/external/opencv3/modules/imgproc/test/ocl/ |
test_filters.cpp | 107 void Near() 113 Near(1e-6, true); 115 Near(1, false); 118 void Near(double threshold, bool relative) 144 Near(); 164 Near(); 186 Near(); 207 Near(); 228 Near(CV_MAT_DEPTH(type) >= CV_32F ? 7e-5 : 1, false); 250 Near(); [all...] |
test_medianfilter.cpp | 83 void Near(double threshold = 0.0) 99 Near(0);
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test_boxfilter.cpp | 95 void Near(double threshold = 0.0) 112 Near(depth <= CV_32S ? 1 : 3e-3); 129 Near(depth <= CV_32S ? 1 : 7e-2);
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test_imgproc.cpp | 97 void Near(double threshold = 0.0, bool relative = false) 155 void Near() 170 Near(); 187 Near(1); 238 Near(1e-5, true); 258 Near(1e-6, true); 277 Near(1e-6, true); 336 Near(); 349 Near(); 381 Near(1) [all...] |
test_pyramids.cpp | 83 void Near(double threshold = 0.0) 106 Near(depth == CV_32F ? 1e-4f : 1.0f); 133 Near(depth == CV_32F ? 1e-4f : 1.0f);
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test_match_template.cpp | 100 void Near() 123 Near();
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test_houghlines.cpp | 66 virtual void Near(double eps = 0.) 91 Near(1e-5); 103 Near(1e-5); 135 virtual void Near(double eps = 0.) 171 Near(0.25);
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test_blend.cpp | 105 void Near(double eps = 0.0) 120 Near(depth <= CV_32S ? 1.0 : 0.5);
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test_filter2d.cpp | 104 void Near(double threshold = 0.0) 120 Near(1.0);
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test_sepfilter2D.cpp | 103 void Near(double threshold = 0.0) 118 Near(1.0);
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test_warp.cpp | 107 void Near(double threshold = 0.0) 133 Near(eps); 160 Near(eps); 214 void Near(double threshold = 0.0) 232 Near(eps); 293 void Near(double threshold = 0.0) 310 Near(1.0); 332 Near(eps);
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_viewport.c | 67 GLfloat z = ctx->Viewport.Near; 70 GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f;
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/external/opencv3/modules/calib3d/test/opencl/ |
test_stereobm.cpp | 74 void Near(double eps = 0.0) 89 Near(1e-3);
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/external/mesa3d/src/mesa/main/ |
viewport.c | 94 ctx->Viewport.Near, ctx->Viewport.Far, 111 * the near clip plane 124 if (ctx->Viewport.Near == nearval && 128 ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0); 140 ctx->Viewport.Near, ctx->Viewport.Far, 168 ctx->Viewport.Near = 0.0;
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/external/opencv3/modules/core/test/ocl/ |
test_arithm.cpp | 95 void Near(double threshold = 0.) 110 Near(); 178 void Near(double threshold = 0., bool relative = false) 204 Near(0); 216 Near(0); 228 Near(1e-5); 240 Near(1e-5); 256 Near(0); 268 Near(0); 280 Near(1e-5) [all...] |
test_channels.cpp | 127 void Near(double threshold = 0.) 142 Near();
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/external/llvm/include/llvm/ExecutionEngine/ |
SectionMemoryManager.h | 107 sys::MemoryBlock Near;
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/external/opencv3/modules/stitching/test/ocl/ |
test_warpers.cpp | 75 void Near(double threshold = 0.) 100 Near(1e-4); 121 Near(1e-4); 142 Near(1.5e-4);
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/external/llvm/unittests/Support/ |
MemoryTest.cpp | 266 MemoryBlock Near((void*)(3*PageSize), 16); 267 MemoryBlock M1 = Memory::allocateMappedMemory(16, &Near, Flags, EC); 269 MemoryBlock M2 = Memory::allocateMappedMemory(64, &Near, Flags, EC); 271 MemoryBlock M3 = Memory::allocateMappedMemory(32, &Near, Flags, EC); 288 MemoryBlock Near(nullptr, 0); 289 MemoryBlock M1 = Memory::allocateMappedMemory(16, &Near, Flags, EC); 291 MemoryBlock M2 = Memory::allocateMappedMemory(64, &Near, Flags, EC); 293 MemoryBlock M3 = Memory::allocateMappedMemory(32, &Near, Flags, EC); 314 MemoryBlock Near((void*)(4*PageSize), 0); 315 MemoryBlock M1 = Memory::allocateMappedMemory(16, &Near, Flags, EC) [all...] |
/external/llvm/tools/lli/ |
RemoteMemoryManager.h | 57 // FIXME: This is part of a work around to keep sections near one another 60 sys::MemoryBlock Near;
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RemoteMemoryManager.cpp | 66 &Near, 72 // FIXME: This is part of a work around to keep sections near one another 76 Near = MB;
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/external/opencv3/modules/core/test/ |
test_ippasync.cpp | 43 void Near(double threshold = 0.0) 74 Near(5.0e-6); 127 void Near(double threshold = 0.0) 158 Near(0);
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/external/llvm/lib/ExecutionEngine/ |
SectionMemoryManager.cpp | 84 // FIXME: Initialize the Near member for each memory group to avoid 88 &MemGroup.Near, 98 MemGroup.Near = MB;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_cc.c | 52 ccv->min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); 53 ccv->max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_util.h | 154 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; 171 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;
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