
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/cts/tests/openglperf2/jni/primitive/shaderperf/ |
ShaderPerfRenderer.h | 26 GLuint mTextureId; 27 GLuint mTextureUniformHandle; 28 GLuint mPositionHandle; 29 GLuint mTexCoordHandle; 30 GLuint mSeedUniformHandle;
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/external/mesa3d/src/mesa/tnl/ |
t_vertex.h | 67 GLuint attrib; /* _TNL_ATTRIB_ enum */ 69 GLuint offset; 76 const GLuint attrsize; 86 GLuint edst, GLuint eout, GLuint ein, 91 extern void _tnl_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc ); 107 extern void *_tnl_get_vertex( struct gl_context *ctx, GLuint nr ); 109 extern GLuint _tnl_install_attrs( struct gl_context *ctx [all...] |
t_context.h | 179 static inline GLuint _tnl_translate_prim( const struct _mesa_prim *prim ) 181 GLuint flag; 196 GLuint Size; /**< Max vertices per vertex buffer, constant */ 200 GLuint Count; /**< Number of vertices currently in buffer */ 207 GLuint *Elts; 221 GLuint PrimitiveCount; 270 GLuint last_attrib_stride[_TNL_ATTRIB_MAX]; 271 GLuint last_attrib_size[_TNL_ATTRIB_MAX]; 272 GLuint input_changes; 273 GLuint new_state [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_buffer_objects.h | 44 GLuint offset; /* any offset into that buffer */ 62 GLuint flag); 65 GLuint align, 66 GLuint *offset); 69 const void *ptr, GLuint size, GLuint align, 71 GLuint *return_offset); 74 GLuint size, GLuint align); 76 const void *ptr, GLuint size, GLuint align [all...] |
intel_regions.h | 62 GLuint refcount; /**< Reference count for region */ 63 GLuint cpp; /**< bytes per pixel */ 64 GLuint width; /**< in pixels */ 65 GLuint height; /**< in pixels */ 66 GLuint pitch; /**< in pixels */ 68 GLuint map_refcount; /**< Reference count for mapping */ 82 GLuint cpp, GLuint width, 83 GLuint height, 88 GLuint cpp [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texfetch.h | 33 _mesa_get_texel_fetch_func(gl_format format, GLuint dims); 36 _mesa_update_fetch_functions(struct gl_context *ctx, GLuint unit);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES31.spec | 1 void glDispatchCompute ( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z ) 7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params ) 8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name ) 9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) 10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params [all...] |
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 55 GLuint flags; 59 GLuint m_numIndexes; 64 android::Vector<GLuint> m_shaders; 72 void initProgramData(GLuint numIndexes); 75 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type); 76 void setIndexFlags(GLuint index, GLuint flags); 77 GLuint getIndexForLocation(GLint location); 88 bool attachShader(GLuint shader); 89 bool detachShader(GLuint shader) [all...] |
/cts/tests/openglperf2/jni/primitive/pixeloutput/ |
PixelOutputRenderer.h | 27 GLuint mTextureId; 28 GLuint mTextureUniformHandle; 29 GLuint mPositionHandle; 30 GLuint mTexCoordHandle;
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/frameworks/base/libs/hwui/renderstate/ |
TextureState.h | 41 void activateTexture(GLuint textureUnit); 51 * bindTexture(GLenum, GLuint). 53 void bindTexture(GLuint texture); 58 * bindTexture(GLuint). 60 void bindTexture(GLenum target, GLuint texture); 67 void deleteTexture(GLuint texture); 78 void unbindTexture(GLuint texture); 88 GLuint mTextureUnit; 91 GLuint mBoundTextures[kTextureUnitsCount];
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/cts/tests/openglperf2/jni/graphics/ |
Renderer.h | 40 GLuint mProgramId; 45 GLuint mFboId;// Frame buffer id 46 GLuint mFboDepthId;// Depth buffer id 47 GLuint mFboTexId;// Frame buffer texture id 48 GLuint mFboProgId;// Frame buffer program id 49 GLuint mFboTexUniformHandle;// Frame buffer texture uniform handle 50 GLuint mFboXOffsetUniformHandle;// Frame buffer x offset uniform handle 51 GLuint mFboYOffsetUniformHandle;// Frame buffer y offset uniform handle 52 GLuint mFboPositionHandle;// Frame buffer position handle 53 GLuint mFboTexCoordHandle;// Frame buffer texture coordinate handl [all...] |
GLUtils.h | 31 static GLuint loadTexture(const char* name); 35 static GLuint createProgram(const char** vertexSource, const char** fragmentSource); 43 static GLuint genTexture(int texWidth, int texHeight, int fill); 44 static bool createFBO(GLuint& fboId, GLuint& rboId, GLuint& cboId, int width, int height);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_program.h | 109 extern GLuint i915_get_temp(struct i915_fragment_program *p); 110 extern GLuint i915_get_utemp(struct i915_fragment_program *p); 114 extern GLuint i915_emit_texld(struct i915_fragment_program *p, 115 GLuint live_regs, 116 GLuint dest, 117 GLuint destmask, 118 GLuint sampler, GLuint coord, GLuint op); 120 extern GLuint i915_emit_arith(struct i915_fragment_program *p [all...] |
/external/mesa3d/src/mesa/vbo/ |
vbo.h | 42 GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */ 43 GLuint indexed:1; 44 GLuint begin:1; 45 GLuint end:1; 46 GLuint weak:1; 47 GLuint no_current_update:1; 48 GLuint pad:19; 50 GLuint start; 51 GLuint count; 54 GLuint base_instance [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_texture.h | 72 GLuint lastLevel; 78 GLuint width0, height0, depth0; 151 GLuint last_level, 152 GLuint width0, 153 GLuint height0, 154 GLuint depth0, 155 GLuint layers, 156 GLuint tex_usage ); 161 GLuint widthIn, 162 GLuint heightIn [all...] |