/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_draw_arrays.c | 88 lp->num_sampler_views[PIPE_SHADER_VERTEX], 89 lp->sampler_views[PIPE_SHADER_VERTEX]);
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lp_state_sampler.c | 102 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { 125 llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, 0, num, samplers); 174 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { 199 llvmpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, 0, num, views); 301 PIPE_SHADER_VERTEX,
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lp_context.c | 77 pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
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lp_screen.c | 228 case PIPE_SHADER_VERTEX:
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_context.c | 79 if (i915->constants[PIPE_SHADER_VERTEX]) 80 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, 81 i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data, 82 (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 85 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
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i915_screen.c | 106 case PIPE_SHADER_VERTEX: 223 PIPE_SHADER_VERTEX,
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i915_state.c | 328 PIPE_SHADER_VERTEX, 409 PIPE_SHADER_VERTEX, 716 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS; 797 PIPE_SHADER_VERTEX, [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_swtnl_draw.c | 90 if (svga->curr.cb[PIPE_SHADER_VERTEX]) { 92 svga->curr.cb[PIPE_SHADER_VERTEX], 97 draw, PIPE_SHADER_VERTEX, 0, 99 svga->curr.cb[PIPE_SHADER_VERTEX]->width0); 124 if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
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svga_state_constants.c | 52 assert(PIPE_SHADER_VERTEX + 1 == SVGA3D_SHADERTYPE_VS); 61 * \param shader PIPE_SHADER_FRAGMENT or PIPE_SHADER_VERTEX 79 shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", 150 shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", 169 shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", 336 ret = emit_consts( svga, PIPE_SHADER_VERTEX ); 347 ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++, 352 ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++,
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svga_tgsi.c | 151 case PIPE_SHADER_VERTEX: 285 if (unit == PIPE_SHADER_VERTEX) { 380 PIPE_SHADER_VERTEX );
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svga_tgsi_decl_sm30.c | 533 if (emit->unit == PIPE_SHADER_VERTEX) 540 if (emit->unit == PIPE_SHADER_VERTEX)
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_constbuf.c | 53 * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT 59 assert(shader_type == PIPE_SHADER_VERTEX || 121 st_upload_constants( st, params, PIPE_SHADER_VERTEX );
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st_atom_sampler.c | 266 PIPE_SHADER_VERTEX, 269 st->state.samplers[PIPE_SHADER_VERTEX], 270 &st->state.num_samplers[PIPE_SHADER_VERTEX]);
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st_draw_feedback.c | 241 draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0, 242 st->state.constants[PIPE_SHADER_VERTEX].ptr, 243 st->state.constants[PIPE_SHADER_VERTEX].size);
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st_atom_texture.c | 319 PIPE_SHADER_VERTEX, 322 st->state.sampler_views[PIPE_SHADER_VERTEX], 323 &st->state.num_sampler_views[PIPE_SHADER_VERTEX]);
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st_extensions.c | 98 = _min(screen->get_shader_param(screen, PIPE_SHADER_VERTEX, 173 case PIPE_SHADER_VERTEX: 580 if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_state_sampler.c | 107 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { 132 softpipe_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, 0, num, samplers); 211 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { 236 softpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, 0, num, views); 341 PIPE_SHADER_VERTEX,
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sp_context.c | 288 PIPE_SHADER_VERTEX, 291 softpipe->tgsi.samplers_list[PIPE_SHADER_VERTEX]);
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_context.c | 366 debug_assert(shader_type == PIPE_SHADER_VERTEX || 371 case PIPE_SHADER_VERTEX: 588 if (shader == PIPE_SHADER_VERTEX) { 793 if (draw->llvm && shader_stage == PIPE_SHADER_VERTEX) 808 if (shader_stage == PIPE_SHADER_VERTEX) { 827 case PIPE_SHADER_VERTEX: 846 case PIPE_SHADER_VERTEX:
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/external/mesa3d/src/gallium/drivers/rbug/ |
rbug_context.c | 70 (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX], 71 (void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX], 127 !(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled)) 469 rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); 755 case PIPE_SHADER_VERTEX: 773 rbug_set_sampler_views(_pipe, PIPE_SHADER_VERTEX, 0, num, _views); [all...] |
/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_program.c | 238 case PIPE_SHADER_VERTEX: 307 const uint8_t map_undef = (prog->type == PIPE_SHADER_VERTEX) ? 0x40 : 0x80; 381 case PIPE_SHADER_VERTEX: heap = nv50->screen->vp_code_heap; break;
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nv50_context.h | 176 case PIPE_SHADER_VERTEX: return 0;
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/external/mesa3d/src/gallium/drivers/trace/ |
tr_context.c | 304 case PIPE_SHADER_VERTEX: 322 case PIPE_SHADER_VERTEX: 354 trace_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX, 1013 case PIPE_SHADER_VERTEX: 1032 case PIPE_SHADER_VERTEX: 1063 trace_context_set_sampler_views(_pipe, PIPE_SHADER_VERTEX, 0, num, views); [all...] |
/external/mesa3d/src/gallium/drivers/galahad/ |
glhd_context.c | 201 case PIPE_SHADER_VERTEX: 217 galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX, 592 case PIPE_SHADER_VERTEX: 608 galahad_context_set_sampler_views(_pipe, PIPE_SHADER_VERTEX, [all...] |
/external/mesa3d/src/gallium/drivers/identity/ |
id_context.c | 175 case PIPE_SHADER_VERTEX: 203 identity_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX, 536 case PIPE_SHADER_VERTEX: 563 identity_set_sampler_views(_pipe, PIPE_SHADER_VERTEX, 0, num, _views);
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