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Searched
refs:GrGLvoid
(Results
1 - 16
of
16
) sorted by null
/external/skia/src/gpu/gl/
GrGLNoOpInterface.h
16
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
20
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
25
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode);
27
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
30
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
33
const
GrGLvoid
* data);
35
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
37
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
42
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
44
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red
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GrGLNoOpInterface.cpp
50
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
55
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
61
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode) {
64
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
68
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
71
const
GrGLvoid
* data) {
74
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) {
77
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
83
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) {
86
GrGLvoid
GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red
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GrGLCreateNullInterface.cpp
150
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
151
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
152
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
153
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
154
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
155
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
157
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
165
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
167
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
169
const
GrGLvoid
* data
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SkNullGLContext.cpp
148
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
149
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
150
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
151
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
152
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
153
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
155
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
163
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
165
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
167
const
GrGLvoid
* data
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GrGLVertexArray.h
47
GrGLvoid
* offset);
93
GrGLvoid
* fOffset;
GrGLPathRendering.h
64
GrGLvoid
deletePaths(GrGLuint path, GrGLsizei range);
SkGLContext.cpp
31
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
162
GrGLvoid
* data) {
GrGLVertexArray.cpp
44
GrGLvoid
* offset) {
GrGLGpu.cpp
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/external/skia/include/gpu/gl/
GrGLFunctions.h
20
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
21
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
22
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
23
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
24
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
25
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
26
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
27
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
28
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
29
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, (…)
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GrGLTypes.h
47
typedef void
GrGLvoid
;
SkGLContext.h
47
GrGLvoid
* data);
/external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp
26
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) {
36
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
51
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) {
54
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program,
60
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target,
76
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
78
const
GrGLvoid
* data,
108
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLPixelStorei(GrGLenum pname,
129
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
135
GrGLvoid
* pixels)
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...]
/external/skia/bench/
GLInstancedArraysBench.cpp
208
(
GrGLvoid
*)0));
217
(
GrGLvoid
*)0));
249
(
GrGLvoid
*)0));
257
(
GrGLvoid
*)0));
298
(
GrGLvoid
*)0));
300
(
GrGLvoid
*)(sizeof(SkPoint))));
GLVec4ScalarBench.cpp
241
(
GrGLvoid
*)0));
243
(
GrGLvoid
*)(sizeof(SkPoint))));
GLVertexAttributesBench.cpp
218
(
GrGLvoid
*)0));
225
(GrGLsizei)fStride, (
GrGLvoid
*)(runningStride)));
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