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    Searched refs:GR_GL_TEXTURE_2D (Results 1 - 12 of 12) sorted by null

  /external/skia/bench/
GLBench.cpp 114 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, texture));
115 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MAG_FILTER, GR_GL_NEAREST));
116 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST));
117 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE));
118 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE));
119 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D,
131 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
136 GR_GL_TEXTURE_2D,
GLVec4ScalarBench.cpp 284 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
GLVertexAttributesBench.cpp 252 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
GLInstancedArraysBench.cpp 375 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
  /external/skia/src/gpu/gl/
GrGLProgramDesc.cpp 21 case GR_GL_TEXTURE_2D:
GrGLGpu.cpp 559 idDesc.fInfo.fTarget = GR_GL_TEXTURE_2D;
576 } else if (GR_GL_TEXTURE_2D != idDesc.fInfo.fTarget) {
674 idDesc.fInfo.fTarget = GR_GL_TEXTURE_2D;
680 GR_GL_TEXTURE_2D != idDesc.fInfo.fTarget) {
    [all...]
GrGLGpu.h 590 case GR_GL_TEXTURE_2D:
GrGLDefines.h 147 #define GR_GL_TEXTURE_2D 0x0DE1
    [all...]
  /external/skia/tests/
TextureStorageAllocator.cpp 29 GrGLenum target = GR_GL_TEXTURE_2D;
EGLImageTest.cpp 128 if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 78 SkASSERT(glTexture->target() == GR_GL_TEXTURE_2D);
  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 64 GrAlwaysAssert(target == GR_GL_TEXTURE_2D);
429 GrAlwaysAssert(GR_GL_TEXTURE_2D == textarget);
    [all...]

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