/external/mesa3d/src/gallium/auxiliary/postprocess/ |
pp_colors.c | 46 cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point); 47 cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT); 48 cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->view);
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pp_mlaa.c | 103 pipe_set_constant_buffer(p->pipe, PIPE_SHADER_FRAGMENT, 0, constbuf); 128 cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point); 129 cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT); 130 cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->view); 155 cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point); 156 cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->sampler_point); 157 cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 2, &p->sampler); 158 cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT); 161 cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 3, arr); 187 cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point) [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_state_derived.c | 177 llvmpipe->constants[PIPE_SHADER_FRAGMENT][0]); 181 llvmpipe->num_sampler_views[PIPE_SHADER_FRAGMENT], 182 llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT]); 186 llvmpipe->num_samplers[PIPE_SHADER_FRAGMENT], 187 llvmpipe->samplers[PIPE_SHADER_FRAGMENT]);
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lp_state_sampler.c | 117 llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, num, samplers); 190 llvmpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num, views);
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lp_context.c | 73 pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL);
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_constants.c | 67 if (shader == PIPE_SHADER_FRAGMENT)
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svga_pipe_sampler.c | 165 if (shader != PIPE_SHADER_FRAGMENT) 194 svga_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, num, sampler); 248 if (shader != PIPE_SHADER_FRAGMENT) 305 svga_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num, views);
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svga_state_constants.c | 53 assert(PIPE_SHADER_FRAGMENT + 1 == SVGA3D_SHADERTYPE_PS); 54 assert(shader <= PIPE_SHADER_FRAGMENT); 61 * \param shader PIPE_SHADER_FRAGMENT or PIPE_SHADER_VERTEX 267 ret = emit_consts( svga, PIPE_SHADER_FRAGMENT ); 293 PIPE_SHADER_FRAGMENT,
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svga_tgsi.c | 148 case PIPE_SHADER_FRAGMENT: 282 if (unit == PIPE_SHADER_FRAGMENT) 360 PIPE_SHADER_FRAGMENT );
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_blit.c | 659 cso_save_samplers(ctx->cso, PIPE_SHADER_FRAGMENT); 660 cso_save_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT); 692 cso_single_sampler(ctx->cso, PIPE_SHADER_FRAGMENT, 0, &ctx->sampler); 696 cso_single_sampler(ctx->cso, PIPE_SHADER_FRAGMENT, 1, &ctx->sampler); 702 cso_single_sampler(ctx->cso, PIPE_SHADER_FRAGMENT, 0, &ctx->sampler); 710 cso_single_sampler(ctx->cso, PIPE_SHADER_FRAGMENT, 0, &ctx->sampler); 716 cso_single_sampler(ctx->cso, PIPE_SHADER_FRAGMENT, 0, &ctx->sampler); 720 cso_single_sampler_done(ctx->cso, PIPE_SHADER_FRAGMENT); 734 cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 2, views); 739 cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 1, &sampler_view) [all...] |
/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_yuv.c | 95 cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 3, (const struct pipe_sampler_state **)samplers); 96 cso_set_sampler_views(r->cso, PIPE_SHADER_FRAGMENT, 3, r->bound_sampler_views); 104 renderer_set_constants(r, PIPE_SHADER_FRAGMENT,
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_fs.c | 116 softpipe->mapped_constants[PIPE_SHADER_FRAGMENT], 117 softpipe->const_buffer_size[PIPE_SHADER_FRAGMENT]);
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sp_state_derived.c | 250 tgsi.samplers_list[PIPE_SHADER_FRAGMENT]); 315 softpipe->samplers[PIPE_SHADER_FRAGMENT][unit] = softpipe->pstipple.sampler; 318 pipe_sampler_view_reference(&softpipe->sampler_views[PIPE_SHADER_FRAGMENT][unit], 321 sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[PIPE_SHADER_FRAGMENT][unit],
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sp_state_sampler.c | 123 softpipe_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, num, samplers); 227 softpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num, views); 346 PIPE_SHADER_FRAGMENT,
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_constbuf.c | 53 * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT 60 shader_type == PIPE_SHADER_FRAGMENT || 144 st_upload_constants( st, params, PIPE_SHADER_FRAGMENT );
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st_atom_sampler.c | 259 PIPE_SHADER_FRAGMENT, 262 st->state.samplers[PIPE_SHADER_FRAGMENT], 263 &st->state.num_samplers[PIPE_SHADER_FRAGMENT]);
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st_cb_bitmap.c | 442 st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT); 457 cso_save_samplers(cso, PIPE_SHADER_FRAGMENT); 458 cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT); 484 st->state.num_samplers[PIPE_SHADER_FRAGMENT]); 486 for (i = 0; i < st->state.num_samplers[PIPE_SHADER_FRAGMENT]; i++) { 487 samplers[i] = &st->state.samplers[PIPE_SHADER_FRAGMENT][i]; 491 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, num, 499 st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]); 500 memcpy(sampler_views, st->state.sampler_views[PIPE_SHADER_FRAGMENT], 503 cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, num, sampler_views) [all...] |
st_atom_texture.c | 334 PIPE_SHADER_FRAGMENT, 337 st->state.sampler_views[PIPE_SHADER_FRAGMENT], 338 &st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]);
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st_extensions.c | 93 = _min(screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, 170 case PIPE_SHADER_FRAGMENT: 230 c->MaxVarying = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, 582 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
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/external/mesa3d/src/gallium/state_trackers/vega/ |
renderer.c | 438 cso_single_sampler(r->cso, PIPE_SHADER_FRAGMENT, i, &sampler); 439 cso_single_sampler_done(r->cso, PIPE_SHADER_FRAGMENT); 442 cso_set_sampler_views(r->cso, PIPE_SHADER_FRAGMENT, num_views, views); 464 cso_set_samplers(renderer->cso, PIPE_SHADER_FRAGMENT, num_samplers, samplers); 465 cso_set_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT, num_samplers, views); 482 PIPE_SHADER_FRAGMENT, 0, cbuf); 594 cso_save_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); 595 cso_save_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); 648 cso_restore_samplers(renderer->cso, PIPE_SHADER_FRAGMENT); 649 cso_restore_sampler_views(renderer->cso, PIPE_SHADER_FRAGMENT); [all...] |
shaders_cache.c | 441 type == PIPE_SHADER_FRAGMENT); 448 if (type == PIPE_SHADER_FRAGMENT) 457 if (shader->type == PIPE_SHADER_FRAGMENT)
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mask.c | 194 PIPE_SHADER_FRAGMENT); 204 PIPE_SHADER_FRAGMENT); 214 PIPE_SHADER_FRAGMENT); 224 PIPE_SHADER_FRAGMENT);
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_screen.c | 116 case PIPE_SHADER_FRAGMENT: 226 PIPE_SHADER_FRAGMENT,
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/external/mesa3d/src/gallium/drivers/rbug/ |
rbug_core.c | 345 for (i = 0; i < rb_context->curr.num_views[PIPE_SHADER_FRAGMENT]; i++) 346 texs[i] = VOID2U64(rb_context->curr.texs[PIPE_SHADER_FRAGMENT][i]); 349 VOID2U64(rb_context->curr.shader[PIPE_SHADER_VERTEX]), VOID2U64(rb_context->curr.shader[PIPE_SHADER_FRAGMENT]), 350 texs, rb_context->curr.num_views[PIPE_SHADER_FRAGMENT], 470 rb_context->draw_rule.shader[PIPE_SHADER_FRAGMENT] = U642VOID(rule->fragment); 669 if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr) 691 if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr)
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
xorg_composite.c | 421 cso_set_samplers(exa->renderer->cso, PIPE_SHADER_FRAGMENT, 424 cso_set_sampler_views(exa->renderer->cso, PIPE_SHADER_FRAGMENT, 555 cso_set_samplers(exa->renderer->cso, PIPE_SHADER_FRAGMENT, 0, NULL); 556 cso_set_sampler_views(exa->renderer->cso, PIPE_SHADER_FRAGMENT, 0, NULL);
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