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Searched
refs:InputMessage
(Results
1 - 4
of
4
) sorted by null
/frameworks/native/libs/input/tests/
StructLayout_test.cpp
35
CHECK_OFFSET(
InputMessage
, body, 8);
37
CHECK_OFFSET(
InputMessage
::Body::Key, seq, 0);
38
CHECK_OFFSET(
InputMessage
::Body::Key, eventTime, 8);
39
CHECK_OFFSET(
InputMessage
::Body::Key, deviceId, 16);
40
CHECK_OFFSET(
InputMessage
::Body::Key, source, 20);
41
CHECK_OFFSET(
InputMessage
::Body::Key, action, 24);
42
CHECK_OFFSET(
InputMessage
::Body::Key, flags, 28);
43
CHECK_OFFSET(
InputMessage
::Body::Key, keyCode, 32);
44
CHECK_OFFSET(
InputMessage
::Body::Key, scanCode, 36);
45
CHECK_OFFSET(
InputMessage
::Body::Key, metaState, 40)
[
all
...]
InputChannel_test.cpp
76
InputMessage
serverMsg;
77
memset(&serverMsg, 0, sizeof(
InputMessage
));
78
serverMsg.header.type =
InputMessage
::TYPE_KEY;
83
InputMessage
clientMsg;
92
InputMessage
clientReply;
93
memset(&clientReply, 0, sizeof(
InputMessage
));
94
clientReply.header.type =
InputMessage
::TYPE_FINISHED;
100
InputMessage
serverReply;
120
InputMessage
msg;
136
InputMessage
msg
[
all
...]
/frameworks/native/include/input/
InputTransport.h
23
* The InputChannel provides a mechanism for exchanging
InputMessage
structures across processes.
46
struct
InputMessage
{
56
// leave it here because
InputMessage
::size() and other functions
166
status_t sendMessage(const
InputMessage
* msg);
178
status_t receiveMessage(
InputMessage
* msg);
351
InputMessage
mMsg;
359
Vector<
InputMessage
> samples;
370
void initializeFrom(const
InputMessage
* msg) {
402
void addHistory(const
InputMessage
* msg) {
431
void updateTouchState(
InputMessage
* msg)
[
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...]
/frameworks/native/libs/input/
InputTransport.cpp
71
// ---
InputMessage
---
73
bool
InputMessage
::isValid(size_t actualSize) const {
88
size_t
InputMessage
::size() const {
152
status_t InputChannel::sendMessage(const
InputMessage
* msg) {
188
status_t InputChannel::receiveMessage(
InputMessage
* msg) {
191
nRead = ::recv(mFd, msg, sizeof(
InputMessage
), MSG_DONTWAIT);
269
InputMessage
msg;
270
msg.header.type =
InputMessage
::TYPE_KEY;
326
InputMessage
msg;
327
msg.header.type =
InputMessage
::TYPE_MOTION
[
all
...]
Completed in 116 milliseconds