HomeSort by relevance Sort by last modified time
    Searched refs:Near (Results 1 - 25 of 44) sorted by null

1 2

  /external/opencv3/modules/imgproc/test/ocl/
test_filters.cpp 107 void Near()
113 Near(1e-6, true);
115 Near(1, false);
118 void Near(double threshold, bool relative)
144 Near();
164 Near();
186 Near();
207 Near();
228 Near(CV_MAT_DEPTH(type) >= CV_32F ? 7e-5 : 1, false);
250 Near();
    [all...]
test_medianfilter.cpp 83 void Near(double threshold = 0.0)
99 Near(0);
test_boxfilter.cpp 95 void Near(double threshold = 0.0)
112 Near(depth <= CV_32S ? 1 : 3e-3);
129 Near(depth <= CV_32S ? 1 : 7e-2);
test_imgproc.cpp 97 void Near(double threshold = 0.0, bool relative = false)
155 void Near()
170 Near();
187 Near(1);
238 Near(1e-5, true);
258 Near(1e-6, true);
277 Near(1e-6, true);
336 Near();
349 Near();
381 Near(1)
    [all...]
test_pyramids.cpp 83 void Near(double threshold = 0.0)
106 Near(depth == CV_32F ? 1e-4f : 1.0f);
133 Near(depth == CV_32F ? 1e-4f : 1.0f);
test_match_template.cpp 100 void Near()
123 Near();
test_houghlines.cpp 66 virtual void Near(double eps = 0.)
91 Near(1e-5);
103 Near(1e-5);
135 virtual void Near(double eps = 0.)
171 Near(0.25);
test_blend.cpp 105 void Near(double eps = 0.0)
120 Near(depth <= CV_32S ? 1.0 : 0.5);
test_filter2d.cpp 104 void Near(double threshold = 0.0)
120 Near(1.0);
test_sepfilter2D.cpp 103 void Near(double threshold = 0.0)
118 Near(1.0);
test_warp.cpp 107 void Near(double threshold = 0.0)
133 Near(eps);
160 Near(eps);
214 void Near(double threshold = 0.0)
232 Near(eps);
293 void Near(double threshold = 0.0)
310 Near(1.0);
332 Near(eps);
  /external/mesa3d/src/mesa/state_tracker/
st_atom_viewport.c 67 GLfloat z = ctx->Viewport.Near;
70 GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f;
  /external/opencv3/modules/calib3d/test/opencl/
test_stereobm.cpp 74 void Near(double eps = 0.0)
89 Near(1e-3);
  /external/mesa3d/src/mesa/main/
viewport.c 94 ctx->Viewport.Near, ctx->Viewport.Far,
111 * the near clip plane
124 if (ctx->Viewport.Near == nearval &&
128 ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0);
140 ctx->Viewport.Near, ctx->Viewport.Far,
168 ctx->Viewport.Near = 0.0;
  /external/opencv3/modules/core/test/ocl/
test_arithm.cpp 95 void Near(double threshold = 0.)
110 Near();
178 void Near(double threshold = 0., bool relative = false)
204 Near(0);
216 Near(0);
228 Near(1e-5);
240 Near(1e-5);
256 Near(0);
268 Near(0);
280 Near(1e-5)
    [all...]
test_channels.cpp 127 void Near(double threshold = 0.)
142 Near();
  /external/llvm/include/llvm/ExecutionEngine/
SectionMemoryManager.h 107 sys::MemoryBlock Near;
  /external/opencv3/modules/stitching/test/ocl/
test_warpers.cpp 75 void Near(double threshold = 0.)
100 Near(1e-4);
121 Near(1e-4);
142 Near(1.5e-4);
  /external/llvm/unittests/Support/
MemoryTest.cpp 266 MemoryBlock Near((void*)(3*PageSize), 16);
267 MemoryBlock M1 = Memory::allocateMappedMemory(16, &Near, Flags, EC);
269 MemoryBlock M2 = Memory::allocateMappedMemory(64, &Near, Flags, EC);
271 MemoryBlock M3 = Memory::allocateMappedMemory(32, &Near, Flags, EC);
288 MemoryBlock Near(nullptr, 0);
289 MemoryBlock M1 = Memory::allocateMappedMemory(16, &Near, Flags, EC);
291 MemoryBlock M2 = Memory::allocateMappedMemory(64, &Near, Flags, EC);
293 MemoryBlock M3 = Memory::allocateMappedMemory(32, &Near, Flags, EC);
314 MemoryBlock Near((void*)(4*PageSize), 0);
315 MemoryBlock M1 = Memory::allocateMappedMemory(16, &Near, Flags, EC)
    [all...]
  /external/llvm/tools/lli/
RemoteMemoryManager.h 57 // FIXME: This is part of a work around to keep sections near one another
60 sys::MemoryBlock Near;
RemoteMemoryManager.cpp 66 &Near,
72 // FIXME: This is part of a work around to keep sections near one another
76 Near = MB;
  /external/opencv3/modules/core/test/
test_ippasync.cpp 43 void Near(double threshold = 0.0)
74 Near(5.0e-6);
127 void Near(double threshold = 0.0)
158 Near(0);
  /external/llvm/lib/ExecutionEngine/
SectionMemoryManager.cpp 84 // FIXME: Initialize the Near member for each memory group to avoid
88 &MemGroup.Near,
98 MemGroup.Near = MB;
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_cc.c 52 ccv->min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far);
53 ccv->max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_util.h 154 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2;
171 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;

Completed in 1439 milliseconds

1 2