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Searched
refs:GR_GL_FUNCTION_TYPE
(Results
1 - 9
of
9
) sorted by null
/external/skia/src/gpu/gl/
GrGLNoOpInterface.h
16
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBindFragDataLocation(GrGLuint program,
20
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBlendColor(GrGLclampf red,
25
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBlendEquation(GrGLenum mode);
27
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBlendFunc(GrGLenum sfactor,
30
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBufferSubData(GrGLenum target,
35
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLClear(GrGLbitfield mask);
37
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLClearColor(GrGLclampf red,
42
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLClearStencil(GrGLint s);
44
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLColorMask(GrGLboolean red,
49
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLCompileShader(GrGLuint shader)
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GrGLNoOpInterface.cpp
50
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBindFragDataLocation(GrGLuint program,
55
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBlendColor(GrGLclampf red,
61
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBlendEquation(GrGLenum mode) {
64
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBlendFunc(GrGLenum sfactor,
68
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLBufferSubData(GrGLenum target,
74
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLClear(GrGLbitfield mask) {
77
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLClearColor(GrGLclampf red,
83
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLClearStencil(GrGLint s) {
86
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLColorMask(GrGLboolean red,
92
GrGLvoid
GR_GL_FUNCTION_TYPE
noOpGLCompileShader(GrGLuint shader)
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GrGLCreateNullInterface.cpp
150
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLActiveTexture(GrGLenum texture) {}
151
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
152
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
153
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
154
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
155
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBindVertexArray(GrGLuint id) {}
157
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
165
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLGenerateMipmap(GrGLenum target) {}
167
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBufferData(GrGLenum target,
192
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLPixelStorei(GrGLenum pname, GrGLint param) {
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SkNullGLContext.cpp
148
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLActiveTexture(GrGLenum texture) {}
149
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
150
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
151
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
152
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
153
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBindVertexArray(GrGLuint id) {}
155
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
163
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLGenerateMipmap(GrGLenum target) {}
165
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLBufferData(GrGLenum target,
196
GrGLvoid
GR_GL_FUNCTION_TYPE
nullGLPixelStorei(GrGLenum pname, GrGLint param) {
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...]
SkGLContext.cpp
29
typedef GLsync (
GR_GL_FUNCTION_TYPE
* GLFenceSyncProc) (GrGLenum, GrGLbitfield);
30
typedef GrGLenum (
GR_GL_FUNCTION_TYPE
* GLClientWaitSyncProc) (GLsync, GrGLbitfield, GrGLuint64);
31
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GLDeleteSyncProc) (GLsync);
/external/skia/include/gpu/gl/
GrGLFunctions.h
20
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLActiveTextureProc)(GrGLenum texture);
21
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
22
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
23
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
24
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
25
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
26
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
27
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
28
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
29
typedef GrGLvoid (
GR_GL_FUNCTION_TYPE
* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, cons (…)
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GrGLConfig.h
23
#if !defined(
GR_GL_FUNCTION_TYPE
)
24
#define
GR_GL_FUNCTION_TYPE
GrGLTypes.h
84
typedef void (
GR_GL_FUNCTION_TYPE
* GRGLDEBUGPROC)(GrGLenum source,
/external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp
26
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLActiveTexture(GrGLenum texture) {
36
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLAttachShader(GrGLuint programID,
51
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLBeginQuery(GrGLenum target, GrGLuint id) {
54
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLBindAttribLocation(GrGLuint program,
60
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLBindTexture(GrGLenum target,
76
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLBufferData(GrGLenum target,
108
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLPixelStorei(GrGLenum pname,
129
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLReadPixels(GrGLint x,
192
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLUseProgram(GrGLuint programID) {
202
GrGLvoid
GR_GL_FUNCTION_TYPE
debugGLBindFramebuffer(GrGLenum target
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