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    Searched refs:GrGLvoid (Results 1 - 16 of 16) sorted by null

  /external/skia/src/gpu/gl/
GrGLNoOpInterface.h 16 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
20 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode);
27 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
30 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
33 const GrGLvoid* data);
35 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
37 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
44 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red
    [all...]
GrGLNoOpInterface.cpp 50 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
55 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
61 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode) {
64 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
68 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
71 const GrGLvoid* data) {
74 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) {
77 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
83 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) {
86 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red
    [all...]
GrGLCreateNullInterface.cpp 150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
154 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
157 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
165 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
167 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
169 const GrGLvoid* data
    [all...]
SkNullGLContext.cpp 148 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
149 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
163 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
165 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
167 const GrGLvoid* data
    [all...]
GrGLVertexArray.h 47 GrGLvoid* offset);
93 GrGLvoid* fOffset;
GrGLPathRendering.h 64 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range);
SkGLContext.cpp 31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
162 GrGLvoid* data) {
GrGLVertexArray.cpp 44 GrGLvoid* offset) {
GrGLGpu.cpp     [all...]
  /external/skia/include/gpu/gl/
GrGLFunctions.h 20 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
21 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
22 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
23 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
24 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
25 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
26 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
27 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
28 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
29 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, (…)
    [all...]
GrGLTypes.h 47 typedef void GrGLvoid;
SkGLContext.h 47 GrGLvoid* data);
  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 26 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) {
36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
51 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) {
54 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program,
60 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target,
76 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
78 const GrGLvoid* data,
108 GrGLvoid GR_GL_FUNCTION_TYPE debugGLPixelStorei(GrGLenum pname,
129 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
135 GrGLvoid* pixels)
    [all...]
  /external/skia/bench/
GLInstancedArraysBench.cpp 208 (GrGLvoid*)0));
217 (GrGLvoid*)0));
249 (GrGLvoid*)0));
257 (GrGLvoid*)0));
298 (GrGLvoid*)0));
300 (GrGLvoid*)(sizeof(SkPoint))));
GLVec4ScalarBench.cpp 241 (GrGLvoid*)0));
243 (GrGLvoid*)(sizeof(SkPoint))));
GLVertexAttributesBench.cpp 218 (GrGLvoid*)0));
225 (GrGLsizei)fStride, (GrGLvoid*)(runningStride)));

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