HomeSort by relevance Sort by last modified time
    Searched refs:MAX_UNIFORMS (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/main/
config.h 165 * \c MAX_PROGRAM_LOCAL_PARAMS and \c MAX_UNIFORMS are just the assembly shader
172 #define MAX_UNIFORMS 4096
199 #define MAX_VERTEX_PROGRAM_PARAMS MAX_UNIFORMS
context.c 495 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
501 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_context.h 319 const float *param[MAX_UNIFORMS * 4]; /* should be: BRW_MAX_CURBE */
320 const float *pull_param[MAX_UNIFORMS * 4];
446 const float *param[MAX_UNIFORMS * 4]; /* should be: BRW_MAX_CURBE */
447 const float *pull_param[MAX_UNIFORMS * 4];
    [all...]
brw_fs.h 355 int param_index[MAX_UNIFORMS * 4];
356 int param_offset[MAX_UNIFORMS * 4];
brw_vec4.h 299 int uniform_size[MAX_UNIFORMS];
300 int uniform_vector_size[MAX_UNIFORMS];
  /external/mesa3d/src/mesa/program/
program.c 71 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
72 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_extensions.c 192 pc->MaxUniformComponents = 4 * MIN2(pc->MaxNativeParameters, MAX_UNIFORMS);

Completed in 364 milliseconds