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    Searched refs:MIX_STREAM_STOPPED (Results 1 - 2 of 2) sorted by null

  /hardware/intel/common/libmix/mix_audio/src/
mixaudio.c 487 mix->streamState = MIX_STREAM_STOPPED;
590 else if ((mix->streamState != MIX_STREAM_STOPPED) && (mix->streamState != MIX_STREAM_NULL))
640 mix->streamState = MIX_STREAM_STOPPED;
673 if (mix->streamState == MIX_STREAM_STOPPED)
705 if (mix->streamState != MIX_STREAM_STOPPED)
718 (mix->streamState != MIX_STREAM_STOPPED))
726 mix->streamState = MIX_STREAM_STOPPED;
767 case MIX_STREAM_STOPPED:
845 else if ((mix->streamState != MIX_STREAM_STOPPED) && (mix->streamState != MIX_STREAM_NULL))
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mixaudio.h 35 * @MIX_STREAM_STOPPED: Stream is at STOP state. This is the only state DNR is allowed.
38 * @MIX_STREAM_DRAINING: Stream is draining -- remaining of the buffer in the device are playing. This state is special due to the limitation that no other control operations are allowed at this state. Stream will become @MIX_STREAM_STOPPED automatically when this data draining has completed.
45 MIX_STREAM_STOPPED,
300 * This method can be called multiple times if reconfiguration of the stream is needed. However, this method must be called when the stream is in #MIX_STREAM_STOPPED state.
330 * Note: If the stream is configured as #MIX_DECODE_DIRECTRENDER, and whenever the stream in #MIX_STREAM_STOPPED state, the call to mix_audio_decode() will not start the playback until mix_audio_start() is called. This behavior would allow application to queue up data but delay the playback until appropriate time.
355 * If the stream is configured to #MIX_DECODE_DIRECTRENDER, application use this call to change the stream out of the #MIX_STREAM_STOPPED state. If mix_audio_decode() is called and blocking in a seperate thread prior to this call. This method causes the device to start rendering data.
364 * @returns: #MIX_RESULT_SUCCESS if the resulting state has successfully reached #MIX_STREAM_STOPPED. Fail code otherwise.
370 * If #MIX_STOP_DRAIN is requested, the call will block with stream state set to #MIX_STREAM_DRAINING, and return only until all remaining frame in previously submitted buffers are decoded and rendered. When #MIX_STOP_DRAIN returns successfully, the stream would have reached #MIX_STREAM_STOPPED successfully.
382 * @returns: #MIX_RESULT_SUCCESS if the resulting state has successfully reached #MIX_STREAM_STOPPED. Fail code otherwise.
388 * Note that this method blocks until #MIX_STREAM_STOPPED is reached if it is called when the stream is already in #MIX_STREAM_DRAINING state
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